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diablo16
12/06/2012, 04:27 PM
Hi I have a problem with the wanted level wen I kill a pd , fbi or army member give's me wanted level but wen I kill a regulal player or a gang member I't doesn't give me any wanted level.

Please help me.

Here are the lines:

public OnPlayerDeath(playerid, killerid, reason)
{
new name[MAX_PLAYER_NAME];
new string[256];
//new dmessage[128];
//new deathreason[20];
new playercash;
new victimteam;
new Float:px,Float:py,Float:pz;
new killerteam;

victimteam = gTeam[playerid];
killerteam = gTeam[killerid];
gPlayerSpawned[playerid] = 0;
PlayerInfo[playerid][pInvWeapon] = 0;
PlayerInfo[playerid][pInvAmmo] = 0;
GetPlayerName(playerid, name, sizeof(name));
PlayerInfo[playerid][pLocal] = 255;
GetPlayerPos(playerid, px, py, pz);
if(killerid != 255)
{
if(GetPlayerState(killerid) == 2)
{
if(ProxDetectorS(20, killerid, playerid))
{
if(!IsPlayerInAnyVehicle(playerid))
{
if(PlayerInfo[killerid][pMember] == 1||PlayerInfo[killerid][pLeader] == 1||PlayerInfo[killerid][pMember] == 2||PlayerInfo[killerid][pLeader] ==2)
{
SendClientMessage(killerid, COLOR_YELLOW, "That was a drive-by kill. Don't abuse it.");
return 1;
}
SetPlayerCriminal(killerid,255,"Manslaughter");
SetPlayerWantedLevel(killerid, GetPlayerWantedLevel(killerid)+1);
return 1;
}
}
}
}
if (PlayerInfo[killerid][pAdmin] < 1)
{
if(reason == 38)
{
new kstring[128];
new kickname[MAX_PLAYER_NAME];
if(IsPlayerConnected(killerid))
{
GetPlayerName(killerid, kickname, sizeof(kickname));
format(string, 256, "AdmWarning: [%d]%s just killed a [%d]%s with minigun.",killerid,kickname,playerid,name);
ABroadCast(COLOR_LIGHTRED,string,1);
printf("%s", kstring);
//Ban(killerid);
}
}
if(reason == 35)
{
new kstring[128];
new kickname[MAX_PLAYER_NAME];
if(IsPlayerConnected(killerid))
{
GetPlayerName(killerid, kickname, sizeof(kickname));
format(string, 256, "AdmWarning: [%d]%s just killed a player with a flamethrower and has been IP banned.",killerid,kickname);
ABroadCast(COLOR_LIGHTRED,string,1);
printf("%s", kstring);
Ban(killerid);
}
}
if(reason == 9)
{
new kstring[128];
new kickname[MAX_PLAYER_NAME];
if(IsPlayerConnected(killerid))
{
GetPlayerName(killerid, kickname, sizeof(kickname));
format(string, 256, "AdmWarning: [%d]%s just killed a player with a chainsaw and has been IP banned.",killerid,kickname);
ABroadCast(COLOR_LIGHTRED,string,1);
printf("%s", kstring);
Ban(killerid);
}
}
if(reason == 16)
{
new kstring[128];
new kickname[MAX_PLAYER_NAME];
if(IsPlayerConnected(killerid))
{
GetPlayerName(killerid, kickname, sizeof(kickname));
format(string, 256, "AdmWarning: [%d]%s just killed a player with grenades and has been IP banned.",killerid,kickname);
ABroadCast(COLOR_LIGHTRED,string,1);
printf("%s", kstring);
Ban(killerid);
}
}
if(reason == 18)
{
new kstring[128];
new kickname[MAX_PLAYER_NAME];
if(IsPlayerConnected(killerid))
{
GetPlayerName(killerid, kickname, sizeof(kickname));
format(string, 256, "AdmWarning: [%d]%s just killed a player with molotovs and has been IP banned.",killerid,kickname);
ABroadCast(COLOR_LIGHTRED,string,1);
printf("%s", kstring);
Ban(killerid);
}
}
if(reason == 28)
{
new kstring[128];
new kickname[MAX_PLAYER_NAME];
if(IsPlayerConnected(killerid))
{
GetPlayerName(killerid, kickname, sizeof(kickname));
format(string, 256, "AdmWarning: [%d]%s just killed a player with a Mac 10, Check him immediately.",killerid,kickname);
ABroadCast(COLOR_LIGHTRED,string,1);
printf("%s", kstring);
}
}
if(reason == 32)
{
new kstring[128];
new kickname[MAX_PLAYER_NAME];
if(IsPlayerConnected(killerid))
{
GetPlayerName(killerid, kickname, sizeof(kickname));
format(string, 256, "AdmWarning: [%d]%s just killed a player with Tec 9's, Check him immediately.",killerid,kickname);
ABroadCast(COLOR_LIGHTRED,string,1);
printf("%s", kstring);
}
}
if(reason == 36)
{
new kstring[128];
new kickname[MAX_PLAYER_NAME];
if(IsPlayerConnected(killerid))
{
GetPlayerName(killerid, kickname, sizeof(kickname));
format(string, 256, "AdmWarning: [%d]%s just killed a player with a Lock On Launcher and has been IP banned.",killerid,kickname);
ABroadCast(COLOR_LIGHTRED,string,1);
printf("%s", kstring);
Ban(killerid);
}
}
}
if (gPlayerCheckpointStatus[playerid] > 4 && gPlayerCheckpointStatus[playerid] < 11)
{
DisablePlayerCheckpoint(playerid);
gPlayerCheckpointStatus[playerid] = CHECKPOINT_NONE;
}
new caller = Mobile[playerid];
if(caller != 255)
{
if(caller < 255)
{
SendClientMessage(caller, COLOR_GRAD2, " The line just went dead....");
CellTime[caller] = 0;
CellTime[playerid] = 0;
Mobile[caller] = 255;
}
Mobile[playerid] = 255;
CellTime[playerid] = 0;
}
ClearCrime(playerid);
if(PlayerPaintballing[playerid] != 0)
{
PlayerPaintballKills[killerid] ++;
if(PlayerPaintballKills[killerid] > PaintballWinnerKills)
{
new killer[MAX_PLAYER_NAME];
PaintballWinner = killerid;
PaintballWinnerKills = PlayerPaintballKills[killerid];
GetPlayerName(killerid, killer, sizeof(killer));
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
if(PlayerPaintballing[i] != 0)
{
format(string, sizeof(string), "* %s is in the lead with %d Kills.",killer,PaintballWinnerKills);
SendClientMessage(i, COLOR_WHITE, string);
}
}
}
}
return 1;
}
if(GettingCK[playerid] < 999)
{
if(IsPlayerConnected(killerid))
{
if(OnCK[killerid] < 999)
{
new killer[MAX_PLAYER_NAME];
new dier[MAX_PLAYER_NAME];
GetPlayerName(playerid, dier, sizeof(dier));
GetPlayerName(killerid, killer, sizeof(killer));
format(string, sizeof(string), "* %s has performed a Character Kill on you, you aren't able to play with this Character anymore.",killer);
SendClientMessage(playerid, COLOR_LIGHTRED, string);
format(string, sizeof(string), "** %s has Character Killed %s **",killer,dier);
CKLog(string);
ABroadCast(COLOR_LIGHTRED, string, 1);
PlayerInfo[playerid][pCK] = 1;
if(GettingCK[playerid] < 999) { GettingCK[playerid] = 999; }
else if(OnCK[playerid] < 999) { OnCK[playerid] = 999; }
if(GettingCK[killerid] < 999) { GettingCK[killerid] = 999; }
else if(OnCK[killerid] < 999) { OnCK[killerid] = 999; }
KickPlayer[playerid] = 1;
}
}
}
if(PlayerInfo[playerid][pHeadValue] > 0)
{
if(IsPlayerConnected(killerid))
{
if(gTeam[killerid] == 10 || PlayerInfo[killerid][pLeader] == 8)
{
if(GoChase[killerid] == playerid)
{
//ConsumingMoney[killerid] = 1;
new killer[MAX_PLAYER_NAME];
GetPlayerName(killerid, killer, sizeof(killer));
GivePlayerCash(killerid, PlayerInfo[playerid][pHeadValue]);
format(string,128,"<< Hitman %s has fulfilled the contract on %s and collected $%d >>",killer,name,PlayerInfo[playerid][pHeadValue]);
SendFamilyMessage(8, COLOR_YELLOW, string);
PlayerInfo[playerid][pHeadValue] = 0;
GotHit[playerid] = 0;
GetChased[playerid] = 999;
GoChase[killerid] = 999;
}
}
}
}
if(victimteam >= 4)
{
if(IsPlayerConnected(killerid))
{
//new killer[MAX_PLAYER_NAME];
//GetPlayerName(killerid, killer, sizeof(killer));
new slice = 100; //$100
playercash = GetPlayerCash(playerid);
if(gTeam[killerid] != 2) { WantedPoints[killerid] += 2; } //+ 2 wanted points
if(SafeTime[playerid] <= 0)
{
if(gTeam[killerid] != gTeam[playerid])
{
if(GetPlayerState(killerid) == 1)
{
PlayerInfo[killerid][pKills] = PlayerInfo[killerid][pKills] + 2;
}
else
{
PlayerInfo[killerid][pKills]++;
}
PlayerInfo[playerid][pKills]--;
}
}
/*if (strlen(deathreason) > 0)// patch
{
if (((gTeam[killerid]) == 1) || ((gTeam[killerid]) == 3 && civnokill) || gTeam[killerid] == gTeam[playerid])//med kill criminal
{
format(string, sizeof(string), ".: %s murdered %s. (%s) :.", killer, name, deathreason);
}
else
{
format(string, sizeof(string), ".: %s murdered %s. (%s) for $%d :.", killer, name, deathreason, slice);
}

}
else
{
if (((gTeam[killerid]) == 1) || ((gTeam[killerid]) == 3 && civnokill || gTeam[killerid] == gTeam[playerid]))
{
format(string, sizeof(string), ".: %s murdered %s :.", killer, name);
}
else
{
format(string, sizeof(string), ".: %s murdered %s for $%d :.", killer, name, slice);
}
}*/
if (((gTeam[killerid]) == 1) || ((gTeam[killerid]) == 3 && civnokill) || (gTeam[killerid] == gTeam[playerid] && gTeam[playerid] != 4))
{
slice = 0;
}
if (((gTeam[killerid]) != 4) && ((gTeam[killerid]) == gTeam[playerid]))//no team kill
{
slice = 0;
}
if (playercash > 0)
{
GivePlayerCash(playerid, -slice);
}
else
{
slice = slice+500;
}
//GivePlayerCash(killerid, slice);
//GameTextForPlayer(playerid, dmessage, 5000, 2);
PlayerPlaySound(killerid, 1083, 0.0, 0.0, 0.0);
if (((gTeam[killerid]) == 3) && reason != 49)
{
SetPlayerCriminal(killerid,255, "First Degree Murder");
}
else if (((gTeam[killerid]) == 3) && reason == 49)
{
SetPlayerCriminal(killerid,255, "Hit And Run");
}
}
}
else if (victimteam == 2)
{
if(IsPlayerConnected(killerid))
{
//new killer[MAX_PLAYER_NAME];
//GetPlayerName(killerid, killer, sizeof(killer));
// Cop kill
PlayerInfo[playerid][pKills]--;
if (gTeam[killerid] == 2)//cops kill cop
{
//format(string,128,".: Officer %s murdered Officer %s (%s) and was sued for $%d :.",killer,name,deathreason,suecost);
PlayerPlaySound(killerid, 1084, 0.0, 0.0, 0.0);
GivePlayerCash(killerid, -suecost);
GivePlayerCash(playerid, suecost+100);//+100pays hospital bill
}
else
{
//format(string,128,".: %s murdered Officer %s (%s) :.",killer,name,deathreason);
}
if (gTeam[killerid] >= 3)
{
WantedPoints[killerid] += 2; //+ 2 wanted points
if(reason != 49)
{
SetPlayerCriminal(killerid,255, "First Degree Murder");
}
else if (reason == 49)
{
SetPlayerCriminal(killerid,255, "Hit And Run");
}
}
if(gTeam[killerid] >= 5 && SafeTime[playerid] <= 0)
{
if(GetPlayerState(killerid) == 1)
{
PlayerInfo[killerid][pKills] = PlayerInfo[killerid][pKills]+2;
}
else
{
PlayerInfo[killerid][pKills]++;
}
WantedPoints[killerid]+=2;
}
//BroadCast(COLOR_RED, string);
}
}
else if (victimteam == 3)
{
if(IsPlayerConnected(killerid))
{
//new killer[MAX_PLAYER_NAME];
//GetPlayerName(killerid, killer, sizeof(killer));
// Civ kill
if ((gTeam[killerid]) == 2)//cops kill civ
{
if(WantedLevel[playerid] < 1)
{
//format(string,128,".: Officer %s murdered %s (%s) and was sued for $%d :.",killer,name,deathreason,suecost);
PlayerPlaySound(killerid, 1084, 0.0, 0.0, 0.0);
GivePlayerCash(killerid, -suecost);
GivePlayerCash(playerid, suecost+10);//+100pays hospital bill
}
}
else
{
//format(string,128,".: %s murdered %s (%s) :.",killer,name,deathreason);
WantedPoints[killerid] += 2;
}
if (((gTeam[killerid]) >= 3 || (gTeam[killerid]) == 1) && reason != 49)
{
SetPlayerCriminal(killerid,255, "First Degree Murder");
}
else if (((gTeam[killerid]) >= 3 || (gTeam[killerid]) == 1) && reason == 49)
{
SetPlayerCriminal(killerid,255, "Hit And Run");
}
//BroadCast(COLOR_RED, string);
}
}
else if (victimteam == 1)
{
if(IsPlayerConnected(killerid))
{
//new killer[MAX_PLAYER_NAME];
//GetPlayerName(killerid, killer, sizeof(killer));
// Civ kill
if ((gTeam[killerid]) == 2)//cops kill civ
{
//format(string,128,".: Officer %s murdered Paramedic %s (%s) and was sued for $%d :.",killer,name,deathreason,suecost);
PlayerPlaySound(killerid, 1084, 0.0, 0.0, 0.0);
GivePlayerCash(killerid, -suecost);
GivePlayerCash(playerid, suecost+10);//+100pays hospital bill
}
else if ((gTeam[killerid]) == 1)//med kill civ
{
//format(string,128,".: Paramedic %s murdered %s (%s) and was sued for $%d :.",killer,name,deathreason,suecost);
PlayerPlaySound(killerid, 1084, 0.0, 0.0, 0.0);
GivePlayerCash(killerid, -suecost);
GivePlayerCash(playerid, suecost+10);//+100pays hospital bill
}
else
{
//format(string,128,".: %s murdered %s (%s) :.",killer,name,deathreason);
}
if (((gTeam[killerid]) == 4) && reason != 49)
{
SetPlayerCriminal(killerid,255, "First Degree Murder");
}
else if (((gTeam[killerid]) == 3) && reason == 49)
{
SetPlayerCriminal(killerid,255, "Hit And Run");
}
//BroadCast(COLOR_RED, string);
}
}
if (victimteam >= 3 && WantedPoints[playerid] > 0 && killerteam == 2)
{
SetPlayerFree(playerid,killerid, "Got Killed");
}
if (BusrouteEast[playerid][0] != 0 || BusrouteWest[playerid][0] != 0)
{
if (BusrouteEast[playerid][0] != 0) BusrouteEnd(playerid, BusrouteEast[playerid][1]);
else if (BusrouteWest[playerid][0] != 0) BusrouteEnd(playerid, BusrouteWest[playerid][1]);
else BusrouteEnd(playerid, 0);
}
if(FarmerVar[playerid] != 0)
{
FarmerVar[playerid] = 0;
DisablePlayerCheckpoint(playerid);
}
if(DrugFarmerVar[playerid] != 0)
{
DrugFarmerVar[playerid] = 0;
DisablePlayerCheckpoint(playerid);
}
if(SmugglerWork[playerid] != 0)
{
SmugglerWork[playerid] = 0;
DisablePlayerCheckpoint(playerid);
}
killerid = INVALID_PLAYER_ID;
SetPlayerColor(playerid,COLOR_GRAD2);
return 1;
}

public SetPlayerCriminal(playerid,declare,reason[])
{//example: SetPlayerCriminal(playerid,255, "Stealing A Police Vehicle");
if(IsPlayerConnected(playerid))
{
PlayerInfo[playerid][pCrimes] += 1;
new points = WantedPoints[playerid];
new turned[MAX_PLAYER_NAME];
new turner[MAX_PLAYER_NAME];
new turnmes[128];
new wantedmes[128];
new wlevel;
strmid(PlayerCrime[playerid][pAccusedof], reason, 0, strlen(reason), 255);
GetPlayerName(playerid, turned, sizeof(turned));
if (declare == 255)
{
format(turner, sizeof(turner), "Unknown");
strmid(PlayerCrime[playerid][pVictim], turner, 0, strlen(turner), 255);
}
else
{
if(IsPlayerConnected(declare))
{
GetPlayerName(declare, turner, sizeof(turner));
strmid(PlayerCrime[playerid][pVictim], turner, 0, strlen(turner), 255);
strmid(PlayerCrime[declare][pBplayer], turned, 0, strlen(turned), 255);
strmid(PlayerCrime[declare][pAccusing], reason, 0, strlen(reason), 255);
}
}
format(turnmes, sizeof(turnmes), "You've commited a crime: %s. Reporter: %s.",reason,turner);
SendClientMessage(playerid, COLOR_DARKNICERED, turnmes);
if(points > 0)
{
new yesno;
if(points == 3) { if(WantedLevel[playerid] != 1) { WantedLevel[playerid] = 1; wlevel = 1; yesno = 1; SetPlayerWantedLevel(playerid,1); } }
else if(points >= 4 && points <= 5) { if(WantedLevel[playerid] != 2) { WantedLevel[playerid] = 2; wlevel = 2; yesno = 1; SetPlayerWantedLevel(playerid,2); } }
else if(points >= 6 && points <= 7) { if(WantedLevel[playerid] != 3) { WantedLevel[playerid] = 3; wlevel = 3; yesno = 1; SetPlayerWantedLevel(playerid,3); } }
else if(points >= 8 && points <= 9) { if(WantedLevel[playerid] != 4) { WantedLevel[playerid] = 4; wlevel = 4; yesno = 1; SetPlayerWantedLevel(playerid,4); } }
else if(points >= 10 && points <= 11) { if(WantedLevel[playerid] != 5) { WantedLevel[playerid] = 5; wlevel = 5; yesno = 1; SetPlayerWantedLevel(playerid,5); } }
else if(points >= 12 && points <= 13) { if(WantedLevel[playerid] != 6) { WantedLevel[playerid] = 6; wlevel = 6; yesno = 1; SetPlayerWantedLevel(playerid,6); } }
else if(points >= 14) { if(WantedLevel[playerid] != 10) { WantedLevel[playerid] = 10; wlevel = 10; yesno = 1; SetPlayerWantedLevel(playerid,6); } }
if(WantedLevel[playerid] >= 1) { if(gTeam[playerid] == 3) { gTeam[playerid] = 4; } }
if(yesno)
{
format(wantedmes, sizeof(wantedmes), "Current Wanted Level: %d", wlevel);
SendClientMessage(playerid, COLOR_YELLOW, wantedmes);
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
if(PlayerInfo[i][pMember] == 1||PlayerInfo[i][pLeader] == 1)
{
format(cbjstore, sizeof(turnmes), "HQ: All Units APB: Reporter: %s",turner);
SendClientMessage(i, TEAM_BLUE_COLOR, cbjstore);
format(cbjstore, sizeof(turnmes), "HQ: Crime: %s, Suspect: %s",reason,turned);
SendClientMessage(i, TEAM_BLUE_COLOR, cbjstore);
}
}
}
}
}
}//not connected
}
//---------------------------------------------------------

public SetPlayerCriminalEx(playerid,declare,reason[])
{//example: SetPlayerCriminal(playerid,255, "Stealing A Police Vehicle");
if(IsPlayerConnected(playerid))
{
PlayerInfo[playerid][pCrimes] += 1;
new points = WantedPoints[playerid];
new turned[MAX_PLAYER_NAME];
new turner[MAX_PLAYER_NAME];
new turnmes[128];
new wantedmes[128];
new wlevel;
strmid(PlayerCrime[playerid][pAccusedof], reason, 0, strlen(reason), 255);
GetPlayerName(playerid, turned, sizeof(turned));
if (declare == 255)
{
format(turner, sizeof(turner), "Unknown");
strmid(PlayerCrime[playerid][pVictim], turner, 0, strlen(turner), 255);
}
else
{
if(IsPlayerConnected(declare))
{
GetPlayerName(declare, turner, sizeof(turner));
strmid(PlayerCrime[playerid][pVictim], turner, 0, strlen(turner), 255);
strmid(PlayerCrime[declare][pBplayer], turned, 0, strlen(turned), 255);
strmid(PlayerCrime[declare][pAccusing], reason, 0, strlen(reason), 255);
}
}
format(turnmes, sizeof(turnmes), "You've commited a crime: %s. Reporter: %s.",reason,turner);
//SendClientMessage(playerid, COLOR_DARKNICERED, turnmes);
if(points > 0)
{
new yesno;
if(points == 3) { if(WantedLevel[playerid] != 1) { WantedLevel[playerid] = 1; wlevel = 1; yesno = 1; } }
else if(points >= 4 && points <= 5) { if(WantedLevel[playerid] != 2) { WantedLevel[playerid] = 2; wlevel = 2; yesno = 1; } }
else if(points >= 6 && points <= 7) { if(WantedLevel[playerid] != 3) { WantedLevel[playerid] = 3; wlevel = 3; yesno = 1; } }
else if(points >= 8 && points <= 9) { if(WantedLevel[playerid] != 4) { WantedLevel[playerid] = 4; wlevel = 4; yesno = 1; } }
else if(points >= 10 && points <= 11) { if(WantedLevel[playerid] != 5) { WantedLevel[playerid] = 5; wlevel = 5; yesno = 1; } }
else if(points >= 12 && points <= 13) { if(WantedLevel[playerid] != 6) { WantedLevel[playerid] = 6; wlevel = 6; yesno = 1; } }
else if(points >= 14) { if(WantedLevel[playerid] != 10) { WantedLevel[playerid] = 10; wlevel = 10; yesno = 1; } }
if(WantedLevel[playerid] >= 1) { if(gTeam[playerid] == 3) { gTeam[playerid] = 4; } }
if(yesno)
{
format(wantedmes, sizeof(wantedmes), "Current Wanted Level: %d", wlevel);
SendClientMessage(playerid, COLOR_YELLOW, wantedmes);
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
if(PlayerInfo[i][pMember] == 1||PlayerInfo[i][pLeader] == 1)
{
format(cbjstore, sizeof(turnmes), "HQ: All Units APB: Reporter: %s",turner);
SendClientMessage(i, TEAM_BLUE_COLOR, cbjstore);
format(cbjstore, sizeof(turnmes), "HQ: Crime: %s, Suspect: %s",reason,turned);
SendClientMessage(i, TEAM_BLUE_COLOR, cbjstore);
}
}
}
}
}
}//not connected
}

MeDaKewlDude
12/06/2012, 05:19 PM
what teams are all of he team ID's? it would help alot to find the problem. also, consider using defines for teams ex. #define TEAM_FBI 2(or whatever FBI is)