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View Full Version : Could someone script this map into my gamemode? (Gamemode Included)


SuperFiestaKreator
08/08/2012, 01:36 PM
Ive tried several time's even got code's people sended me and, nothing work's, I just keep getting warning's about expression has no value or something like that. I ignore it but it dosen't add the map.
This is the map I wan't to add to my filterscript.
http://forum.sa-mp.com/showthread.php?p=1719282#post1719282
It's a small map it's just idlewood gas station. But I fail. Please just try to do it yourself, ive gotten code's from scripter's and still get warning's. So if you can before you post PLEASE test it out if you can. Atleast compile it and check if it's perfect.

The Gamemode - http://www.filedropper.com/ps-rp Basicly all i want is, just for someone to input the code of the map. INTO the gamemode without any error's or warning's. Appearanlty I get warning's but look's like they accually matter. anyway's please help :(
RemoveBuildingForPlayer(playerid, 5535, 1918.8516, -1776.3281, 16.9766, 0.25);
RemoveBuildingForPlayer(playerid, 5551, 2140.5156, -1735.1406, 15.8906, 0.25);
RemoveBuildingForPlayer(playerid, 1524, 1910.1641, -1779.6641, 18.7500, 0.25);
RemoveBuildingForPlayer(playerid, 5681, 1921.4844, -1778.9141, 18.5781, 0.25);
RemoveBuildingForPlayer(playerid, 5409, 1918.8516, -1776.3281, 16.9766, 0.25);
RemoveBuildingForPlayer(playerid, 1676, 1941.6563, -1778.4531, 14.1406, 0.25);
RemoveBuildingForPlayer(playerid, 1676, 1941.6563, -1774.3125, 14.1406, 0.25);
RemoveBuildingForPlayer(playerid, 955, 1928.7344, -1772.4453, 12.9453, 0.25);
RemoveBuildingForPlayer(playerid, 1676, 1941.6563, -1771.3438, 14.1406, 0.25);
RemoveBuildingForPlayer(playerid, 1676, 1941.6563, -1767.2891, 14.1406, 0.25);
RemoveBuildingForPlayer(playerid, 5410, 2140.5156, -1735.1406, 15.8906, 0.25);
CreateObject(5762, 1918.45, -1776.04, 15.62, 0.00, 0.00, 89.94);
CreateObject(1532, 1928.36, -1776.72, 12.47, 0.00, 0.00, 89.93);
CreateObject(12853, 2147.28, -1727.88, 14.42, 0.00, 0.00, 90.63);
CreateObject(17951, 2151.50, -1732.30, 13.99, 0.00, 0.00, 90.50);
CreateObject(2942, 2157.98, -1733.14, 13.18, 0.00, 0.00, 0.00);
CreateObject(1676, 2153.20, -1738.81, 14.06, 0.00, 0.00, 0.00);
CreateObject(1676, 2141.32, -1739.19, 14.06, 0.00, 0.00, 0.00);
That's one way of adding it,
Here is the other way
RemoveBuilding(5535, 1918.8516, -1776.3281, 16.9766, 0.25);
RemoveBuilding(5551, 2140.5156, -1735.1406, 15.8906, 0.25);
RemoveBuilding(1524, 1910.1641, -1779.6641, 18.7500, 0.25);
RemoveBuilding(5681, 1921.4844, -1778.9141, 18.5781, 0.25);
RemoveBuilding(5409, 1918.8516, -1776.3281, 16.9766, 0.25);
RemoveBuilding(1676, 1941.6563, -1778.4531, 14.1406, 0.25);
RemoveBuilding(1676, 1941.6563, -1774.3125, 14.1406, 0.25);
RemoveBuilding(955, 1928.7344, -1772.4453, 12.9453, 0.25);
RemoveBuilding(1676, 1941.6563, -1771.3438, 14.1406, 0.25);
RemoveBuilding(1676, 1941.6563, -1767.2891, 14.1406, 0.25);
RemoveBuilding(5410, 2140.5156, -1735.1406, 15.8906, 0.25);
CreateDynamicObject(5762, 1918.45, -1776.04, 15.62, 0.00, 0.00, 89.94);
CreateDynamicObject(1532, 1928.36, -1776.72, 12.47, 0.00, 0.00, 89.93);
CreateDynamicObject(12853, 2147.28, -1727.88, 14.42, 0.00, 0.00, 90.63);
CreateDynamicObject(17951, 2151.50, -1732.30, 13.99, 0.00, 0.00, 90.50);
CreateDynamicObject(2942, 2157.98, -1733.14, 13.18, 0.00, 0.00, 0.00);
CreateDynamicObject(1676, 2153.20, -1738.81, 14.06, 0.00, 0.00, 0.00);
CreateDynamicObject(1676, 2141.32, -1739.19, 14.06, 0.00, 0.00, 0.00);

ZBits
08/08/2012, 01:46 PM
can you upload the Double-O-Objects theres a Problem i dont have that include

SuperFiestaKreator
08/08/2012, 01:53 PM
can you upload the Double-O-Objects theres a Problem i dont have that include

http://www.filedropper.com/include

ZBits
08/08/2012, 01:57 PM
ummm i cant compile it it says can not read from file Double-O-Objects but i have it in the includes

SuperFiestaKreator
08/08/2012, 02:15 PM
ummm i cant compile it it says can not read from file Double-O-Objects but i have it in the includes

Just give me it ill try it out