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rockerman
12/06/2013, 02:02 PM
i want a cmd like /v (veh name or id)(color1)(color2)

if you can help me so please help me

JohnYoti
12/06/2013, 02:28 PM
I have made a command but you can only spawn cars by ID.I don't know if you want it.Anyway here it is:

CMD:v(playerid, params[])
{
new vehicle, carcolor1, carcolor2, Float:x, Float:y, Float:z, Float:Angle;
if(sscanf(params, "iii", vehicle,carcolor1, carcolor2)) return SendClientMessage(playerid, -1, "USAGE: /v [carID] [carcolor1] [carcolor2]");
if(vehicle < 400 || vehicle > 611) return SendClientMessage(playerid, -1, "Vehicle ID can't be below 400 and higher than 611");
if(carcolor1 < 0 || carcolor1 > 129) return SendClientMessage(playerid, -1, "Carcolor1 can't be below 0 and higher than 129");
if(carcolor2 < 0 || carcolor2 > 129) return SendClientMessage(playerid, -1, "Carcolor2 can't be below 0 and higher than 129");
GetPlayerPos(playerid, x,y,z);
GetPlayerFacingAngle(playerid, Angle);
vehicle = CreateVehicle(vehicle, x,y,z, Angle, carcolor1, carcolor2, 1);
PutPlayerInVehicle(playerid, vehicle, 0);
return 1;
}

feartonyb
12/06/2013, 02:44 PM
You have that command in fsdebug located here -> http://forum.sa-mp.com/showthread.php?t=2751

I got it out for you:


dcmd_v(playerid, params[])
{
new
idx,
iString[ 128 ];

if ( gPlayerStatus[ playerid ] != 0 )
{
format ( iString, 128, "[ERROR]: You are already using \"%s\".", aSelNames[ gPlayerStatus[ playerid ] - 1 ] );
SendClientMessage ( playerid, COLOR_RED, iString );

return true;
}

if ( params[ 0 ] == '\0' ) // Same effect as a !strlen check.
return SendClientMessage( playerid, COLOR_RED, "[USAGE]: /v MODELID/NAME or /vehicle MODELID/NAME" );

//***************
// Fix by Mike! *
//***************

idx = GetVehicleModelIDFromName( params );

if( idx == -1 )
{
idx = strval(iString);

if ( idx < MIN_VEHI_ID || idx > MAX_VEHI_ID )
return SendClientMessage(playerid, COLOR_RED, "[ERROR]: Invalid MODELID/NAME");
}

new
Float:x,
Float:y,
Float:z,
Float:a;

GetPlayerPos(playerid, x, y, z);
GetXYInFrontOfPlayer(playerid, x, y, VEHI_DIS);
GetPlayerFacingAngle(playerid, a);

curPlayerVehM[playerid] = idx;

curPlayerVehI[playerid] = CreateVehicle(idx, x, y, z + 2.0, a + 90.0, -1, -1, 5000);
LinkVehicleToInterior(curPlayerVehI[playerid], GetPlayerInterior(playerid));

curServerVehP[curPlayerVehI[playerid]][spawn] = true;
curServerVehP[curPlayerVehI[playerid]][vmodel] = idx;
curServerVehP[curPlayerVehI[playerid]][vInt] = GetPlayerInterior(playerid);

format(iString, 128, "[SUCCESS]: Spawned a \"%s\" (MODELID: %d, VEHICLEID: %d)", aVehicleNames[idx - MIN_VEHI_ID], idx, curPlayerVehI[playerid]);

SendClientMessage(playerid, COLOR_GREEN, iString);

return true;
}

rockerman
13/06/2013, 06:44 PM
I have made a command but you can only spawn cars by ID.I don't know if you want it.Anyway here it is:

CMD:v(playerid, params[])
{
new vehicle, carcolor1, carcolor2, Float:x, Float:y, Float:z, Float:Angle;
if(sscanf(params, "iii", vehicle,carcolor1, carcolor2)) return SendClientMessage(playerid, -1, "USAGE: /v [carID] [carcolor1] [carcolor2]");
if(vehicle < 400 || vehicle > 611) return SendClientMessage(playerid, -1, "Vehicle ID can't be below 400 and higher than 611");
if(carcolor1 < 0 || carcolor1 > 129) return SendClientMessage(playerid, -1, "Carcolor1 can't be below 0 and higher than 129");
if(carcolor2 < 0 || carcolor2 > 129) return SendClientMessage(playerid, -1, "Carcolor2 can't be below 0 and higher than 129");
GetPlayerPos(playerid, x,y,z);
GetPlayerFacingAngle(playerid, Angle);
vehicle = CreateVehicle(vehicle, x,y,z, Angle, carcolor1, carcolor2, 1);
PutPlayerInVehicle(playerid, vehicle, 0);
return 1;
}

F:\AdIb world\samp servers\Simple DM.Stunt.Parkour.Derby\gamemodes\veh.pwn(94) : error 017: undefined symbol "params"
Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase


1 Error.

DeMoX
13/06/2013, 09:39 PM
You need ZCMD command processor to compile that code.