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mineralo
21/06/2013, 11:57 AM
well, I need to transfer player's stuff from FS to GM but I get error, what's wrong?
FS CODE
#include <a_samp>
enum pInfo
{
shit
}
new PlayerInfo[MAX_PLAYERS][pInfo];

public OnFilterScriptInit()
{
print("\n--------------------------------------");
print(" Test FS");
print("--------------------------------------\n");
PlayerInfo[0][shit]=243;
CallRemoteFunction("callMe","ddd",0,shit,PlayerInfo[0][shit]);
return 1;
}

public OnFilterScriptExit()
{
return 1;
}

GM Code
#include <a_samp>

enum pInfo
{
shit
}
new PlayerInfo[MAX_PLAYERS][pInfo];

main()
{
print("\n----------------------------------");
print(" test gm");
print("----------------------------------\n");
}

public OnGameModeInit()
{
// Don't use these lines if it's a filterscript
SetGameModeText("Blank Script");
AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
return 1;
}

public OnGameModeExit()
{
return 1;
}

forward callMe(playerid,key,date);
public callMe(playerid,key,date)
{
PlayerInfo[playerid][key]=date;//line 36
printf("shit = %d",PlayerInfo[playerid][key]); //line 37
return 1;
}

error code
tst.pwn(36) : warning 213: tag mismatch
tst.pwn(37) : warning 213: tag mismatch

I just testing only with one id

Smokkr
21/06/2013, 12:01 PM
Wrong try to solve it.

mineralo
21/06/2013, 12:06 PM
You realise that you've removed the most vital information to diagnosing the problem right?

what you mean?

mineralo
21/06/2013, 12:09 PM
I'm tring at moment just with one variable and after will try to use more, and if will be alright will use in gm

mineralo
21/06/2013, 12:13 PM
I'm sending from fs the enum to gm
CallRemoteFunction("callMe","ddd",0,shit,PlayerInfo[0][shit]);
forward callMe(playerid,key,date);
public callMe(playerid,key,date)
{
PlayerInfo[playerid][key]=date;//line 36
printf("shit = %d",PlayerInfo[playerid][key]); //line 37
return 1;
}
I'm thinking the enum is not simple variable, could be other type like bool,float,etc

mineralo
21/06/2013, 12:17 PM
thanks, works