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View Full Version : Help Please :(


PrinceOfPersia
20/10/2013, 07:55 PM
Guys, I need help

http://s22.postimg.org/4dblizju9/sa_mp_000.png

Superhot
20/10/2013, 08:04 PM
Search onplayerconnect, ban(playerid); and remove it.

JohnRazer
20/10/2013, 08:15 PM
If that doesn't work, give us the code and we'll search it for errors.

PrinceOfPersia
20/10/2013, 08:53 PM
OnPlayerConnect Code


{
DLbox1[playerid] = CreatePlayerTextDraw(playerid, 645.000000, 344.000000, "-");
PlayerTextDrawBackgroundColor(playerid, DLbox1[playerid], 255);
PlayerTextDrawFont(playerid, DLbox1[playerid], 1);
PlayerTextDrawLetterSize(playerid, DLbox1[playerid], 0.500000, 11.200002);
PlayerTextDrawColor(playerid, DLbox1[playerid], -1);
PlayerTextDrawSetOutline(playerid, DLbox1[playerid], 0);
PlayerTextDrawSetProportional(playerid, DLbox1[playerid], 1);
PlayerTextDrawSetShadow(playerid, DLbox1[playerid], 1);
PlayerTextDrawUseBox(playerid, DLbox1[playerid], 1);
PlayerTextDrawBoxColor(playerid, DLbox1[playerid], 255);
PlayerTextDrawTextSize(playerid, DLbox1[playerid], -142.000000, 3.000000);
PlayerTextDrawSetSelectable(playerid, DLbox1[playerid], 0);

DLbox2[playerid] = CreatePlayerTextDraw(playerid, 645.000000, -3.000000, "-");
PlayerTextDrawBackgroundColor(playerid, DLbox2[playerid], 255);
PlayerTextDrawFont(playerid, DLbox2[playerid], 1);
PlayerTextDrawLetterSize(playerid, DLbox2[playerid], 0.500000, 11.000001);
PlayerTextDrawColor(playerid, DLbox2[playerid], -1);
PlayerTextDrawSetOutline(playerid, DLbox2[playerid], 0);
PlayerTextDrawSetProportional(playerid, DLbox2[playerid], 1);
PlayerTextDrawSetShadow(playerid, DLbox2[playerid], 1);
PlayerTextDrawUseBox(playerid, DLbox2[playerid], 1);
PlayerTextDrawBoxColor(playerid, DLbox2[playerid], 255);
PlayerTextDrawTextSize(playerid, DLbox2[playerid], -142.000000, 3.000000);
PlayerTextDrawSetSelectable(playerid, DLbox2[playerid], 0);

DLbox3[playerid] = CreatePlayerTextDraw(playerid, 641.000000, 104.000000, "-");
PlayerTextDrawBackgroundColor(playerid, DLbox3[playerid], 255);
PlayerTextDrawFont(playerid, DLbox3[playerid], 1);
PlayerTextDrawLetterSize(playerid, DLbox3[playerid], 0.500000, 25.600002);
PlayerTextDrawColor(playerid, DLbox3[playerid], -1);
PlayerTextDrawSetOutline(playerid, DLbox3[playerid], 0);
PlayerTextDrawSetProportional(playerid, DLbox3[playerid], 1);
PlayerTextDrawSetShadow(playerid, DLbox3[playerid], 1);
PlayerTextDrawUseBox(playerid, DLbox3[playerid], 1);
PlayerTextDrawBoxColor(playerid, DLbox3[playerid], 255);
PlayerTextDrawTextSize(playerid, DLbox3[playerid], 539.000000, 3.000000);
PlayerTextDrawSetSelectable(playerid, DLbox3[playerid], 0);

DLmodify[playerid] = CreatePlayerTextDraw(playerid, 590.000000, 107.000000, "Modify");
PlayerTextDrawAlignment(playerid, DLmodify[playerid], 2);
PlayerTextDrawBackgroundColor(playerid, DLmodify[playerid], 255);
PlayerTextDrawFont(playerid, DLmodify[playerid], 1);
PlayerTextDrawLetterSize(playerid, DLmodify[playerid], 0.479999, 1.600000);
PlayerTextDrawColor(playerid, DLmodify[playerid], 255);
PlayerTextDrawSetOutline(playerid, DLmodify[playerid], 0);
PlayerTextDrawSetProportional(playerid, DLmodify[playerid], 1);
PlayerTextDrawSetShadow(playerid, DLmodify[playerid], 1);
PlayerTextDrawUseBox(playerid, DLmodify[playerid], 1);
PlayerTextDrawBoxColor(playerid, DLmodify[playerid], -1);
PlayerTextDrawTextSize(playerid, DLmodify[playerid], 548.000000, 80.000000);
PlayerTextDrawSetSelectable(playerid, DLmodify[playerid], 0);

DLspeedtest[playerid] = CreatePlayerTextDraw(playerid, 590.000000, 130.000000, "SpeedTest");
PlayerTextDrawAlignment(playerid, DLspeedtest[playerid], 2);
PlayerTextDrawBackgroundColor(playerid, DLspeedtest[playerid], 255);
PlayerTextDrawFont(playerid, DLspeedtest[playerid], 1);
PlayerTextDrawLetterSize(playerid, DLspeedtest[playerid], 0.479999, 1.600000);
PlayerTextDrawColor(playerid, DLspeedtest[playerid], 255);
PlayerTextDrawSetOutline(playerid, DLspeedtest[playerid], 0);
PlayerTextDrawSetProportional(playerid, DLspeedtest[playerid], 1);
PlayerTextDrawSetShadow(playerid, DLspeedtest[playerid], 1);
PlayerTextDrawUseBox(playerid, DLspeedtest[playerid], 1);
PlayerTextDrawBoxColor(playerid, DLspeedtest[playerid], -1);
PlayerTextDrawTextSize(playerid, DLspeedtest[playerid], 548.000000, 80.000000);
PlayerTextDrawSetSelectable(playerid, DLspeedtest[playerid], 0);

DLcitytest[playerid] = CreatePlayerTextDraw(playerid, 590.000000, 154.000000, "CityTest");
PlayerTextDrawAlignment(playerid, DLcitytest[playerid], 2);
PlayerTextDrawBackgroundColor(playerid, DLcitytest[playerid], 255);
PlayerTextDrawFont(playerid, DLcitytest[playerid], 1);
PlayerTextDrawLetterSize(playerid, DLcitytest[playerid], 0.479999, 1.600000);
PlayerTextDrawColor(playerid, DLcitytest[playerid], 255);
PlayerTextDrawSetOutline(playerid, DLcitytest[playerid], 0);
PlayerTextDrawSetProportional(playerid, DLcitytest[playerid], 1);
PlayerTextDrawSetShadow(playerid, DLcitytest[playerid], 1);
PlayerTextDrawUseBox(playerid, DLcitytest[playerid], 1);
PlayerTextDrawBoxColor(playerid, DLcitytest[playerid], -1);
PlayerTextDrawTextSize(playerid, DLcitytest[playerid], 548.000000, 80.000000);
PlayerTextDrawSetSelectable(playerid, DLcitytest[playerid], 0);

DLpaint[playerid] = CreatePlayerTextDraw(playerid, 590.000000, 178.000000, "Paint");
PlayerTextDrawAlignment(playerid, DLpaint[playerid], 2);
PlayerTextDrawBackgroundColor(playerid, DLpaint[playerid], 255);
PlayerTextDrawFont(playerid, DLpaint[playerid], 1);
PlayerTextDrawLetterSize(playerid, DLpaint[playerid], 0.479999, 1.600000);
PlayerTextDrawColor(playerid, DLpaint[playerid], 255);
PlayerTextDrawSetOutline(playerid, DLpaint[playerid], 0);
PlayerTextDrawSetProportional(playerid, DLpaint[playerid], 1);
PlayerTextDrawSetShadow(playerid, DLpaint[playerid], 1);
PlayerTextDrawUseBox(playerid, DLpaint[playerid], 1);
PlayerTextDrawBoxColor(playerid, DLpaint[playerid], -1);
PlayerTextDrawTextSize(playerid, DLpaint[playerid], 548.000000, 80.000000);
PlayerTextDrawSetSelectable(playerid, DLpaint[playerid], 0);

DLbuy[playerid] = CreatePlayerTextDraw(playerid, 576.000000, 206.000000, "hud:skipicon");
PlayerTextDrawBackgroundColor(playerid, DLbuy[playerid], 0);
PlayerTextDrawFont(playerid, DLbuy[playerid], 4);
PlayerTextDrawLetterSize(playerid, DLbuy[playerid], 0.529999, 1.500000);
PlayerTextDrawColor(playerid, DLbuy[playerid], -1);
PlayerTextDrawSetOutline(playerid, DLbuy[playerid], 0);
PlayerTextDrawSetProportional(playerid, DLbuy[playerid], 1);
PlayerTextDrawSetShadow(playerid, DLbuy[playerid], 1);
PlayerTextDrawUseBox(playerid, DLbuy[playerid], 1);
PlayerTextDrawBoxColor(playerid, DLbuy[playerid], 255);
PlayerTextDrawTextSize(playerid, DLbuy[playerid], 30.000000, 30.000000);
PlayerTextDrawSetSelectable(playerid, DLbuy[playerid], 0);

DLexit[playerid] = CreatePlayerTextDraw(playerid, 552.000000, 274.000000, "EXIT");
PlayerTextDrawBackgroundColor(playerid, DLexit[playerid], 255);
PlayerTextDrawFont(playerid, DLexit[playerid], 1);
PlayerTextDrawLetterSize(playerid, DLexit[playerid], 1.130000, 7.400000);
PlayerTextDrawColor(playerid, DLexit[playerid], -1);
PlayerTextDrawSetOutline(playerid, DLexit[playerid], 0);
PlayerTextDrawSetProportional(playerid, DLexit[playerid], 1);
PlayerTextDrawSetShadow(playerid, DLexit[playerid], 1);
PlayerTextDrawSetSelectable(playerid, DLexit[playerid], 1);
PlayerTextDrawTextSize(playerid, DLexit[playerid], 1000.0000, 160.0000000);



DrivingTest[playerid] = 0;
SetObjectMaterial(LSFMDOBJ[20], 0, 2433, "cj_ff","white",0xFF6B6963);
SetObjectMaterial(LSFMDOBJ[0], 0, 2433, "cj_ff","white",0xFF6B6963);
SetObjectMaterial(LSFMDOBJ[1], 0, 2433, "cj_ff","white",0xFF6B6963);
SetObjectMaterial(LSFMDOBJ[2], 0, 2433, "cj_ff","white",0xFF6B6963);
SetObjectMaterial(LSFMDOBJ[3], 0, 2433, "cj_ff","white",0xFF6B6963);
SetObjectMaterial(LSFMDOBJ[4], 0, 2433, "cj_ff","white",0xFF6B6963);
SetObjectMaterial(LSFMDOBJ[5], 0, 2433, "cj_ff","white",0xFF6B6963);
SetObjectMaterial(LSFMDOBJ[6], 0, 2433, "cj_ff","white",0xFF6B6963);
SetObjectMaterial(LSFMDOBJ[7], 0, 2433, "cj_ff","white",0xFF6B6963);
SetObjectMaterial(LSFMDOBJ[8], 0, 2433, "cj_ff","white",0xFF6B6963);
SetObjectMaterial(LSFMDOBJ[9], 0, 2433, "cj_ff","white",0xFF6B6963);
SetObjectMaterial(LSFMDOBJ[10], 0, 2433, "cj_ff","white",0xFF6B6963);
SetObjectMaterial(LSFMDOBJ[11], 0, 2433, "cj_ff","white",0xFF6B6963);
SetObjectMaterial(LSFMDOBJ[12], 0, 2433, "cj_ff","white",0xFF6B6963);
SetObjectMaterial(LSFMDOBJ[13], 0, 2433, "cj_ff","white",0xFF6B6963);
SetObjectMaterial(LSFMDOBJ[14], 0, 2433, "cj_ff","white",0xFF6B6963);
SetObjectMaterial(LSFMDOBJ[15], 0, 2433, "cj_ff","white",0xFF6B6963);
SetObjectMaterial(LSFMDOBJ[16], 0, 2433, "cj_ff","white",0xFF6B6963);
SetObjectMaterial(LSFMDOBJ[17], 0, 2433, "cj_ff","white",0xFF6B6963);
SetObjectMaterial(LSFMDOBJ[18], 0, 2433, "cj_ff","white",0xFF6B6963);
SetObjectMaterial(LSFMDOBJ[19], 0, 2433, "cj_ff","white",0xFF6B6963);
RemoveBuildingForPlayer(playerid, 5967, 1259.4375, -1246.8125, 17.1094, 0.25);
RemoveBuildingForPlayer(playerid, 1388, 1238.3750, -1258.2813, 57.2031, 0.25);
RemoveBuildingForPlayer(playerid, 1391, 1238.3750, -1258.2734, 44.6641, 0.25);
RemoveBuildingForPlayer(playerid, 5857, 1259.4375, -1246.8125, 17.1094, 0.25);
RemoveBuildingForPlayer(playerid, 1219, 1284.1797, -1239.6406, 12.9141, 0.25);
Quizz[playerid] = 0;
hunger[playerid] = CreatePlayerTextDraw(playerid, 496.000000, 112.000000, "Hunger: 100 %");
PlayerTextDrawBackgroundColor(playerid, hunger[playerid], 255);
PlayerTextDrawFont(playerid, hunger[playerid], 1);
PlayerTextDrawLetterSize(playerid, hunger[playerid], 0.500000, 1.000000);
PlayerTextDrawColor(playerid, hunger[playerid], -1);
PlayerTextDrawSetOutline(playerid, hunger[playerid], 1);
PlayerTextDrawSetProportional(playerid, hunger[playerid], 1);
PlayerTextDrawSetSelectable(playerid, hunger[playerid], 0);

thirst[playerid] = CreatePlayerTextDraw(playerid, 496.000000, 99.000000, "Thirst: 100 %");
PlayerTextDrawBackgroundColor(playerid, thirst[playerid], 255);
PlayerTextDrawFont(playerid, thirst[playerid], 1);
PlayerTextDrawLetterSize(playerid, thirst[playerid], 0.500000, 1.000000);
PlayerTextDrawColor(playerid, thirst[playerid], -1);
PlayerTextDrawSetOutline(playerid, thirst[playerid], 1);
PlayerTextDrawSetProportional(playerid, thirst[playerid], 1);
PlayerTextDrawSetSelectable(playerid, thirst[playerid], 0);
SetPlayerWalkingStyle(playerid, 3);
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(aDuty[i] == 1)
{
ShowPlayerNameTagForPlayer(i, playerid, false);
}
else
{
ShowPlayerNameTagForPlayer(i, playerid, true);
}
}

new string[128];
format(string,sizeof(string), "http://translate.******.com/translate_tts?q=%s has connected to the server", RPN(playerid));
RemoveBuildingForPlayer(playerid, 4222, 1575.9375, -1516.5781, 36.6797, 0.25);
RemoveBuildingForPlayer(playerid, 4180, 1502.6094, -1467.1250, 24.0156, 0.25);
RemoveBuildingForPlayer(playerid, 1294, 1507.9375, -1444.8984, 17.0234, 0.25);
RemoveBuildingForPlayer(playerid, 1265, 1539.2344, -1481.0781, 8.9141, 0.25);
RemoveBuildingForPlayer(playerid, 1265, 1536.5078, -1481.0938, 8.9531, 0.25);
RemoveBuildingForPlayer(playerid, 1372, 1534.9297, -1480.9922, 8.6094, 0.25);
RemoveBuildingForPlayer(playerid, 1265, 1537.2422, -1479.7422, 8.9453, 0.25);
RemoveBuildingForPlayer(playerid, 1372, 1537.9297, -1480.6094, 8.6094, 0.25);
RemoveBuildingForPlayer(playerid, 1294, 1548.2578, -1436.8672, 16.9063, 0.25);









foreach(Player, i)
{
if(JoinMessages[i])
{
PlayAudioStreamForPlayer(i, string);
}
}
ResetPlayerWeapons(playerid);
ResetDodWeapons(playerid);
/* RemoveBuildingForPlayer(playerid, 1302, 0.0, 0.0, 0.0, 6000.0);
RemoveBuildingForPlayer(playerid, 1209, 0.0, 0.0, 0.0, 6000.0);
RemoveBuildingForPlayer(playerid, 955, 0.0, 0.0, 0.0, 6000.0);
RemoveBuildingForPlayer(playerid, 956, 0.0, 0.0, 0.0, 6000.0);
RemoveBuildingForPlayer(playerid, 1775, 0.0, 0.0, 0.0, 6000.0);
RemoveBuildingForPlayer(playerid, 1776, 0.0, 0.0, 0.0, 6000.0);
RemoveBuildingForPlayer(playerid, 1977, 0.0, 0.0, 0.0, 6000.0);*/
if(IsPlayerNPC(playerid))
{

/* new npcname[MAX_PLAYER_NAME];*/
SetPlayerColor(playerid, COLOR_YELLOW);
/* if(!strcmp(npcname, "dmv1", true)) //Checking if the NPC's name is MyFirstNPC
{
SetPlayerPos(playerid, 2594.6912,-3637.3733,-1.2980);
SetPlayerSkin(playerid, 255);
BusText = CreateDynamic3DTextLabel("[NPC] Driving Instructer", COLOR_YELLOW, 0, 0, -20, 25, playerid);
Streamer_SetFloatData(STREAMER_TYPE_3D_TEXT_LABEL, BusText , E_STREAMER_ATTACH_OFFSET_Z, 0.25);
}
else if(!strcmp(npcname, "dmv2", true)) //Checking if the NPC's name is MyFirstNPC
{
SetPlayerPos(playerid, 2590.8354,-3641.6492,-0.3035);
SetPlayerSkin(playerid, 255);
BusText = CreateDynamic3DTextLabel("[NPC] Driving Instructer", COLOR_YELLOW, 0, 0, -20, 25, playerid);
Streamer_SetFloatData(STREAMER_TYPE_3D_TEXT_LABEL, BusText , E_STREAMER_ATTACH_OFFSET_Z, 0.25);
}*/
return 1;
}
gHeaderTextDrawId[playerid] = PlayerText:INVALID_TEXT_DRAW;
gBackgroundTextDrawId[playerid] = PlayerText:INVALID_TEXT_DRAW;
gCurrentPageTextDrawId[playerid] = PlayerText:INVALID_TEXT_DRAW;
gNextButtonTextDrawId[playerid] = PlayerText:INVALID_TEXT_DRAW;
gPrevButtonTextDrawId[playerid] = PlayerText:INVALID_TEXT_DRAW;

for(new x=0; x < SELECTION_ITEMS; x++) {
gSelectionItems[playerid][x] = PlayerText:INVALID_TEXT_DRAW;
}

gItemAt[playerid] = 0;
aDuty[playerid] = 0;
mDuty[playerid] = 0;
//loginscreen
TextDrawShowForPlayer(playerid,WebTD);
TextDrawShowForPlayer(playerid,MainMenuTxtdraw[0]);
TextDrawShowForPlayer(playerid,MainMenuTxtdraw[1]);
TextDrawShowForPlayer(playerid,MainMenuTxtdraw[2]);
TextDrawShowForPlayer(playerid,MainMenuTxtdraw[4]);
// MAX IPS
new connecting_ip[32+1];
GetPlayerIp(playerid,connecting_ip,32);
new num_players_on_ip = GetNumberOfPlayersOnThisIP(connecting_ip);

if(num_players_on_ip > MAX_CONNECTIONS_FROM_IP) {
printf("MAXIPs: Connecting player(%d) exceeded %d IP connections from %s.", playerid, MAX_CONNECTIONS_FROM_IP, connecting_ip);
SendClientMessage(playerid, COLOR_LIGHTRED, "If you think its unfair ban, then appeal on forums.");
format(string, sizeof(string), "AdmCmd: %s has been banned by MOLE, reason: Bots Attack", RPN(playerid));
SendClientMessageToAll(COLOR_LIGHTRED, string);
// Banning
PlayerInfo[playerid][pBanned] = 1;
// Banreason
new file[32];
format(file, sizeof(file), "users/%s.ini", RPNU(playerid));
dini_Set(file, "BanReason", "Bots Attack");
dini_Set(file, "BannedBy", "MOLE");
AddBan(playerid);
SetTimerEx("kickbugfix", 500, false, "i", playerid);
return 1;
}
// DONE
ClearChar(playerid);
// NAME CHECK
new playername[32], pfile[64];
format(pfile, sizeof(pfile), "users/%s.ini", RPNU(playerid));
if(!dini_Exists(pfile))
{
GetPlayerName(playerid, playername, sizeof(playername));
// Has numbers
if(strfind(playername, "0", true) != -1 || strfind(playername, "1", true) != -1 || strfind(playername, "2", true) != -1 || strfind(playername, "3", true) != -1 || strfind(playername, "4", true) != -1 || strfind(playername, "5", true) != -1
|| strfind(playername, "6", true) != -1 || strfind(playername, "7", true) != -1 || strfind(playername, "8", true) != -1 || strfind(playername, "9", true) != -1 || strfind(playername, "[", true) != -1 || strfind(playername, "]", true) != -1)
{
SendClientMessage(playerid, COLOR_LIGHTRED, "SERVER: {FFFFFF}This is a RP Server, please reconnect using Firstname_Lastname format.");
SendClientMessage(playerid, COLOR_LIGHTRED, "SERVER: {FFFFFF}Also, please remove the numbers and/or tags in your name.");
SetTimerEx("kickbugfix", 500, false, "i", playerid);
}
// No Underscore
if(strfind( playername, "_", true) == -1 || strfind( playername, "_", true) == -1)
{
SendClientMessage(playerid, COLOR_LIGHTRED, "SERVER: {FFFFFF}This is a RP Server, please reconnect using Firstname_Lastname format.");
SetTimerEx("kickbugfix", 500, false, "i", playerid);
}
}
// Done
PlayerInfo[playerid][pLoggedIn] = 0;
PlayerInfo[playerid][pSpawn] = 0;
PlayerInfo[playerid][pTutorial] = 1;
//C4 done
Pspawned[playerid] = 0;

SetPlayerColor(playerid, TRANSPARENT_GREY);
new file[64];
format(file, sizeof(file), "users/%s.ini", RPNU(playerid));
// Checking for rangeban
new range[4][4];
split(RPIP(playerid), range, '.');
format(string, sizeof(string), "%s.%s.*.*", range[0], range[1]);
if(CheckBan(string) == 1 && !dini_Int(file, "Whitelisted"))
{
SetPlayerName(playerid, "BannedPlayer");
SendClientMessage(playerid, COLOR_LIGHTRED, "SERVER: {FFFFFF}Your range is banned from this server. (Request getting whitelisted at www.ES-RP.com)");
SetTimerEx("kickbugfix", 500, false, "i", playerid);
return 1;
}
// Checking for IP ban
if(CheckBan(RPIP(playerid)) == 1)
{
SetPlayerName(playerid, "BannedPlayer");
SendClientMessage(playerid, COLOR_LIGHTRED, "SERVER: {FFFFFF}You are banned from this server. (Make a ban appeal at www.ES-RP.com)");
SetTimerEx("kickbugfix", 500, false, "i", playerid);
return 1;
}
// Checking for character ban
if(dini_Int(file, "pBanned") == 1)
{
SetPlayerName(playerid, "BannedPlayer");
SendClientMessage(playerid, COLOR_LIGHTRED, "SERVER: {FFFFFF}You are banned from this server. (Make a ban appeal at www.ES-RP.com)");
AddBan(playerid);
SetTimerEx("kickbugfix", 500, false, "i", playerid);
return 1;
}
return 1;
}

public OnPlayerRequestClass(playerid, classid)
{
SetPlayerVirtualWorld(playerid, 0);
if(IsPlayerNPC(playerid)) {SetPlayerVirtualWorld(playerid, 0); SpawnPlayer(playerid); return 1;}
if(!PlayerInfo[playerid][pLoggedIn])
{
TogglePlayerSpectating(playerid, true);
InterpolateCameraPos(playerid, 2007.9889,-1477.0032,117.9582, 500.1391,-1864.9094,73.1234, 30000, CAMERA_MOVE);
InterpolateCameraLookAt(playerid, 1897.1287,-1419.8665,19.9680, 528.9075,-1814.1616,10.9022, 30000, CAMERA_MOVE);
SetSpawnInfo(playerid, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0); // Without this you'll be kicked when you spawn. Set it to wherever you want.
SetTimerEx("login_dialog", 100, 0, "i", playerid);
new file[64];
format(file, sizeof(file), "users/%s.ini", RPNU(playerid));
// Player isn't banned
if(dini_Int(file, "AdminAccount") == 1)
{
format(file, sizeof(file), "users/%s.ini",RPNU(playerid));
SetPlayerName(playerid, dini_Get(file, "OldName"));
format(file, sizeof(file), "users/%s.ini", RPNU(playerid));
SSSShowDialog(playerid, 2);
}
if(!dini_Exists(file))
{
SSSShowDialog(playerid, 5401);
print("DIALOG TEST. DIALOG 5401 REQUEST CLASS");
print("DIALOG TEST.");
print("DIALOG TEST.");
return 1;
}
else
{
SSSShowDialog(playerid, 2);
print("DIALOG TEST. DIALOG 2 REQUEST CLASS");
print("DIALOG TEST.");
print("DIALOG TEST.");
}
return 1;
}
else
{
TogglePlayerSpectating(playerid, true);
InterpolateCameraPos(playerid, 2007.9889,-1477.0032,117.9582, 500.1391,-1864.9094,73.1234, 30000, CAMERA_MOVE);
InterpolateCameraLookAt(playerid, 1897.1287,-1419.8665,19.9680, 528.9075,-1814.1616,10.9022, 30000, CAMERA_MOVE);
SetSpawnInfo(playerid, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0); // Without this you'll be kicked when you spawn. Set it to wherever you want.
SetTimerEx("login_dialog", 100, 0, "i", playerid);
SpawnPlayer(playerid);
}
return 1;
}
/*forward login_dialog(playerid);
public login_dialog(playerid)
{
SetPlayerCameraPos(playerid, 1975.203002, 3779.311523, 100.243506);
SetPlayerCameraLookAt(playerid, 1975.203002, 3779.311523, -0.243506);

// Show dialogs etc. here

ClearChat(playerid); // Custom macro to send some empty clientmessages
return 1;
}z*/
public OnPlayerDisconnect(playerid, reason)
{
PlayerTextDrawDestroy(playerid, hunger[playerid]);
PlayerTextDrawDestroy(playerid, thirst[playerid]);
// Bank Robbery
if(BankRobber[playerid])
{
new Rob = BankRobber[playerid]-1, string[128];
DisablePlayerCheckpoint(playerid);
BankRobbersCount --;
format(BankRobbers[Rob], MAX_PLAYER_NAME, "");
DeliverMoney[playerid] = 0;
//
foreach(Player, i)
{
if(BankRobber[i] || PlayerInfo[i][pFac] == 1)
{
if(Rob == 0) TextDrawHideForPlayer(i, Textdraw1);
else if(Rob == 1) TextDrawHideForPlayer(i, Textdraw2);
else if(Rob == 2) TextDrawHideForPlayer(i, Textdraw3);
else if(Rob == 3) TextDrawHideForPlayer(i, Textdraw4);
else if(Rob == 4) TextDrawHideForPlayer(i, Textdraw5);
}
}
format(string, sizeof(string), "** %s has disconnected and has failed the robbery. **", RPN(playerid));
SendRobberyMessage(COLOR_LIGHTRED, string);
SendCopMessage(COLOR_LIGHTRED, string);
BankRobber[playerid] = 0;
if(BankRobbersCount == 0)
{
TextDrawHideForAll(Textdraw0);
TextDrawHideForAll(Textdraw1);
TextDrawHideForAll(Textdraw2);
TextDrawHideForAll(Textdraw3);
TextDrawHideForAll(Textdraw4);
TextDrawHideForAll(Textdraw5);
// BankRobbery = 0;
RobberyStarted = 0;
format(string, sizeof(string), "** The bank robbery has ended, $%d were stolen and $%d were saved. **", TotalStolen*10000, (TotalRobbers*10000-(TotalStolen*10000)));
SendClientMessageToAll(COLOR_YELLOW, string);
TotalRobbers = 0;
new copsonline;
foreach(Player, i)
{
if(IsACop(i)) copsonline++;
}
foreach(Player, i)
{
if(IsACop(i))
{
new Saved = (TotalRobbers*10000-(TotalStolen*10000));
GiveDodMoney(i, Saved/copsonline);
format(string, sizeof(string), "** You have received your cut from the saved money. ($%d)", Saved/copsonline);
SendClientMessage(i, COLOR_LIME, string);
}
}
}
}
RemovePlayerAttachedObject(playerid, 0);
// Boxing
new string[128];
if(Boxing[playerid])
{
// Getting other boxer's ID
new playerb = -1;
foreach(Player, i)
{
if(Boxing[i] && i != playerid) playerb = i;
}
if(playerb != -1)
{
format(string, sizeof(string), "Boxing Ring: The boxing match has ended, %s has won the match.", RPN(playerb));
SendGymMessage(COLOR_WHITE, string);
// Putting them out of the ring
SetPlayerPos(playerb, 760.9759,4.7187,1000.7084);
SetPlayerFacingAngle(playerb, 268.9407);
SetPlayerPos(playerid, 760.9759,6.1794,1000.7093);
SetPlayerFacingAngle(playerid, 268.9407);
// Giving the winner extra skill point
new oldj = strval(RPJL(playerb, JOB_BOXER));
PlayerInfo[playerb][pJobSkill][JOB_BOXER] ++;
new newj = strval(RPJL(playerb, JOB_BOXER));
if(oldj < newj)
{
format(string, sizeof(string), "** Your Boxer level is now %d, you can now cause %d more damage. **", newj, (newj*2)-2);
SendClientMessage(playerb, COLOR_YELLOW, string);
}
//
SendClientMessage(playerb, COLOR_LIME, " You have won the boxing match.");
SendClientMessage(playerid, COLOR_LIGHTRED, " You have lost the boxing match.");
// Giving Bids
new winner = pBoxer[playerb];
foreach(Player, i)
{
if(BidBoxer[i] == winner)
{
new percent, profit;
percent = (BidAmount[i]/BoxerBid[winner]) * 100;
profit = (percent * BoxerBid[pBoxer[playerid]]) / 100;
GiveDodMoney(i, BidAmount[i] + profit);
format(string, sizeof(string), " You have won $%d from bidding in the match, the money you bid has been returned as well.", profit);
SendClientMessage(i, COLOR_LIME, string);
}
BidAmount[i] = 0;
BidBoxer[i] = 0;
}
for(new w = 0; w < 13; w++)
{
GiveDodWeapon(playerb, PlayerInfo[playerb][pWeapon][w], PlayerInfo[playerb][pWeaponAmmo][w]);
}
}
for(new w = 0; w < 13; w++)
{
GiveDodWeapon(playerid, PlayerInfo[playerid][pWeapon][w], PlayerInfo[playerid][pWeaponAmmo][w]);
}
// Resetting Values
BoxingMatch = 0;
Boxer[1] = -1;
pBoxer[playerb] = 0;
Boxer[2] = -1;
pBoxer[playerid] = 0;
Boxing[playerb] = 0;
Boxing[playerid] = 0;
BoxerBid[1] = 0;
BoxerBid[2] = 0;
if(BoxTime)
{
TogglePlayerControllable(playerb, 1);
KillTimer(BoxTimer);
}
}
// The rest
if(IsPlayerLoggedIn(playerid)) {SaveChar(playerid);}
switch(reason)
{
case 0: format(string, sizeof(string), "* %s has left the server. (Timeout)", RPN(playerid));
case 1: format(string, sizeof(string), "* %s has left the server. (Leaving)", RPN(playerid));
case 2: format(string, sizeof(string), "* %s has left the server. (Kicked/Banned)", RPN(playerid));
}
SendNearbyMessage(playerid, 10, string, COLOR_YELLOW, COLOR_YELLOW, COLOR_YELLOW, COLOR_YELLOW, COLOR_YELLOW);
foreach(Player, i)
{
if(Specid[i] == playerid)
{
Spec[i] = 0;
Specid[i] = -1;
TogglePlayerSpectating(i, 0);
SetPlayerVirtualWorld(i, PlayerInfo[playerid][pVW]);
SetPlayerInterior(i, PlayerInfo[playerid][pInt]);
SetPlayerPos(i, PlayerInfo[playerid][pX], PlayerInfo[playerid][pY], PlayerInfo[playerid][pZ]);
SendClientMessage(i, COLOR_WHITE, " You have stopped spectating players.");
}
}
// Clearing AD
for(new i=0; i<MAX_ADS; i++)
{
if(strfind(AD[i], RPN(playerid)) != -1)
{
format(AD[i], 128, "");
}
}
// End of Clearing AD
ClearChar(playerid);
if(Planted[playerid] == 1)
{
DestroyObject(C4[playerid]);
Bomb[playerid] = 0;
Planted[playerid] = 0;
}
return 1;
}


public OnPlayerSpawn(playerid)
{
TogglePlayerSpectating(playerid, false);
// Anti F4 Bug - Logging/Registering
if(!PlayerInfo[playerid][pLoggedIn] && !IsPlayerNPC(playerid))
{
if(IsPlayerNPC(playerid)) return 1;
InterpolateCameraPos(playerid, 2007.9889,-1477.0032,117.9582, 500.1391,-1864.9094,73.1234, 30000, CAMERA_MOVE);
InterpolateCameraLookAt(playerid, 1897.1287,-1419.8665,19.9680, 528.9075,-1814.1616,10.9022, 30000, CAMERA_MOVE);
SetSpawnInfo( playerid, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
new file[64];
format(file, sizeof(file), "users/%s.ini", RPNU(playerid));
// Player isn't banned
if(dini_Int(file, "AdminAccount") == 1)
{
format(file, sizeof(file), "users/%s.ini",RPNU(playerid));
SetPlayerName(playerid, dini_Get(file, "OldName"));
format(file, sizeof(file), "users/%s.ini", RPNU(playerid));
SSSShowDialog(playerid, 2);
}
if(!dini_Exists(file))
{
SSSShowDialog(playerid, 5401);

return 1;
}
else
{
SSSShowDialog(playerid, 2);
}
return 1;
}
// Actual Spawning
ResetPlayerWeapons(playerid);
if(IsPlayerNPC(playerid)) //Checks if the player that just spawned is an NPC.
{
new npcname[MAX_PLAYER_NAME];
GetPlayerName(playerid, npcname, sizeof(npcname)); //Getting the NPC's name.
/* if(!strcmp(npcname, "dmv1", true)) //Checking if the NPC's name is GOD
{ //Putting the NPC into the vehicle we created for it.
SetPlayerSkin(playerid, 255);
SetPlayerPos(playerid, 2590.8354,-3641.6492,-0.3035);
return 1;
}
else if(!strcmp(npcname, "dmv2", true)) //Checking if the NPC's name is GOD
{ //Putting the NPC into the vehicle we created for it.
SetPlayerSkin(playerid, 255);
SetPlayerPos(playerid, 2590.8354,-3641.6492,-0.3035);
return 1;
}*/
return 1;
}
if(PlayerInfo[playerid][pLoggedIn] && PlayerInfo[playerid][pSpawn])
{
FalseBan[playerid] = 0;
SetTimerEx("FalseBanFix", 6000, false, "i", playerid);
SpawnChar(playerid);
}
if (!GetPVarInt(playerid, "color")) SetPVarInt(playerid, "color", 18643);
return 1;
}

public OnPlayerDeath(playerid, killerid, reason)
{
if(IsPlayerLoggedIn(playerid))
{
PlayerTextDrawHide(playerid, hunger[playerid]);
PlayerTextDrawHide(playerid, thirst[playerid]);
if(Planted[playerid] == 1)
{
DestroyObject(C4[playerid]);
Bomb[playerid] = 0;
Planted[playerid] = 0;
}
Pspawned[playerid] = 0;
new string[128];
if(BankRobber[playerid])
{
new Rob = BankRobber[playerid]-1;
DisablePlayerCheckpoint(playerid);
BankRobbersCount --;
format(BankRobbers[Rob], MAX_PLAYER_NAME, "");
DeliverMoney[playerid] = 0;
//
foreach(Player, i)
{
if(BankRobber[i] || PlayerInfo[i][pFac] == 1)
{
if(Rob == 0) TextDrawHideForPlayer(i, Textdraw1);
else if(Rob == 1) TextDrawHideForPlayer(i, Textdraw2);
else if(Rob == 2) TextDrawHideForPlayer(i, Textdraw3);
else if(Rob == 3) TextDrawHideForPlayer(i, Textdraw4);
else if(Rob == 4) TextDrawHideForPlayer(i, Textdraw5);
}
}
format(string, sizeof(string), "** %s has been hospitalized and has failed the robbery. **", RPN(playerid));
SendRobberyMessage(COLOR_LIGHTRED, string);
SendCopMessage(COLOR_LIGHTRED, string);
BankRobber[playerid] = 0;
if(BankRobbersCount == 0)
{
TextDrawHideForAll(Textdraw0);
TextDrawHideForAll(Textdraw1);
TextDrawHideForAll(Textdraw2);
TextDrawHideForAll(Textdraw3);
TextDrawHideForAll(Textdraw4);
TextDrawHideForAll(Textdraw5);
// BankRobbery = 0;
RobberyStarted = 0;
format(string, sizeof(string), "** The bank robbery has ended, $%d were stolen and $%d were saved. **", TotalStolen*10000, (TotalRobbers*10000-(TotalStolen*10000)));
SendClientMessageToAll(COLOR_YELLOW, string);
TotalRobbers = 0;
new copsonline;
foreach(Player, i)
{
if(IsACop(i)) copsonline++;
}
foreach(Player, i)
{
if(IsACop(i))
{
new Saved = (TotalRobbers*10000-(TotalStolen*10000));
GiveDodMoney(i, Saved/copsonline);
format(string, sizeof(string), "** You have received your cut from the saved money. ($%d)", Saved/copsonline);
SendClientMessage(i, COLOR_LIME, string);
}
}
}
}
if(!IsAFK[playerid])
{
if(Event[playerid])
{
format(string, sizeof(string), "OnEventDeath: %s has killed %s using %s.", RPN(killerid), RPN(playerid), RWN(reason));
foreach(Player, i)
{
if(Event[i]) SendClientMessage(i, COLOR_REPORT, string);
}
Event[playerid] = 0;
eventdeath[playerid] = 1;
}
if(Duel[playerid])
{
Duel[playerid] = 0;
Duel[killerid] = 0;
DuelOn = 0;
dueldeath[playerid] = 1;
dueldeath[killerid] = 0;
SetPlayerPos(killerid, eX, eY, eZ);
SetPlayerInterior(killerid, PlayerInfo[killerid][pInt]);
SetPlayerVirtualWorld(killerid, PlayerInfo[killerid][pVW]);
PlayerInfo[killerid][pHospital] = 0;
SetPlayerHealth(killerid, eHP);
SetPlayerArmour(killerid, eARMOR);
SendClientMessage(killerid, COLOR_LIGHTRED, "*** You won the duel, nice job. ***");
GunsBeingRemoved[killerid] = 1;
ResetPlayerWeapons(killerid);
GunsBeingRemoved[killerid] = 1;
for(new w = 0; w < 13; w++)
{
GiveDodWeapon(killerid, PlayerInfo[killerid][pWeapon][w], PlayerInfo[killerid][pWeaponAmmo][w]);
}
}
else
{
PlayerInfo[playerid][pHospital] = 1;
PlayerInfo[playerid][pArmor] = 0;
if(IsPlayerLoggedIn(killerid))
{
format(string, sizeof(string), "OnPlayerDeath: %s has killed %s using %s.", RPN(killerid), RPN(playerid), RWN(reason));
SendAdminMessage(COLOR_DARKRED, 1, string);
Log("logs/kill.log", string);
PlayerInfo[playerid][pDeath] ++;
PlayerInfo[killerid][pKill] ++;
if(Hitman[killerid] == playerid)
{
format(string, sizeof(string), " You have been critically injured by a hitman and lost $%d, the contrat on your head was cleared.", PlayerInfo[playerid][pContract]/2);
SendClientMessage(playerid, COLOR_YELLOW, string);
format(string, sizeof(string), "HitmanWarn: %s has fulfilled the contract on %s's head and collected $%d.", RPN(killerid), RPN(playerid), PlayerInfo[playerid][pContract]/2);
SendHitmanMessage(COLOR_YELLOW, string);
GiveDodMoney(playerid, -PlayerInfo[playerid][pContract]/2);
GiveDodMoney(killerid, PlayerInfo[playerid][pContract]/2);
PlayerInfo[playerid][pContract] = 0;
format(PlayerInfo[playerid][pContract], 32, "");
Hitman[killerid] = -1;
PlayerInfo[killerid][pCSuccess] ++;
}
if(Hitman[playerid] == killerid)
{
format(string, sizeof(string), " You have critically injured a hitman and collected $%d, the contrat on your head was cleared.", PlayerInfo[killerid][pContract]);
SendClientMessage(killerid, COLOR_YELLOW, string);
format(string, sizeof(string), "HitmanWarn: %s has failed the contract on %s's head and lost $%d.", RPN(playerid), RPN(killerid), PlayerInfo[killerid][pContract]);
SendHitmanMessage(COLOR_YELLOW, string);
GiveDodMoney(playerid, -PlayerInfo[killerid][pContract]);
GiveDodMoney(killerid, PlayerInfo[killerid][pContract]);
PlayerInfo[killerid][pContract] = 0;
format(PlayerInfo[killerid][pContract], 32, "");
Hitman[playerid] = -1;
PlayerInfo[playerid][pCFail] ++;
}
}
}
}
else
{
GetPlayerPos(playerid, PlayerInfo[playerid][pX], PlayerInfo[playerid][pY], PlayerInfo[playerid][pZ]);
ClearDodWantedLevels(killerid);
SetPlayerColor(killerid, TRANSPARENT_ORANGE);
PlayerInfo[killerid][pPrison] = 2;
PlayerInfo[killerid][pPrisonTime] = AFK[playerid];
format(PlayerInfo[killerid][pPrisonReason], 64, "Killing AFK Players");
format(PlayerInfo[killerid][pPrisonBy], 32, "AutoPrison");
SetPlayerInterior(killerid, 2);
SetPlayerVirtualWorld(killerid, 1);
new RandomCell = random(sizeof(RandomPrison));
SetPlayerFacingAngle(killerid, RandomPrison[RandomCell][3]);
TogglePlayerControllable(killerid, 0);
SetTimerEx("EnterExitTimer", 5000, false, "i", killerid);
SetPlayerPos(killerid, RandomPrison[RandomCell][0], RandomPrison[RandomCell][1], RandomPrison[RandomCell][2]);
SetCameraBehindPlayer(killerid);
format(string, sizeof(string), "AdmCmd: %s has been auto-prisoned by MOLE, reason: Killing AFK Players [%d Minutes]", RPN(killerid), AFK[playerid]/60);
SendClientMessageToAll(COLOR_LIGHTRED, string);
Log("logs/prison.log", string);
format(string, sizeof(string), " You have been auto-prisoned for %d minutes (%d seconds)", PlayerInfo[killerid][pPrisonTime]/60, PlayerInfo[killerid][pPrisonTime]);
SendClientMessage(killerid, COLOR_LIGHTBLUE, string);
}
}
return 1;
}

JohnRazer
20/10/2013, 09:47 PM
Hmm, show the server logs