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View Full Version : Player textdraws - argument type mismatch


zombieking
22/02/2014, 10:01 AM
PlayerTextDrawHide(playerid,PlayerText:pTextdraw0) ;

Argument type mismatch (argument 2).

ScripteRMKD
22/02/2014, 10:11 AM
TextDrawHideForPlayer(playerid, pTextdraw0);

zombieking
22/02/2014, 10:16 AM
Already tried that.

EDIT: fixed.

Declaration was:
new PlayerText:Textdraw0[MAX_PLAYERS];