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ChristianIvann09
20/03/2014, 09:29 PM
sendername = GetPlayerNameEx(playerid);

switch(PlayerInfo[playerid][pAccent])
{
case 0, 1:
{
if(AdminDuty[playerid] == 1)
format(string, sizeof(string), "%s says: (( %s )) ", sendername, text);
else
format(string, sizeof(string), "%s says: %s", sendername, text);

for(new i = 0; i < MAX_PLAYERS; i++)
{
if(BigEar[i] == 1){
ProxDetector(999999.0, playerid,string,COLOR_FADE1,COLOR_FADE2,COLOR_FADE 3,COLOR_FADE4,COLOR_FADE5);
}
else
ProxDetector(20.0, playerid,string,COLOR_FADE1,COLOR_FADE2,COLOR_FADE 3,COLOR_FADE4,COLOR_FADE5);
SetPlayerChatBubble(playerid,text,COLOR_WHITE,20.0 ,5000);

}

C:\Users\Cris\Desktop\0.3z Server\ASRP \gamemodes\ASRP_V2.0.pwn(48347) : warning 217: loose indentation
C:\Users\Cris\Desktop\0.3z Server\ASRP \gamemodes\ASRP_V2.0.pwn(48352) : warning 217: loose indentation
C:\Users\Cris\Desktop\0.3z Server\ASRP \gamemodes\ASRP_V2.0.pwn(48352) : error 014: invalid statement; not in switch
C:\Users\Cris\Desktop\0.3z Server\ASRP \gamemodes\ASRP_V2.0.pwn(48352) : warning 215: expression has no effect
C:\Users\Cris\Desktop\0.3z Server\ASRP \gamemodes\ASRP_V2.0.pwn(48352) : error 001: expected token: ";", but found ":"
C:\Users\Cris\Desktop\0.3z Server\ASRP \gamemodes\ASRP_V2.0.pwn(48352) : error 029: invalid expression, assumed zero
C:\Users\Cris\Desktop\0.3z Server\ASRP \gamemodes\ASRP_V2.0.pwn(48352) : fatal error 107: too many error messages on one line


Line 48347: else
48352: case 2:

FULL CODE:

sendername = GetPlayerNameEx(playerid);

switch(PlayerInfo[playerid][pAccent])
{
case 0, 1:
{
if(AdminDuty[playerid] == 1)
format(string, sizeof(string), "%s says: (( %s )) ", sendername, text);
else
format(string, sizeof(string), "%s says: %s", sendername, text);

for(new i = 0; i < MAX_PLAYERS; i++)
{
if(BigEar[i] == 1){
ProxDetector(999999.0, playerid,string,COLOR_FADE1,COLOR_FADE2,COLOR_FADE 3,COLOR_FADE4,COLOR_FADE5);
}
else
ProxDetector(20.0, playerid,string,COLOR_FADE1,COLOR_FADE2,COLOR_FADE 3,COLOR_FADE4,COLOR_FADE5);
SetPlayerChatBubble(playerid,text,COLOR_WHITE,20.0 ,5000);

}
case 2:
{
format(string, sizeof(string), "(British accent) %s says: %s", sendername, text);
ProxDetector(20.0, playerid, string,COLOR_FADE1,COLOR_FADE2,COLOR_FADE3,COLOR_F ADE4,COLOR_FADE5);
SetPlayerChatBubble(playerid,text,COLOR_WHITE,20.0 ,5000);
}
case 3:
{
format(string, sizeof(string), "(Asian accent) %s says: %s", sendername, text);
ProxDetector(20.0, playerid, string,COLOR_FADE1,COLOR_FADE2,COLOR_FADE3,COLOR_F ADE4,COLOR_FADE5);
SetPlayerChatBubble(playerid,text,COLOR_WHITE,20.0 ,5000);
}
case 4:
{
format(string, sizeof(string), "(Scottish accent) %s says: %s", sendername, text);
ProxDetector(20.0, playerid, string,COLOR_FADE1,COLOR_FADE2,COLOR_FADE3,COLOR_F ADE4,COLOR_FADE5);
SetPlayerChatBubble(playerid,text,COLOR_WHITE,20.0 ,5000);
}
case 5:
{
format(string, sizeof(string), "(Irish accent) %s says: %s", sendername, text);
ProxDetector(20.0, playerid, string,COLOR_FADE1,COLOR_FADE2,COLOR_FADE3,COLOR_F ADE4,COLOR_FADE5);
SetPlayerChatBubble(playerid,text,COLOR_WHITE,20.0 ,5000);
}
case 6:
{
format(string, sizeof(string), "(Russian accent) %s says: %s", sendername, text);
ProxDetector(20.0, playerid, string,COLOR_FADE1,COLOR_FADE2,COLOR_FADE3,COLOR_F ADE4,COLOR_FADE5);
SetPlayerChatBubble(playerid,text,COLOR_WHITE,20.0 ,5000);
}
case 7:
{
format(string, sizeof(string), "(American accent) %s says: %s", sendername, text);
ProxDetector(20.0, playerid, string,COLOR_FADE1,COLOR_FADE2,COLOR_FADE3,COLOR_F ADE4,COLOR_FADE5);
SetPlayerChatBubble(playerid,text,COLOR_WHITE,20.0 ,5000);
}
case 8:
{
format(string, sizeof(string), "(Spanish accent) %s says: %s", sendername, text);
ProxDetector(20.0, playerid, string,COLOR_FADE1,COLOR_FADE2,COLOR_FADE3,COLOR_F ADE4,COLOR_FADE5);
SetPlayerChatBubble(playerid,text,COLOR_WHITE,20.0 ,5000);
}
case 9:
{
format(string, sizeof(string), "(Southern Accent) %s says: %s", sendername, text);
ProxDetector(20.0, playerid, string,COLOR_FADE1,COLOR_FADE2,COLOR_FADE3,COLOR_F ADE4,COLOR_FADE5);
SetPlayerChatBubble(playerid,text,COLOR_WHITE,20.0 ,5000);
}
case 10:
{
format(string, sizeof(string), "(Cuban accent) %s says: %s", sendername, text);
ProxDetector(20.0, playerid, string,COLOR_FADE1,COLOR_FADE2,COLOR_FADE3,COLOR_F ADE4,COLOR_FADE5);
SetPlayerChatBubble(playerid,text,COLOR_WHITE,20.0 ,5000);
}
case 11:
{
format(string, sizeof(string), "(Italian accent) %s says: %s", sendername, text);
ProxDetector(20.0, playerid, string,COLOR_FADE1,COLOR_FADE2,COLOR_FADE3,COLOR_F ADE4,COLOR_FADE5);
SetPlayerChatBubble(playerid,text,COLOR_WHITE,20.0 ,5000);
}
case 12:
{
format(string, sizeof(string), "(Gangster accent) %s says: %s", sendername, text);
ProxDetector(20.0, playerid, string,COLOR_FADE1,COLOR_FADE2,COLOR_FADE3,COLOR_F ADE4,COLOR_FADE5);
SetPlayerChatBubble(playerid,text,COLOR_WHITE,20.0 ,5000);
}
case 13:
{
format(string, sizeof(string), "(Australian accent) %s says: %s", sendername, text);
ProxDetector(20.0, playerid, string,COLOR_FADE1,COLOR_FADE2,COLOR_FADE3,COLOR_F ADE4,COLOR_FADE5);
SetPlayerChatBubble(playerid,text,COLOR_WHITE,20.0 ,5000);
}
case 14:
{
format(string, sizeof(string), "(Arabic accent) %s says: %s", sendername, text);
ProxDetector(20.0, playerid, string,COLOR_FADE1,COLOR_FADE2,COLOR_FADE3,COLOR_F ADE4,COLOR_FADE5);
SetPlayerChatBubble(playerid,text,COLOR_WHITE,20.0 ,5000);
}
case 15:
{
format(string, sizeof(string), "(Balkan accent) %s says: %s", sendername, text);
ProxDetector(20.0, playerid, string,COLOR_FADE1,COLOR_FADE2,COLOR_FADE3,COLOR_F ADE4,COLOR_FADE5);
SetPlayerChatBubble(playerid,text,COLOR_WHITE,20.0 ,5000);
}
case 16:
{
format(string, sizeof(string), "(Canadian accent) %s says: %s", sendername, text);
ProxDetector(20.0, playerid, string,COLOR_FADE1,COLOR_FADE2,COLOR_FADE3,COLOR_F ADE4,COLOR_FADE5);
SetPlayerChatBubble(playerid,text,COLOR_WHITE,20.0 ,5000);
}
case 17:
{
format(string, sizeof(string), "(Jamaican accent) %s says: %s", sendername, text);
ProxDetector(20.0, playerid, string,COLOR_FADE1,COLOR_FADE2,COLOR_FADE3,COLOR_F ADE4,COLOR_FADE5);
SetPlayerChatBubble(playerid,text,COLOR_WHITE,20.0 ,5000);
}
case 18:
{
format(string, sizeof(string), "(Israeli accent) %s says: %s", sendername, text);
ProxDetector(20.0, playerid, string,COLOR_FADE1,COLOR_FADE2,COLOR_FADE3,COLOR_F ADE4,COLOR_FADE5);
SetPlayerChatBubble(playerid,text,COLOR_WHITE,20.0 ,5000);
}
case 19:
{
format(string, sizeof(string), "(Indian accent) %s says: %s", sendername, text);
ProxDetector(20.0, playerid, string,COLOR_FADE1,COLOR_FADE2,COLOR_FADE3,COLOR_F ADE4,COLOR_FADE5);
SetPlayerChatBubble(playerid,text,COLOR_WHITE,20.0 ,5000);
}
case 20:
{
format(string, sizeof(string), "(Welsh accent) %s says: %s", sendername, text);
ProxDetector(20.0, playerid, string,COLOR_FADE1,COLOR_FADE2,COLOR_FADE3,COLOR_F ADE4,COLOR_FADE5);
SetPlayerChatBubble(playerid,text,COLOR_WHITE,20.0 ,5000);
}
case 21:
{
format(string, sizeof(string), "(French accent) %s says: %s", sendername, text);
ProxDetector(20.0, playerid, string,COLOR_FADE1,COLOR_FADE2,COLOR_FADE3,COLOR_F ADE4,COLOR_FADE5);
SetPlayerChatBubble(playerid,text,COLOR_WHITE,20.0 ,5000);
}
case 22:
{
format(string, sizeof(string), "(German accent) %s says: %s", sendername, text);
ProxDetector(20.0, playerid, string,COLOR_FADE1,COLOR_FADE2,COLOR_FADE3,COLOR_F ADE4,COLOR_FADE5);
SetPlayerChatBubble(playerid,text,COLOR_WHITE,20.0 ,5000);
}
case 23:
{
format(string, sizeof(string), "(Dutch accent) %s says: %s", sendername, text);
ProxDetector(20.0, playerid, string,COLOR_FADE1,COLOR_FADE2,COLOR_FADE3,COLOR_F ADE4,COLOR_FADE5);
SetPlayerChatBubble(playerid,text,COLOR_WHITE,20.0 ,5000);
}
case 24:
{
format(string, sizeof(string), "(South African accent) %s says: %s", sendername, text);
ProxDetector(20.0, playerid, string,COLOR_FADE1,COLOR_FADE2,COLOR_FADE3,COLOR_F ADE4,COLOR_FADE5);
SetPlayerChatBubble(playerid,text,COLOR_WHITE,20.0 ,5000);
}
case 25:
{
format(string, sizeof(string), "%s says: %s", sendername, text);
ProxDetector(20.0, playerid, string,COLOR_FADE1,COLOR_FADE2,COLOR_FADE3,COLOR_F ADE4,COLOR_FADE5);
SetPlayerChatBubble(playerid,text,COLOR_WHITE,20.0 ,5000);
}
}
if(PlayerInfo[playerid][pBugged] == 1)
{
format(string, sizeof(string), "(bug) %s: %s", GetPlayerNameEx(playerid), text);
SendBugMessage(2, COLOR_LIGHTGREEN, string);
}
return 0;
}

Macronix
20/03/2014, 10:01 PM
sendername = GetPlayerNameEx(playerid);

switch(PlayerInfo[playerid][pAccent])
{
case 0..1:
{
if(AdminDuty[playerid] == 1)
{
format(string, sizeof(string), "%s says: (( %s )) ", sendername, text);
}
else
{
format(string, sizeof(string), "%s says: %s", sendername, text);
}

for(new i = 0; i < MAX_PLAYERS; i++)
{
if(BigEar[i] == 1)
{
ProxDetector(999999.0, playerid,string,COLOR_FADE1,COLOR_FADE2,COLOR_FADE 3,COLOR_FADE4,COLOR_FADE5);
}
else
{
ProxDetector(20.0, playerid,string,COLOR_FADE1,COLOR_FADE2,COLOR_FADE 3,COLOR_FADE4,COLOR_FADE5);
SetPlayerChatBubble(playerid,text,COLOR_WHITE,20.0 ,5000);
}
}
}