View Full Version : DrawDisance multiplier

16/04/2014, 02:18 AM
Ok, I've got some crazy ideas related to DrawDistance. So, we all know, that object-describing DrawDistances are located in .ide files. And we also know, that DrawDistance can be changed by a player (Advanced Video Settings). Hence a question for ye:

1) HOW exactly is object's DrawDistance being manipulated by a player? Is it being multiplied by a certain amount? If yes, what's the multiplier for the highest DrawDistance ( I assume that the lowest DrawDistance multiplier is 1.0; correct me if I'm wrong)? If no, what's the algorithm? THANKS!