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View Full Version : How to reduce lag server during get ddos


jesdynguyen
18/05/2014, 03:40 AM
So my trouble when the attacker come and attack me with ddos make my server lag and long log into the game

I would like to when server be ddosing , my player get a high ping connect will be restarted and auto relog into the game not show hourglass like they got close connection and my server will get work normal not lag anymore when i blocked the ddos

Please i need it and someone can code pawn like my idea , thanks to visit my topic and sorry my bad english

rymax99
18/05/2014, 03:43 AM
It's a matter of your server connection being all used up, it's not a matter of the SA-MP script. You need to have a host with DDoS protection in order to remedy this. I recommend a VDS(VPS) from http://nfoservers.com.

jesdynguyen
18/05/2014, 05:14 AM
@RYmax : NO i mean my solution from pawn code make my player auto relog when server get high ping coming

SickAttack
18/05/2014, 05:29 AM
It doesn't matter, even if you relog the player he will still be get the same ping when he joins again.

rymax99
18/05/2014, 05:50 AM
@RYmax : NO i mean my solution from pawn code make my player auto relog when server get high ping coming

It won't help, that makes no sense. You need to learn how attacks work before you try to brainstorm solutions.