PDA

View Full Version : Bug with /pm and /transfer


Sc0pion
06/03/2015, 06:59 PM
Fixed!

NoDi522
06/03/2015, 09:39 PM
Hey @Sc0pion

Try to use this:

if(targetid == INVALID_PLAYER_ID) return SendClientMessage(playerid, COLOR_RED, "[ ERROR: Player is not online ]");

Instead of this:

if(!IsPlayerConnected(target)) return SendClientMessage(playerid, COLOR_RED, "[ ERROR: Player is not online ]");