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zaibaslr2
27/06/2015, 03:13 PM
Hey.
So everything was fine, we have a custom map made (islands). Our mapper just updated it, added some more stuff, and now as soon as I spawn, my client crashes. What can cause this? Too many objects? Not enough ram?
I'm using Incognito's object streamer.
I've changed items on OnGameModeInit:
Streamer_SetMaxItems(STREAMER_TYPE_OBJECT,1000);
Thanks.

[DOG]irinel1996
27/06/2015, 03:21 PM
Did you try spawning quite away from the custom map to see what happens? Do your friends crash too?

Vince
27/06/2015, 03:46 PM
If you have a crash report then it will include 'Last Render Obj' at the bottom with an id behind it. That is likely the culprit.

zaibaslr2
28/06/2015, 08:11 AM
If you have a crash report then it will include 'Last Render Obj' at the bottom with an id behind it. That is likely the culprit.

Where can I find the crash report?

So, I tested it with friend, he also gets crashed, I tried spawning in 0 0 0 coordinates but still get crash.
Friend got crash report, and Last Render Obj is 18752, which is Volcano object, it never caused any trouble o_O