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StR_MaRy
03/11/2016, 09:59 AM
hey guys i have a sistem at faction taxi and it gives you a +1 faction point if you had a passanger but i want to make to give you that +1 faction point only if you drived him more than 1km or something like that

if(TaxiDriver[playerid] != -1)
{
new money = floatround(TaxiDist[playerid])/100*FarePrice[TaxiDriver[playerid]];

if(TaxiDist[playerid]/20000)
{
format(gString, sizeof(gString), "Jucatorul %s transportat la destinatie pentru %s$", GetName(playerid),FormatNumber(money));
GiveFactionPoint(TaxiDriver[playerid], 5, gString);
}

format(gString, sizeof(gString), "~w~The ride cost~n~~r~$%s",FormatNumber(money));
GameTextForPlayer(playerid, gString, 5000, 1);
format(gString, sizeof(gString), "~w~Passenger left the taxi~n~~g~Earned $%s",FormatNumber(money));
GameTextForPlayer(TaxiDriver[playerid], gString, 5000, 1);
GivePlayerCash(playerid, -money);
DriverMoney[TaxiDriver[playerid]] += money;
TaxiDriver[playerid] = -1;
TaxiDist[playerid] = 0.0;
for(new i = 0; i <= 3; i++) PlayerTextDrawHide(playerid, TaxiTD[i][playerid]);
}

this here is the code where i did something is not working , some ideas?

if(TaxiDist[playerid]/20000)
{
format(gString, sizeof(gString), "Jucatorul %s transportat la destinatie pentru %s$", GetName(playerid),FormatNumber(money));
GiveFactionPoint(TaxiDriver[playerid], 5, gString);
}