View Full Version : Include load on

21/03/2017, 03:35 PM
Hey guys i have this CMD

if(gLogged[playerid] == 0) return SendClientMessage(playerid, COLOR_LIGHTRED, "You need to login first.");
SendClientMessage(playerid, COLOR_WHITE, "It Works.");
#include <test/updates>
return 1;

and i don't have a test host to test it and in my pc i can't open a server i want to ask if i connect this include "updates" it will crash the server or the file will reconnect again with the new update i just make ?

the include "updates" have this cmd: test123 and i just edit the message "It Works." that's all any idea? if will work without crashing ?