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TaiRinsuru
08/05/2018, 06:26 AM
Im using crashdetect to get the errors in my server, however objects i added are still working and commands too, but i just spawn in blueberry.


07:21:10] [debug] Run time error 4: "Array index out of bounds"
[07:21:10] [debug] AMX backtrace:
[07:21:10] [debug] #0 000517dc in public MapChange () at C:\Users\admin\Desktop\SAMP Server\gamemodes\zm.pwn:810
[07:21:11] [debug] Run time error 4: "Array index out of bounds"
[07:21:11] [debug] AMX backtrace:
[07:21:11] [debug] #0 000517dc in public MapChange () at C:\Users\admin\Desktop\SAMP Server\gamemodes\zm.pwn:810
[07:21:12] [debug] Run time error 4: "Array index out of bounds"
[07:21:12] [debug] AMX backtrace:
[07:21:12] [debug] #0 000517dc in public MapChange () at C:\Users\admin\Desktop\SAMP Server\gamemodes\zm.pwn:810
[07:21:13] [debug] Run time error 4: "Array index out of bounds"
[07:21:13] [debug] AMX backtrace:
[07:21:13] [debug] #0 000517dc in public MapChange () at C:\Users\admin\Desktop\SAMP Server\gamemodes\zm.pwn:810
[07:21:14] [debug] Run time error 4: "Array index out of bounds"
[07:21:14] [debug] AMX backtrace:
[07:21:14] [debug] #0 000517dc in public MapChange () at C:\Users\admin\Desktop\SAMP Server\gamemodes\zm.pwn:810
[07:21:15] [debug] Run time error 4: "Array index out of bounds"
[07:21:15] [debug] AMX backtrace:
[07:21:15] [debug] #0 000517dc in public MapChange () at C:\Users\admin\Desktop\SAMP Server\gamemodes\zm.pwn:810
[07:21:16] [debug] Run time error 4: "Array index out of bounds"
[07:21:16] [debug] AMX backtrace:
[07:21:16] [debug] #0 000517dc in public MapChange () at C:\Users\admin\Desktop\SAMP Server\gamemodes\zm.pwn:810
[07:21:17] [debug] Run time error 4: "Array index out of bounds"
[07:21:17] [debug] AMX backtrace:
[07:21:17] [debug] #0 000517dc in public MapChange () at C:\Users\admin\Desktop\SAMP Server\gamemodes\zm.pwn:810
[07:21:18] [debug] Run time error 4: "Array index out of bounds"
[07:21:18] [debug] AMX backtrace:
[07:21:18] [debug] #0 000517dc in public MapChange () at C:\Users\admin\Desktop\SAMP Server\gamemodes\zm.pwn:810
[07:21:19] [debug] Run time error 4: "Array index out of bounds"
[07:21:19] [debug] AMX backtrace:
[07:21:19] [debug] #0 000517dc in public MapChange () at C:\Users\admin\Desktop\SAMP Server\gamemodes\zm.pwn:810
[07:21:20] [debug] Run time error 4: "Array index out of bounds"
[07:21:20] [debug] AMX backtrace:
[07:21:20] [debug] #0 000517dc in public MapChange () at C:\Users\admin\Desktop\SAMP Server\gamemodes\zm.pwn:810
[07:21:21] [debug] Run time error 4: "Array index out of bounds"
[07:21:21] [debug] AMX backtrace:
[07:21:21] [debug] #0 000517dc in public MapChange () at C:\Users\admin\Desktop\SAMP Server\gamemodes\zm.pwn:810
[07:21:22] [debug] Run time error 4: "Array index out of bounds"
[07:21:22] [debug] AMX backtrace:
[07:21:22] [debug] #0 000517dc in public MapChange () at C:\Users\admin\Desktop\SAMP Server\gamemodes\zm.pwn:810
[07:21:23] [debug] Run time error 4: "Array index out of bounds"
[07:21:23] [debug] AMX backtrace:
[07:21:23] [debug] #0 000517dc in public MapChange () at C:\Users\admin\Desktop\SAMP Server\gamemodes\zm.pwn:810
[07:21:24] [debug] Run time error 4: "Array index out of bounds"
[07:21:24] [debug] AMX backtrace:
[07:21:24] [debug] #0 000517dc in public MapChange () at C:\Users\admin\Desktop\SAMP Server\gamemodes\zm.pwn:810
[07:21:25] [debug] Run time error 4: "Array index out of bounds"
[07:21:25] [debug] AMX backtrace:
[07:21:25] [debug] #0 000517dc in public MapChange () at C:\Users\admin\Desktop\SAMP Server\gamemodes\zm.pwn:810
[07:21:26] [debug] Run time error 4: "Array index out of bounds"
[07:21:26] [debug] AMX backtrace:
[07:21:26] [debug] #0 000517dc in public MapChange () at C:\Users\admin\Desktop\SAMP Server\gamemodes\zm.pwn:810
[07:21:27] [debug] Run time error 4: "Array index out of bounds"
[07:21:27] [debug] AMX backtrace:
[07:21:27] [debug] #0 000517dc in public MapChange () at C:\Users\admin\Desktop\SAMP Server\gamemodes\zm.pwn:810
[07:21:28] [debug] Run time error 4: "Array index out of bounds"
[07:21:28] [debug] AMX backtrace:
[07:21:28] [debug] #0 000517dc in public MapChange () at C:\Users\admin\Desktop\SAMP Server\gamemodes\zm.pwn:810
[07:21:29] [debug] Run time error 4: "Array index out of bounds"
[07:21:29] [debug] AMX backtrace:
[07:21:29] [debug] #0 000517dc in public MapChange () at C:\Users\admin\Desktop\SAMP Server\gamemodes\zm.pwn:810
[07:21:30] [debug] Run time error 4: "Array index out of bounds"
[07:21:30] [debug] AMX backtrace:
[07:21:30] [debug] #0 000517dc in public MapChange () at C:\Users\admin\Desktop\SAMP Server\gamemodes\zm.pwn:810
[07:21:31] [debug] Run time error 4: "Array index out of bounds"
[07:21:31] [debug] AMX backtrace:
[07:21:31] [debug] #0 000517dc in public MapChange () at C:\Users\admin\Desktop\SAMP Server\gamemodes\zm.pwn:810
[07:21:32] [debug] Run time error 4: "Array index out of bounds"
[07:21:32] [debug] AMX backtrace:
[07:21:32] [debug] #0 000517dc in public MapChange () at C:\Users\admin\Desktop\SAMP Server\gamemodes\zm.pwn:810
[07:21:33] [debug] Run time error 4: "Array index out of bounds"
[07:21:33] [debug] AMX backtrace:
[07:21:33] [debug] #0 000517dc in public MapChange () at C:\Users\admin\Desktop\SAMP Server\gamemodes\zm.pwn:810
[07:21:34] [debug] Run time error 4: "Array index out of bounds"
[07:21:34] [debug] AMX backtrace:
[07:21:34] [debug] #0 000517dc in public MapChange () at C:\Users\admin\Desktop\SAMP Server\gamemodes\zm.pwn:810
[07:21:36] [debug] Run time error 4: "Array index out of bounds"
[07:21:36] [debug] AMX backtrace:
[07:21:36] [debug] #0 000517dc in public MapChange () at C:\Users\admin\Desktop\SAMP Server\gamemodes\zm.pwn:810
[07:21:37] [debug] Run time error 4: "Array index out of bounds"
[07:21:37] [debug] AMX backtrace:
[07:21:37] [debug] #0 000517dc in public MapChange () at C:\Users\admin\Desktop\SAMP Server\gamemodes\zm.pwn:810
[07:21:38] [debug] Run time error 4: "Array index out of bounds"
[07:21:38] [debug] AMX backtrace:
[07:21:38] [debug] #0 000517dc in public MapChange () at C:\Users\admin\Desktop\SAMP Server\gamemodes\zm.pwn:810
[07:21:39] [debug] Run time error 4: "Array index out of bounds"
[07:21:39] [debug] AMX backtrace:
[07:21:39] [debug] #0 000517dc in public MapChange () at C:\Users\admin\Desktop\SAMP Server\gamemodes\zm.pwn:810
[07:21:40] [debug] Run time error 4: "Array index out of bounds"
[07:21:40] [debug] AMX backtrace:
[07:21:40] [debug] #0 000517dc in public MapChange () at C:\Users\admin\Desktop\SAMP Server\gamemodes\zm.pwn:810


"MapChange" is a 1 second timer which if it reaches 0 then it changes map, i also added when it reach 80 the game has started and randomplayer is chosen as a zombie.

Here is the code

public MapChange()
{
if(MapTime == 0)
{
TextDrawSetString(Timesec, "evac");
for(new i = 0; i < MAX_PLAYERS; i++)
{
SCM(i, COLOR_ORANGE, "Evacuation Support: Make your way to the evac support in 60 seconds.");
if(CurrentMap == 1)
{
MoveDynamicObject(evacobj[0], 1797.32031, -1925.73962, 7.6475, 15);
}
else if(CurrentMap == 3)
{
MoveDynamicObject(evacobj[1], -632.72577, 2045.49438, 55.13554, 15);
}
else if(CurrentMap == 6)
{
MoveDynamicObject(evacobj[2], -2440.0000000,-582.9000200,125.0000000, 5);
}
if(pTeam[i] == 1)
{
Evac[i] = 1;
}
SetPlayerCheckpoint(i, eX, eY, eZ, 5.0);
}
KillTimer(MapTimer);
SetTimer("EvacTime", 60000, 0);
return 1;
}
if(MapTime == 80)
{
HasStarted = 1;
for(new i = 0; i < MAX_PLAYERS; i++)
{
DisablePlayerCheckpoint(i);
}
if(zcount == 0)
{
new randomplayer = Iter_Random(Player);
pTeam[randomplayer] = 2; // LINE 810
SetPlayerColor(randomplayer, COLOR_SANDYBROWN);
SetPlayerSkin(randomplayer, 241);
SetPlayerArmour(randomplayer, 50);
pZom[randomplayer] = 4;
ResetPlayerWeapons(randomplayer);
SetPlayerTeam(randomplayer, 2);
TogglePlayerControllable(randomplayer, true);
}
}
MapTime--;
new string[128];
format(string, sizeof(string), "%d", MapTime);
TextDrawSetString(Timesec, string);
format(string, sizeof(string), "HUMANS: %d", hcount);
TextDrawSetString(humans, string);
format(string, sizeof(string), "ZOMBIES: %d", zcount);
TextDrawSetString(zombies, string);
return 1;
}

zMason
08/05/2018, 07:17 AM
The problem is in one of the arrays, try commenting them out one by one to see which one is causing the problem. My guess would be the Evac array

TaiRinsuru
08/05/2018, 11:08 AM
I dont seem to understand what do you want to comment, can you just do it for me?