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Polt
16/06/2018, 08:59 AM
whenever i try to compile i get these errors
Someone please help me out

error 020: invalid symbol name ""
error 001: expected token: "#endif", but found "-end of file-"
error 013: no entry point (no public functions)

I can share the script too if you want but please help me out to fix this.

UFF
16/06/2018, 11:16 AM
provide us the lines of the errors!

Polt
16/06/2018, 11:40 AM
return 1;
}

CMD:apa(playerid, params[]) return cmd_armypackage(playerid, params);

forward DropPackage(Float:x,Float:y,Float:z,obj, id);
public DropPackage(Float:x,Float:y,Float:z,obj, id)
{
DestroyDynamicObject(obj);
ArmyCrate[id] = CreateDynamicObject(964, x, y, z-1.15, 0, 0, 0, -1, -1, -1, 200.0, 0.0);
armylabel[id] = Create3DTextLabel("Army Crate Drop\nF to use", grey, x, y, z, 40.0, 0, 0);
CrateDespawnTimer[id] = SetTimerEx("DespawnPackage", 60*1000, 0, "i", id);
return 1;
}

forward DespawnPackage(id);
public DespawnPackage(id)
{
DestroyDynamicObject(ArmyCrate[id]);
ArmyCrate[id] = -1;
crateexists[id] = false;
Delete3DTextLabel(armylabel[id]);
return 1;
main()

Last few lines of script since i can't out all the things
and there error : C:\Users\xyz\Desktop\MW3SAMP-master\gamemodes\CODMW3.pwn(1) : error 020: invalid symbol name ""
C:\Users\xyz\Desktop\MW3SAMP-master\gamemodes\CODMW3.pwn(42710) : error 001: expected token: "#endif", but found "-end of file-"
C:\Users\xyz\Desktop\MW3SAMP-master\gamemodes\CODMW3.pwn(42710) : error 013: no entry point (no public functions)
Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase

Shadow0707
16/06/2018, 12:42 PM
try removing this

main()

it will become


return 1;
}

CMD:apa(playerid, params[]) return cmd_armypackage(playerid, params);

forward DropPackage(Float,Float:y,Float:z,obj, id);
public DropPackage(Float,Float:y,Float:z,obj, id)
{
DestroyDynamicObject(obj);
ArmyCrate[id] = CreateDynamicObject(964, x, y, z-1.15, 0, 0, 0, -1, -1, -1, 200.0, 0.0);
armylabel[id] = Create3DTextLabel("Army Crate Drop\nF to use", grey, x, y, z, 40.0, 0, 0);
CrateDespawnTimer[id] = SetTimerEx("DespawnPackage", 60*1000, 0, "i", id);
return 1;
}

forward DespawnPackage(id);
public DespawnPackage(id)
{
DestroyDynamicObject(ArmyCrate[id]);
ArmyCrate[id] = -1;
crateexists[id] = false;
Delete3DTextLabel(armylabel[id]);
return 1;

if still not fixed please provide specific line of error.