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Conversation Between Y_Less and n0minal
Showing Visitor Messages 1 to 10 of 39
  1. n0minal
    31/03/2015 03:25 PM
    n0minal
    Btw he was talking something about your plugin. And he is hue hue hue br br (a.k.a brazilian).
  2. n0minal
    31/03/2015 03:22 PM
    n0minal
    Ya lublu tebya Adejair.
  3. n0minal
    29/03/2015 05:37 PM
    n0minal
    Oh, then my TextDraws are wrong, i have to index it for MAX_PLAYERS, thanks for explaining, i was totally confused...
  4. n0minal
    29/03/2015 05:27 PM
    n0minal
    Sure, thanks, but i think everybody declares the textdraws global cause you need to get the var to use afterwards to do something... But its nice, i see a lot of people declarating global PlayerTextDraws with MAX_PLAYERS index, thats totally wrong, thats why i came here to ask you, some users still doing this mistake.

    Even on wiki page people did it O.o



    Limit of player textdraws: 256

    new PlayerTextDraw:Text[500] <--- 500 PlayerTextDraws? lol
  5. n0minal
    29/03/2015 03:20 PM
    n0minal
    Emm, sorry for asking a lot, i don't want to waste your time, i just do PlayerTextDraws by this way: http://pastebin.com/2CSvh1pp, i can probably get wrong textid by this way? If yes, what else i should do?
  6. n0minal
    29/03/2015 02:07 PM
    n0minal
    Can you make an example for the right way to store and get them? I'm really confused now
  7. n0minal
    28/03/2015 09:54 PM
    n0minal
    Hey Alex, according to this post, it means that PlayerTextDraws have to be indexed? But if i create 10 PlayerTextDraws indexed with playerid parameter, and i have 200 players online, it means that i'll be creating 2000 PlayerTextDraws if i index it?

    Example:

    new PlayerText:PText[MAX_PLAYERS]; // = 500 playertextdraws?

    new PlayerText:Text; //= its wrong?
  8. n0minal
    25/03/2015 12:14 AM
    n0minal
    With SetObjectMaterial we have some index according to the object that we have, then we can change the texture of the index only, but with skins, does skins have indexes too? For example: a index for pants, another one for skirt etc? Would be possible a function SetSkinMaterial if it has?
  9. n0minal
    24/03/2015 08:21 PM
    n0minal
    #removed
  10. n0minal
    23/03/2015 07:41 PM
    n0minal
    Sure, thanks, im searching about this.

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