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Conversation Between N0FeaR and dkluin
Showing Visitor Messages 1 to 6 of 6
  1. dkluin
    16/01/2018 11:49 AM
    We don't have any plans for multiplayer-specific weapons, but we do have about 300+ weapons, once again a handful of custom weapons, each uses its own stats (and soon, sound effects) and is mostly done from scratch. The rest are conversions from other 3d era games, once again the weapon stats and sounds have been ported over too.
  2. dkluin
    16/01/2018 11:47 AM
    On top of that, UG adds 1300+ additional peds, including all of the VC, III, VCS (which use a ped color feature similar to the vehicle color feature SA uses by default), LCS, Bully, Manhunt I/II, and a bunch of custom peds for custom map areas + a handful of peds specifically designed to be used by server developers, like racing peds, zombie peds, additional emergency service peds, and so on.

    As for vehicles, these are re-styled to fit in with the game's original style, meaning they will look like they were actually made by R*. A bunch of them haven't been re-styled yet, but most of them are. This also includes a handful of custom vehicles (including multiplayer-specific vehicles like F1 cars, a handful of emergency service vehicles) and those from their respective games.
  3. dkluin
    16/01/2018 11:36 AM
    Yes. UG-MP (the name of the SA-MP adaption) is compatible with SA-MP gamemodes, with the only real change in SA-MP's behavior is preventing undefined behavior by using weather IDs above 22 (which are no doubt used by some). UG adds weather types for VC, LC, BW (Bullworth, a Bully: SE map port) which use the IDs from 21 and above.
  4. N0FeaR
    16/01/2018 11:31 AM
    ohh i see, this is so awesome, so we will be able to use our samp rp script too?
  5. dkluin
    16/01/2018 11:16 AM
    The latest public release does not support SA-MP yet. The upcoming 3.3 update will offer SA-MP compability with server files allowing Linux/Windows hosting.
  6. N0FeaR
    16/01/2018 10:45 AM
    Hello, i got one problem i cant get the gta undergorund works on samp my game crashed but single player works fine.

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