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Conversation Between Hansrutger and [HLF]Southclaw
Showing Visitor Messages 1 to 3 of 3
  1. Hansrutger
    13/01/2014 11:22 AM
    Yeah I was unsure of the effect was after 2000 or after a certain amount after 5000. Sorry. :/
  2. [HLF]Southclaw
    13/01/2014 10:16 AM
    Unfortunately, values above 2000 shake the player's screen and even higher values make it shake more which is annoying for combat. It would be cool if there was some way to remove the shaking effect though!
  3. Hansrutger
    12/01/2014 10:39 PM
    "While the drunk level is above 5000, the player's HUD (radar etc.) will be hidden."
    You said something about the SA-MP HUD in the suggestion thread and I was thinking: Eh' let's be nice today!

    Basically what you do is you set a timer to roll forever and do "SetPlayerDrunkLevel(id, 5000);" while you loop through with a loop (for, foreach) id <= MAX_PLAYERS.

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