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Showing Visitor Messages 1 to 10 of 16
  1. IllidanS4
    13/10/2015 02:48 PM
    Hi, I was told you should know how to convert the quaternions from GTA .IPL files to rotation used by SA-MP. Can you please help me?
  2. kvann
    03/11/2014 08:38 PM
    I think it would be easier, although the GUI version is more comfortable.
  3. kvann
    03/11/2014 02:32 PM
    I'm trying to create an attached object editor for vehicles that takes account of all three rotations (XYZ) of the vehicle so it could be used on slopes as well. Your function helps me to get the world position of the object but after editing it, I need to get the new offset from the vehicle.
  4. kvann
    02/11/2014 05:49 PM
    Hi, could you please create a reversed version of this function so I could get the offsets and original rotations again?

    I'd really appreciate it.
  5. Rudy_
    26/10/2014 01:04 PM
    sorry. ?
  6. Rudy_
    26/10/2014 12:52 PM
    not possible? :[
  7. Rudy_
    26/10/2014 11:43 AM
    So is there any function, That can get me the Position of an attached object, So i could then create another object and update it's position to that attached object? Like a copy of the attached object?
  8. Rudy_
    09/10/2014 05:20 PM
    Hi, first of all Thanks alot for GetAttachedObjectPos.. Does it gets the Object attached to object pos?
    Can we use this to get update player object pos?

    Thank you.
  9. adri1
    22/04/2014 08:27 PM
    Thanks you!!
  10. adri1
    13/04/2014 09:52 PM
    There is a problem with RotZ from AttachObjectToObjectEx. No have a good work RZ


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  • Last Activity: 11/11/2018 01:14 PM
  • Join Date: 29/12/2010


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