SA-MP Forums

Go Back   SA-MP Forums > Members List

Crayder Reputation above 500 pointsCrayder Reputation above 500 pointsCrayder Reputation above 500 pointsCrayder Reputation above 500 pointsCrayder Reputation above 500 pointsCrayder Reputation above 500 points

Crayder Crayder is offline


Visitor Messages

Showing Visitor Messages 101 to 110 of 215
  1. Kapersky™
    21/07/2016 04:47 PM
    Good luck!
  2. Kapersky™
    20/07/2016 02:55 AM
    hII crayderr,, plz share yur rep trick wth me, .., i also want biggggg reps and vry much okkk Plz share wth me the rep hack Ok.... Thunk yu srrr
  3. n0minal
    10/07/2016 02:23 AM
    I made a git reset Hard by mistake, I don't know if I'm going to continue it :/
  4. n0minal
    09/07/2016 10:59 PM
    Yeah bro finally, zombotech reposity is also back at github, although unfortunatelly I made a mistake and lost 2 months of update contents but alright, life goes on
  5. SickAttack
    06/07/2016 06:50 AM
    If you had read the whole reply, you'd notice that's not the point here. The challenge isn't to make the script, but in making it play well in game. Just like I said, I'm curious on how you're going to combat the issue of the script failing on groups of criminals, while keeping the gameplay balanced.

    Since it's pretty easy, it wouldn't be a trouble for you to show off your idea. I'm looking forward to it.
  6. AbyssMorgan
    05/07/2016 07:21 AM
    New 3DTryg functions for ColAndreas has been created
  7. Crystallize
    30/06/2016 09:31 PM
    XD indeed it is :P
  8. Crystallize
    30/06/2016 06:16 PM
    I have big respect for you but god please stop spamming that pawn.cmd thread , if you want to suggest him smth you can do it once or so then you can proceed via PMs or github it's really annoying to go through 10 pages of your replies just a friendly message don't take it as an insult or be offended any way <3
  9. EaglesNovixous
    28/06/2016 04:01 AM
    can you check private message?
  10. EaglesNovixous
    28/06/2016 03:10 AM
    I found out the problem. the include defined Max Objects only 1000 while i have like 22k Objects. now i wonder about the CA_RemoveBuilding(modelid, Float, Float:y, Float:z, Float:radius) if it only delete the collision or both Collision and the object.

About Me


Total Posts
Visitor Messages
General Information
  • Last Activity: 24/09/2018 05:15 AM
  • Join Date: 17/09/2013


Showing Friends 1 to 10 of 39

All times are GMT. The time now is 09:40 AM.

Powered by vBulletin® Version 3.8.6
Copyright ©2000 - 2018, Jelsoft Enterprises Ltd.