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-   -   [object]Unity station (https://forum.sa-mp.com/showthread.php?t=662740)

Sowen 14/03/2019 04:48 PM

Re: [object]Unity station
 
Hi, I have a problem, I do not have a collision with the ground but with the walls yes, help please
https://zupimages.net/up/19/11/gecs.png
.
https://zupimages.net/up/19/11/v9oe.png

Mrhind 01/04/2019 10:18 PM

Re: [object]Unity station
 
Is incredible!

Damian 14/04/2019 11:04 PM

Re: [object]Unity station
 
Yo, this is a game changer. It looks good.

ATomas 15/04/2019 12:18 AM

Re: [object]Unity station
 
Did you use kdff?
Is radius less than 256?

Bonch 31/05/2019 11:02 AM

Re: [object]Unity station
 
Did anyone test this? Is this beta version or I can use it

Kasis 02/06/2019 02:43 PM

Re: [object]Unity station
 
Quote:

Originally Posted by Bonch (Post 4100526)
Did anyone test this? Is this beta version or I can use it

Yes it works, its exactly what you see in screens.

Kript 05/09/2019 09:42 PM

Re: [object]Unity station
 
Can help me someone to add this?

have 2 dff and one txd.

Silverback 06/09/2019 06:32 AM

Re: [object]Unity station
 
Code:

AddSimpleModel(-1,5033,CHANGE_TO_YOUR_ID,"unity_open.dff","union_las.txd");//unity art object
CreateObject(CHANGE_TO_YOUR_ID, 1745.2031, -1882.8516, 26.1406, 0.0000, 0.0000, 0.0000);//unity station building
       
AddSimpleModel(-1,5055,CHANGE_TO_YOUR_ID,"unity_open_land.dff","union_las.txd");//unity land art object
CreateObject(CHANGE_TO_YOUR_ID, 1745.2031, -1882.8516, 26.1406, 0.0000, 0.0000, 0.0000);//unity station land

TXD include textures for both DFF


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