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-   -   [object]Unity station (https://forum.sa-mp.com/showthread.php?t=662740)

Silverback 09/01/2019 09:28 PM

[object]Unity station
 
1 Attachment(s)
An old unity station object fully re-meshed and re-textured. Also added interior.
(this is my first Blender model for SA-MP)
(new version coming soon)

Mod contains of two objects: main building and ground part.

Known issues: a bullet collision in some invisible places above the station.

https://a.radikal.ru/a13/1901/f4/9fc89b72a059.jpghttps://b.radikal.ru/b10/1901/d0/ac1f89abfce1.jpg
https://d.radikal.ru/d18/1901/2d/875b9488958c.jpghttps://a.radikal.ru/a02/1901/56/9afc3c5d3ffd.jpg

RemoveObject and CreateObject
Code:

RemoveBuildingForPlayer(playerid, 4961, 1745.2031, -1882.8516, 26.1406, 0.25);
RemoveBuildingForPlayer(playerid, 5033, 1745.2031, -1882.8516, 26.1406, 0.25);
RemoveBuildingForPlayer(playerid, 5055, 1745.2031, -1882.8516, 26.1406, 0.25);
RemoveBuildingForPlayer(playerid, 4821, 1745.2031, -1882.8516, 26.1406, 0.25);

AddSimpleModel(-1,5033,CHANGE_TO_YOUR_ID,"unity_open.dff","union_las.txd");//unity art object
CreateObject(CHANGE_TO_YOUR_ID, 1745.2031, -1882.8516, 26.1406, 0.0000, 0.0000, 0.0000);//unity station building
       
AddSimpleModel(-1,5055,CHANGE_TO_YOUR_ID,"unity_open_land.dff","union_las.txd");//unity land art object
CreateObject(CHANGE_TO_YOUR_ID, 1745.2031, -1882.8516, 26.1406, 0.0000, 0.0000, 0.0000);//unity station land

From the moment I found out about the possibility of uploading my personal models to the server, I still work hard on my future project on the new version and still hope that 0.3 DL will be the official continuation of the multiplayer line, and soon everyone will switch to the new version forgetting about 0.3.7. After all, it is not necessary to use the capabilities of the new version by transferring your server to it.

N0FeaR 09/01/2019 10:11 PM

Re: [object]Unity station
 
Good work, i will test this +rep!

Gforcez 09/01/2019 10:39 PM

Re: [object]Unity station
 
Looks great, I like the buildings with the 'interior' removed.

OKStyle 11/01/2019 06:06 AM

Re: [object]Unity station
 
But model must looks like original.

Kane 11/01/2019 06:10 AM

Re: [object]Unity station
 
Looks pretty nice, good stuff.

m4karow 11/01/2019 07:27 AM

Re: [object]Unity station
 
I’ll use this, thank you

iNeutron 12/01/2019 08:57 AM

Re: [object]Unity station
 
Give please RemoveObject and CreateObject position on servers?
Text on config models objects?

Luis- 12/01/2019 03:18 PM

Re: [object]Unity station
 
Awesome that! Need to get back into SA-MP, love to check it out.

Silverback 12/01/2019 04:45 PM

Re: [object]Unity station
 
Quote:

Originally Posted by iNeutron (Post 4076786)
Give please RemoveObject and CreateObject position on servers?
Text on config models objects?

Updated

HyunSh1k 11/03/2019 08:15 AM

Re: [object]Unity station
 
Good Work Bro!

Sowen 14/03/2019 04:48 PM

Re: [object]Unity station
 
Hi, I have a problem, I do not have a collision with the ground but with the walls yes, help please
https://zupimages.net/up/19/11/gecs.png
.
https://zupimages.net/up/19/11/v9oe.png

Mrhind 01/04/2019 10:18 PM

Re: [object]Unity station
 
Is incredible!

Damian 14/04/2019 11:04 PM

Re: [object]Unity station
 
Yo, this is a game changer. It looks good.

ATomas 15/04/2019 12:18 AM

Re: [object]Unity station
 
Did you use kdff?
Is radius less than 256?

Bonch 31/05/2019 11:02 AM

Re: [object]Unity station
 
Did anyone test this? Is this beta version or I can use it

Kasis 02/06/2019 02:43 PM

Re: [object]Unity station
 
Quote:

Originally Posted by Bonch (Post 4100526)
Did anyone test this? Is this beta version or I can use it

Yes it works, its exactly what you see in screens.

Kript 05/09/2019 09:42 PM

Re: [object]Unity station
 
Can help me someone to add this?

have 2 dff and one txd.

Silverback 06/09/2019 06:32 AM

Re: [object]Unity station
 
Code:

AddSimpleModel(-1,5033,CHANGE_TO_YOUR_ID,"unity_open.dff","union_las.txd");//unity art object
CreateObject(CHANGE_TO_YOUR_ID, 1745.2031, -1882.8516, 26.1406, 0.0000, 0.0000, 0.0000);//unity station building
       
AddSimpleModel(-1,5055,CHANGE_TO_YOUR_ID,"unity_open_land.dff","union_las.txd");//unity land art object
CreateObject(CHANGE_TO_YOUR_ID, 1745.2031, -1882.8516, 26.1406, 0.0000, 0.0000, 0.0000);//unity station land

TXD include textures for both DFF


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