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-   -   [skin] hmybe clothed 1 (https://forum.sa-mp.com/showthread.php?t=661266)

Kalcor 29/11/2018 02:45 AM

[skin] hmybe clothed 1
 
1 Attachment(s)
hmybe finally put on some clothes

http://forum.sa-mp.com/files/skins/hmybe_CL1.png

example
Code:

AddCharModel(45, 25008, "hmybeCL1.dff", "hmybeCL1.txd");
model attached

Kitten 29/11/2018 02:57 AM

Re: [skin] hmybe clothed 1
 
Thats great!

OKStyle 29/11/2018 03:16 AM

Re: [skin] hmybe clothed 1
 
it was a joke?

Ferman 29/11/2018 04:17 AM

Re: [skin] hmybe clothed 1
 
Nice :D

Kalcor 29/11/2018 06:14 AM

Re: [skin] hmybe clothed 1
 
just a reminder to people and servers to release some skins here.

If everyone hoards skins for their own server, there'll be less for everyone.

I can understand some servers have unique skins they don't want to release, but the ones that are just variations of skins from the game could be dumped here.

If you post skins here and they have problems (bad welding/rigging), someone might even fix them for you and contribute them back.

corne 29/11/2018 06:59 AM

Re: [skin] hmybe clothed 1
 
Would be even more epic if someone would make a tutorial for creating skins, editing GTA SA objects and creating your own objects (ones that are harder to make). At the moment the only thing I've been able to do is cut parts of existing GTA SA objects away but I'd love to learn more as I do have many ideas.

Kalcor 29/11/2018 01:13 PM

[skin] wmylg clothed 1
 
1 Attachment(s)
same theme as last skin. beach guy puts on some clothes.

http://forum.sa-mp.com/files/skins/wmylg_CL1.png

example
Code:

AddCharModel(101, 25009, "wmylgCL1.dff", "wmylgCL1.txd");
model attached

Ntmx 29/11/2018 01:32 PM

Re: [skin] wmylg clothed 1
 
nice

Cadilab 29/11/2018 04:13 PM

Re: [skin] wmylg clothed 1
 
Damn that is neat!
Can't wait for DL to merge into the main branch!

d3Pedro 29/11/2018 04:40 PM

Re: [skin] wmylg clothed 1
 
Dope, will release a few when Iíll get home, I have retextured more than 28 skins from gtasa


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