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-   -   Suggestions For Future Sa:MP Versions. (https://forum.sa-mp.com/showthread.php?t=102997)

Correlli 31/03/2010 01:40 PM

Re: Suggestions For Future Sa:MP Versions.
 
Quote:

Originally Posted by XxCozzaxX
But RP sucks.

I don't care about your opinion, I only gave you an example. It's same on the DM/TDM and other servers if those places aren't used.

And if you didn't know, RP is the one thing which is keeping the SA:MP more or less alive. There are many RP SA:MP players out there and there are 2/3 RP servers of all SA:MP servers.

Calgon 31/03/2010 01:41 PM

Re: Suggestions For Future Sa:MP Versions.
 
Quote:

Originally Posted by XxCozzaxX
Quote:

Originally Posted by Don Correlli
Quote:

Originally Posted by XxCozzaxX
TBH, i think we do... like 24/7's and petrol stations etc etc.

No, we don't. It bothers some people, and we can easily add them in our script if we want them. Take some RP server as an example - pizza, burger, stadium map icons and those places aren't even used on that server.

But RP sucks.

Nobody cares for your opinion - It has been proven your brain is the size of a peanut.

Roleplaying Servers are the most popular in SA:MP, so your opinion really isn't followed by many others.

RSX 31/03/2010 01:50 PM

Re: Suggestions For Future Sa:MP Versions.
 
Hey, but what having chance to add client side scripts?
I mean it kind'a like, ok, it's complex, but have a chance to operate something most vital with client (skipping the time needed to send it to server and then to client).. it would may be like areas checking, camera setting - example:
Code:

SetClientTimer(Ex)("CameraAutoPos",50,1,"i",playerid);

client CameraAutoPos(playerid)
{
  new Float:X,Float:Y,Float:Z;
  GetClientPos(playerid,X,Y,Z);
  SetClientCameraPos(playerid,X,Y,Z);
}

Ok, more like NPC's.. like having script folder, from whitch server can upload scripts.. and they would be limited with these simple functions.

cozza123456 31/03/2010 01:56 PM

Re: Suggestions For Future Sa:MP Versions.
 
Quote:

Originally Posted by FreddoX [BINMAN
]
Quote:

Originally Posted by XxCozzaxX
Quote:

Originally Posted by Don Correlli
Quote:

Originally Posted by XxCozzaxX
TBH, i think we do... like 24/7's and petrol stations etc etc.

No, we don't. It bothers some people, and we can easily add them in our script if we want them. Take some RP server as an example - pizza, burger, stadium map icons and those places aren't even used on that server.

But RP sucks.

Nobody cares for your opinion - It has been proven your brain is the size of a peanut.

Roleplaying Servers are the most popular in SA:MP, so your opinion really isn't followed by many others.

I am entitled to my opinion. Even if you think its wrong. RP gets boring.

Correlli 31/03/2010 01:58 PM

Re: Suggestions For Future Sa:MP Versions.
 
Quote:

Originally Posted by XxCozzaxX
I am entitled to my opinion. Even if you think its wrong. RP gets boring.

Not to the real RP player. And my suggestions which are posted here aren't the ones which will do good for one or two players/scripters, but for most of the SA:MP community.

Guedes747 31/03/2010 01:59 PM

Re: Suggestions For Future Sa:MP Versions.
 
Quote:

Originally Posted by XxCozzaxX
Quote:

Originally Posted by FreddoX [BINMAN
]
Quote:

Originally Posted by XxCozzaxX
Quote:

Originally Posted by Don Correlli
Quote:

Originally Posted by XxCozzaxX
TBH, i think we do... like 24/7's and petrol stations etc etc.

No, we don't. It bothers some people, and we can easily add them in our script if we want them. Take some RP server as an example - pizza, burger, stadium map icons and those places aren't even used on that server.

But RP sucks.

Nobody cares for your opinion - It has been proven your brain is the size of a peanut.

Roleplaying Servers are the most popular in SA:MP, so your opinion really isn't followed by many others.

I am entitled to my opinion. Even if you think its wrong. RP gets boring.

This is not about opinions, its about suggestions, end of discussion.

Back on topic:

Quote:

Originally Posted by Don Correlli
Remove all the default map icons from the map.

I support this suggestion, most of the default map icons from San Andreas are not needed, its beter if we add them ourselves acording to our needs.

Luka P. 31/03/2010 02:00 PM

Re: Suggestions For Future Sa:MP Versions.
 
An option to save nickname for every server. So if you click connect button, dialog shows up with
server information, server password input box, rcon password input box AND nickname input box.
If you press Save button it saves your name and when you try to connect to specific server, your nickname changes automatically.

I really need this beacuse I play on 4 servers and with different nicknames.

Torran 31/03/2010 03:15 PM

Re: Suggestions For Future Sa:MP Versions.
 
Function: SetDialogPos

Like Text draws, Allows you to set the position of your dialog,

pawn Code:
SetDialogPos(dialogid, XCoordinate, YCoordinate);

[b]So like it dosent get in the way of stuff

Correlli 31/03/2010 04:25 PM

Re: Suggestions For Future Sa:MP Versions.
 
Quote:

Originally Posted by Joe Torran C
Function: SetDialogPos

Like Text draws, Allows you to set the position of your dialog,

pawn Code:
SetDialogPos(dialogid, XCoordinate, YCoordinate);

[b]So like it dosent get in the way of stuff

That would be very useful. And an ability to set the position at ShowPlayerDialog, too. This was already suggested but I would really love to see a GetMouseXY(playerid, &Float:x, &Float:y) function.

[03]Garsino 31/03/2010 04:29 PM

Re: Suggestions For Future Sa:MP Versions.
 
The ability to enable/disable clicking names in the chat.
Like another source in OnPlayerClickPlayer


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