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Search: Posts Made By: NoahAntilles
Forum: Scripting Help 05/04/2019, 03:49 PM
Replies: 7
Views: 252
Posted By NoahAntilles
Forum: Scripting Help 22/03/2019, 04:21 PM
Replies: 7
Views: 252
Posted By NoahAntilles
Re: Custom Server time

I already know this exists, my question is how to increase this? a simple minute+1 doesn't work
Forum: Scripting Help 22/03/2019, 09:41 AM
Replies: 7
Views: 252
Posted By NoahAntilles
Re: Custom Server time

Could you be more specific?
Forum: Scripting Help 21/03/2019, 09:43 PM
Replies: 7
Views: 252
Posted By NoahAntilles
Re: Custom Server time

That would be the easy answer, but the time won't be synced with other players. I've already checked that.
Forum: Scripting Help 21/03/2019, 08:22 PM
Replies: 7
Views: 252
Posted By NoahAntilles
Custom Server time

Hello,

I've been trying to edit the standard gl_realtime script in such a way that the time will increase with every second, much like in San Andreas Multiplayer (1 second in real = 1 minute...
Forum: Scripting Help 08/02/2019, 02:48 PM
Replies: 17
Views: 433
Posted By NoahAntilles
Re: OnPlayerKeyStateChange always called?

Thanks again Lunnox! it works perfectly now! thank you so much :D
Forum: Scripting Help 08/02/2019, 09:21 AM
Replies: 17
Views: 433
Posted By NoahAntilles
Re: OnPlayerKeyStateChange always called?

I removed the vehicle ID and forwarded FireRateTimer, didn't work.

Here is the script with all lines, sorry for not posting it in the first place. It's line 37


1 #include <a_samp>
2 #include...
Forum: Scripting Help 07/02/2019, 06:17 PM
Replies: 17
Views: 433
Posted By NoahAntilles
Re: OnPlayerKeyStateChange always called?

Thanks for all your replies! Sadly I've been getting this error:

D:\Games\SAMP Server\filterscripts\1947_test.pwn(36) : error 028: invalid subscript (not an array or too many subscripts):...
Forum: Scripting Help 06/02/2019, 10:56 AM
Replies: 17
Views: 433
Posted By NoahAntilles
Re: OnPlayerKeyStateChange always called?

A small problem has appeared, sadly.

The timer is only called for the first player connected to the server (That's what I think)
The automatic fire works perfectly for this player, but other...
Forum: Scripting Help 06/02/2019, 07:51 AM
Replies: 17
Views: 433
Posted By NoahAntilles
Re: OnPlayerKeyStateChange always called?

I've been trying for a few days now to get your code working Lollypap54, and I am glad to say I got it working with my script! thanks a lot!
Forum: Scripting Help 02/02/2019, 03:31 PM
Replies: 17
Views: 433
Posted By NoahAntilles
Re: OnPlayerKeyStateChange always called?

Thanks, but could you provide me with some sort of example?
Forum: Scripting Help 02/02/2019, 09:37 AM
Replies: 17
Views: 433
Posted By NoahAntilles
OnPlayerKeyStateChange always called?

Hello,

I've been trying to make a script in which a missile is fired whenever a player is holding the KEY_ACTION button.
This missile will be fully automatic, shooting multiple missiles per...
Forum: Includes 28/01/2019, 09:18 AM
Replies: 191
[Include] 3DTryg Functions
Views: 49,223
Posted By NoahAntilles
Re: 3DTryg Functions

Thanks for your reply, I forgot to mention this in my previous post but I actually already tried that.
If I remove the version check Pawno simply doesn't compile the script. I get a blank output and...
Forum: Includes 27/01/2019, 11:52 AM
Replies: 191
[Include] 3DTryg Functions
Views: 49,223
Posted By NoahAntilles
Re: 3DTryg Functions

Hello,

These functions look very promising, but I just cannot get it to work.
I've downloaded the following: (all of the versions posted below are the most recent)

3DTryg.inc - version 4.6.2...
Forum: Everything and Nothing 01/08/2018, 03:47 PM
Replies: 28
Views: 2,356
Posted By NoahAntilles
Re: A message to all SAMP pilots

Thanks for your interest and positivity Potassium! Great to have you on board mate ;) it doesn't matter how skilled you are, as long as the motivation is there you will learn in no time ;)
Forum: Everything and Nothing 31/07/2018, 04:00 PM
Replies: 28
Views: 2,356
Posted By NoahAntilles
Re: A message to all SAMP pilots

Funnily enough we are busy creating an aviation server. We are having server sessions every now and then but due to holidays we've stopped for the moment. Around mid August we'll be starting again
Forum: Everything and Nothing 31/07/2018, 07:46 AM
Replies: 28
Views: 2,356
Posted By NoahAntilles
Re: A message to all SAMP pilots

I added a discord link to our discord server, just click on it and you're in!



This topic is an attempt to find more pilots willing to learn from and fly with other like-minded pilots.
I...
Forum: Everything and Nothing 29/07/2018, 05:27 PM
Replies: 28
Views: 2,356
Posted By NoahAntilles
Re: A message to all SAMP pilots

Awesome! Great stunts :D glad to see you managed to find a recording program. I'm looking forward to seeing more of your stunts.

P.S. sorry for the double post, I couldn't edit my previous post
Forum: Everything and Nothing 29/07/2018, 03:14 PM
Replies: 28
Views: 2,356
Posted By NoahAntilles
Re: A message to all SAMP pilots

Surprisingly we do have some real pilots in our team, so I am pretty sure they can give IFR clearance ;)

You're right though, most of us are not real pilots. But that does not take away from the...
Forum: Everything and Nothing 27/07/2018, 06:07 PM
Replies: 28
Views: 2,356
Posted By NoahAntilles
Re: A message to all SAMP pilots

Too bad, if you ever have the chance to record something, please let me know :D I am very curious about your flying skills. Personally I am using OBS - Open Broadcaster Software. Maybe that doesn't...
Forum: Everything and Nothing 27/07/2018, 05:27 PM
Replies: 28
Views: 2,356
Posted By NoahAntilles
Re: A message to all SAMP pilots

@VeryTallMidget

Great to hear you're such an avid Hydra pilot :D
Sounds like you've had some intense fights did you by chance record those engagements?
Sometimes people spontaneously team up...
Forum: Everything and Nothing 27/07/2018, 02:36 PM
Replies: 28
Views: 2,356
Posted By NoahAntilles
Re: A message to all SAMP pilots

@Hunud

Good question, We only use rustlers because they are the best all-rounded vehicle in San Andreas. Sure, the Hydra has a higher top speed but its missiles are only effective in the hands of...
Forum: Everything and Nothing 27/07/2018, 01:23 PM
Replies: 28
Views: 2,356
Posted By NoahAntilles
Re: A message to all SAMP pilots

I've also drifted with the Elegy, and after that became too simple I started drifting with the Banshee. We're always looking for a challenge and I think flying can provide endless challenges,...
Forum: Everything and Nothing 27/07/2018, 12:44 PM
Replies: 28
Views: 2,356
Posted By NoahAntilles
Re: A message to all SAMP pilots

Practice is all it takes Helion, you set out goals for yourself and you achieve them through training. It's that feeling of accomplishment that makes us continue flying the Rustler.

There is not...
Forum: Everything and Nothing 27/07/2018, 11:39 AM
Replies: 28
Views: 2,356
Posted By NoahAntilles
Re: A message to all SAMP pilots

@Helion
As far as I know we are the first to attempt to unify the pilots of SAMP so it is quite new and original :p

@iLearner
Indeed, everyone can fly aircraft in San Andreas. And everyone is...
Showing results 1 to 25 of 26

 

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