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Search: Posts Made By: Lirbo
Forum: Screenshots and Videos 07/07/2019, 10:34 PM
Replies: 12
Views: 2,097
Posted By Lirbo
Forum: Scripting Help 03/05/2019, 01:14 PM
Replies: 0
Views: 70
Posted By Lirbo
Cannot join my own server

Hello everybody,
I've tried to run my own gamemode today and got stucked on the "Joining the game" part.
can't find the solution..
Forum: Scripting Help 01/04/2019, 05:23 PM
Replies: 7
Views: 258
Posted By Lirbo
Forum: Scripting Help 30/03/2019, 04:39 PM
Replies: 7
Views: 258
Posted By Lirbo
Forum: Scripting Help 29/03/2019, 10:57 PM
Replies: 7
Views: 258
Posted By Lirbo
Re: Error: Function not registered: 'DCC_FindChannelById'

no, I know it but I didn't use it yet, until I manage to fix my discord connector.
Forum: Scripting Help 29/03/2019, 06:16 PM
Replies: 7
Views: 258
Posted By Lirbo
Re: Error: Function not registered: 'DCC_FindChannelById'

I have double checked, replaced all of the discord-connector files (plugin, include, LICENSE and log-core) and recompiled the script, unfortunately, I keep getting this problem.
Forum: Scripting Help 29/03/2019, 05:34 PM
Replies: 6
Views: 193
Posted By Lirbo
Re: InRangeOfPoint

#define MAX_LOCATIONS 12
new Float:F[3];
GetPlayerPos(playerid, F[0], F[1], F[2]);
for(new i; i < MAX_LOCATIONS; i++)
{
if(IsPlayerInRangeOfPoint(playerid, DISTANCE, RandomSpawn[i][0],...
Forum: Scripting Help 29/03/2019, 04:15 PM
Replies: 2
Views: 899
Posted By Lirbo
Re: 0.3.DL Custom object help

There are many attachment filterscripts, use them to adjust your weapon covers and it'd drop the right coords in your scriptfiles.
Forum: Scripting Help 29/03/2019, 04:12 PM
Replies: 4
Views: 123
Posted By Lirbo
Re: clan rank bug

Your problem is here:

format(query, sizeof(query), "SELECT * FROM `users` WHERE `Clanid` = '%d' ORDER BY `ClanRank` DESC LIMIT 10", PlayerInfo[playerid][pClanid]);
...
Forum: Scripting Help 29/03/2019, 04:08 PM
Replies: 6
Views: 193
Posted By Lirbo
Re: InRangeOfPoint

never used this before but a gross guess would be


new rand = random(12);
SpawnPlayer(playerid, RandomSpawn[rand][0], RandomSpawn[rand][1], RandomSpawn[rand][2]);
SetPlayerFacingAngle(playerid,...
Forum: Scripting Help 29/03/2019, 03:27 PM
Replies: 7
Views: 258
Posted By Lirbo
Lightbulb Error: Function not registered: 'DCC_FindChannelById'

[07:18:50] Error: Function not registered: 'DCC_FindChannelById'
[07:18:50] Error: Function not registered: 'DCC_SendChannelMessage'

Why would this happen?
Nothing of these are missing:...
Forum: Scripting Help 26/03/2019, 10:04 PM
Replies: 3
Views: 208
Posted By Lirbo
Forum: Scripting Help 26/03/2019, 09:51 PM
Replies: 3
Views: 208
Posted By Lirbo
0.3DL won't load custom objects/skins

This is my code, but nothing is downloaded when I log in (no i don't have the files on the cache)
AddCharModel(60, 20001, "balanced.dff", "balanced.txd");
AddCharModel(60, 20002, "jumper.dff",...
Forum: Scripting Help 25/03/2019, 02:55 PM
Replies: 12
Views: 377
Posted By Lirbo
Re: Run time error 19: "File or function is not found"

If you're currently using MySQL r40 or newer, go for r39 and it'd work.
Forum: Scripting Help 15/03/2018, 02:08 PM
Replies: 11
Views: 642
Posted By Lirbo
Re: zcmd 2 string parameters issue, +rep for helpers.

your code results:

/clan = Message "/clan [create/invite/join/leave]"
/clan create [null tmp2] = Message "/clan [create/invite/join/leave]"
/clan create TestClan = Message "/clan create [clan...
Forum: Scripting Help 15/03/2018, 12:59 AM
Replies: 11
Views: 642
Posted By Lirbo
Re: zcmd 2 string parameters issue, +rep for helpers.

no matter what you type it returns /clan create [clan name] when i use this code.
Forum: Scripting Help 14/03/2018, 11:26 PM
Replies: 11
Views: 642
Posted By Lirbo
Re: zcmd 2 string parameters issue, +rep for helpers.

this one is just making the /clan create [name] message appear no matter what I do



this one is not detecting what i type on the tmp2
Forum: Scripting Help 14/03/2018, 04:11 PM
Replies: 11
Views: 642
Posted By Lirbo
zcmd 2 string parameters issue, +rep for helpers.

CMD:clan(playerid, params[])
{
new tmp[12], tmp2[24];
if(!sscanf(params, "s", tmp, tmp2))
{
if(!strcmp(tmp, "create", true))
{
if(sscanf(params, "ss", tmp, tmp2)) return...
Forum: Scripting Help 25/02/2018, 03:16 PM
Replies: 19
Views: 1,741
Posted By Lirbo
Forum: Scripting Help 25/02/2018, 02:42 PM
Replies: 19
Views: 1,741
Posted By Lirbo
Re: Can't see vehicles after changing virtualworld

they are spawned correctly, you just can not see them for some reason
Forum: Scripting Help 25/02/2018, 11:23 AM
Replies: 19
Views: 1,741
Posted By Lirbo
Re: Can't see vehicles after changing virtualworld

I'm using "d" only, no playerid just virtual world num
Forum: Scripting Help 24/02/2018, 09:19 PM
Replies: 19
Views: 1,741
Posted By Lirbo
Re: Can't see vehicles after changing virtualworld

it's working the same as my command, dude it doesn't work
Forum: Scripting Help 24/02/2018, 06:43 PM
Replies: 19
Views: 1,741
Posted By Lirbo
Forum: Scripting Help 24/02/2018, 04:51 PM
Replies: 19
Views: 1,741
Posted By Lirbo
Re: Can't see vehicles after changing virtualworld

It's not related, the player can see the vehicles when they spawn, however after changing interior they can't see it when they come back to the virtual work of the vehicle
Forum: Scripting Help 24/02/2018, 03:19 PM
Replies: 19
Views: 1,741
Posted By Lirbo
Re: Can't see vehicles after changing virtualworld

I did it, still nothing.
All I do is using /setvirtualworld [world] command and when I'm back the vehicles are gone but not the rest of the things such as pickups and 3dlabels.

CreateVehicle(411,...
Showing results 1 to 25 of 500

 

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