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Search: Posts Made By: YourShadow
Forum: Plugin Development 07/05/2020, 08:44 AM
Replies: 254
[Plugin] Pawn.RakNet
Views: 114,348
Posted By YourShadow
Re: Pawn.RakNet

https://github.com/urShadow/Pawn.RakNet/issues/33
Forum: Plugin Development 03/05/2020, 11:34 AM
Replies: 254
[Plugin] Pawn.RakNet
Views: 114,348
Posted By YourShadow
Re: Pawn.RakNet

1.4.0:

Added new types: PR_STRING8, PR_STRING32, PR_IGNORE_BITS
Added BS_ReadFloat3, BS_ReadFloat4, BS_ReadVector, BS_ReadNormQuat, BS_ReadString8, BS_ReadString32, BS_WriteFloat3,...
Forum: Plugin Development 21/04/2020, 03:51 PM
Replies: 254
[Plugin] Pawn.RakNet
Views: 114,348
Posted By YourShadow
Re: Pawn.RakNet

Why? This can be done at the include level.
Forum: Plugin Development 20/04/2020, 10:08 AM
Replies: 254
[Plugin] Pawn.RakNet
Views: 114,348
Posted By YourShadow
Re: Pawn.RakNet

https://github.com/urShadow/Pawn.RakNet/issues/30
Forum: Plugin Development 22/03/2019, 06:24 PM
Replies: 254
[Plugin] Pawn.RakNet
Views: 114,348
Posted By YourShadow
Re: Pawn.RakNet

Remove this line.
Forum: Plugin Development 25/02/2019, 02:31 PM
Replies: 254
[Plugin] Pawn.RakNet
Views: 114,348
Posted By YourShadow
Re: Pawn.RakNet

1.3.0:

Added new types: PR_FLOAT3, PR_FLOAT4, PR_VECTOR, PR_NORM_QUAT
Added BS_ReadWeaponsUpdate, BS_WriteWeaponsUpdate
Added BS_EmulateIncomingPacket, BS_EmulateIncomingRPC
Added optional...
Forum: Plugin Development 02/08/2018, 04:21 PM
Replies: 466
[Plugin] Pawn.CMD
Views: 154,608
Posted By YourShadow
Re: Pawn.CMD

Try 3.1.4.
Forum: Plugin Development 23/07/2018, 10:43 AM
Replies: 466
[Plugin] Pawn.CMD
Views: 154,608
Posted By YourShadow
Re: Pawn.CMD

Updated to 3.2.0.
Forum: Plugin Development 06/05/2018, 01:20 PM
Replies: 254
[Plugin] Pawn.RakNet
Views: 114,348
Posted By YourShadow
Re: Pawn.RakNet

Updated to 1.2.0.


Added native BS_GetNumberOfBitsAllocated
Fixed server crashing
Forum: Plugin Development 20/04/2018, 06:43 PM
Replies: 254
[Plugin] Pawn.RakNet
Views: 114,348
Posted By YourShadow
Re: Pawn.RakNet

Updated to 1.1.0.


Added PR_SpectatingSync, BS_ReadSpectatingSync, BS_WriteSpectatingSync
Added pawn.json
Fixed incompatibility with rustext plugin
Forum: Plugin Development 14/04/2018, 07:39 AM
Replies: 32
Views: 24,418
Posted By YourShadow
Re: Pawn.Regex - full support of regular expressions

IsPasswordCorrect(szPassword[])
{
static Regex:rPASS;

if(!rPASS) rPASS = Regex_New("^[a-zA-Z0-9!@#\\$%\\^&*()_+-\\[\\];\\\\<>,\\.\\/?`~\"]{5,30}+$");

return...
Forum: Plugin Development 11/04/2018, 05:16 PM
Replies: 254
[Plugin] Pawn.RakNet
Views: 114,348
Posted By YourShadow
Re: Pawn.RakNet

Added a new tutorial by BrunoBM23.
Forum: Plugin Development 24/03/2018, 01:19 PM
Replies: 32
Views: 24,418
Posted By YourShadow
Re: Pawn.Regex - full support of regular expressions

Updated.

1.1.2:
- Changed naming conventions
- Added pawn.json
- Improved OnPlayerCommandText example
Forum: Plugin Development 14/03/2018, 07:25 PM
Replies: 12
[Tool/Web/Other] Rust SA:MP SDK
Views: 4,287
Posted By YourShadow
Re: Rust SA:MP SDK

Very good.
Forum: Plugin Development 01/02/2018, 04:18 PM
Replies: 466
[Plugin] Pawn.CMD
Views: 154,608
Posted By YourShadow
Re: Pawn.CMD

PC_EmulateCommand(playerid, "/cmdtest");
Forum: Plugin Development 16/11/2017, 03:57 PM
Replies: 254
[Plugin] Pawn.RakNet
Views: 114,348
Posted By YourShadow
Re: Pawn.RakNet - write the best anticheat

Added links to tutorials (by Jelly23) in the topic.
Forum: Plugin Development 04/11/2017, 01:07 PM
Replies: 254
[Plugin] Pawn.RakNet
Views: 114,348
Posted By YourShadow
Re: Pawn.RakNet - write the best anticheat

https://github.com/urShadow/Pawn.RakNet/wiki/SetPlayerDisableKeysSync

SetPlayerDisableKeysSync(playerid, KEY_FIRE);

Don't forget to add check for weaponid == 0 (Fist).
Forum: Plugin Development 14/10/2017, 05:01 PM
Replies: 254
[Plugin] Pawn.RakNet
Views: 114,348
Posted By YourShadow
Re: Pawn.RakNet - write the best anticheat

Insignificantly.

Plugin works well with 1000 players online.
Forum: Plugin Development 14/10/2017, 03:24 PM
Replies: 254
[Plugin] Pawn.RakNet
Views: 114,348
Posted By YourShadow
Re: Pawn.RakNet - write the best anticheat

It works without sampgdk.
Forum: Plugin Development 22/09/2017, 12:09 PM
Replies: 254
[Plugin] Pawn.RakNet
Views: 114,348
Posted By YourShadow
Re: Pawn.RakNet - write the best anticheat

Thank. Wiki page (https://github.com/urShadow/Pawn.RakNet/wiki/AntiVehicleSpawn) was updated.


Read wiki (https://github.com/urShadow/Pawn.RakNet/wiki), Pawn.RakNet.inc...
Forum: Plugin Development 16/09/2017, 09:38 AM
Replies: 254
[Plugin] Pawn.RakNet
Views: 114,348
Posted By YourShadow
Re: Pawn.RakNet - write the best anticheat

Plugin feels free with 1000 active players online.
Forum: Plugin Development 14/09/2017, 06:08 PM
Replies: 254
[Plugin] Pawn.RakNet
Views: 114,348
Posted By YourShadow
Re: Respuesta: Pawn.RakNet - write the best anticheat

https://github.com/urShadow/Pawn.RakNet/wiki/Logging-incoming-common-synchronization-packets

PR_weaponId
Forum: Plugin Development 13/09/2017, 05:19 PM
Replies: 254
[Plugin] Pawn.RakNet
Views: 114,348
Posted By YourShadow
Re: Pawn.RakNet - write the best anticheat

New example AntiVehicleSpawn (https://github.com/urShadow/Pawn.RakNet/wiki/AntiVehicleSpawn).

Original "OnVehicleDeath" ignores return value.
Forum: Plugin Development 12/09/2017, 04:55 PM
Replies: 254
[Plugin] Pawn.RakNet
Views: 114,348
Posted By YourShadow
Re: Pawn.RakNet - write the best anticheat

Fixed.

Updated to 1.0.2 (https://github.com/urShadow/Pawn.RakNet/releases/tag/1.0.2).
Forum: Plugin Development 11/09/2017, 05:04 PM
Replies: 254
[Plugin] Pawn.RakNet
Views: 114,348
Posted By YourShadow
Re: Pawn.RakNet - write the best anticheat

Which Linux distro do you use?
Showing results 1 to 25 of 126

 

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