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Search: Posts Made By: DexterC
Forum: Includes 18/06/2014, 06:43 PM
Replies: 5
Views: 1,542
Posted By DexterC
Re: GetRepairPrice - Vehicle include

Nice release, was about to start looking for something like this to implement on my server.
Forum: Maps 29/03/2014, 08:49 PM
Replies: 10
Views: 3,166
Posted By DexterC
Re: Palomino Creek Town Package

Thanks, appreciate it. :D
Forum: Scripting Help 29/03/2014, 02:37 PM
Replies: 8
Views: 600
Posted By DexterC
Re: [HELP]Function Not registered

Re-download and update your streamer plugin. Make sure to re-compile your script when you've updated it....
Forum: Scripting Help 29/03/2014, 12:50 PM
Replies: 10
Views: 769
Posted By DexterC
Re: Percentage (+rep)

Change the health part to %.0f%
Forum: Scripting Help 29/03/2014, 09:15 AM
Replies: 6
Views: 724
Posted By DexterC
Re: Wave animation is playing after it has been used

This happens to me sometimes, the command needs to be typed twice for the animation to start, what you can try doing is, try applying the animation twice and check if it works.

Like:
...
Forum: Maps 22/03/2014, 08:39 PM
Replies: 11
Views: 2,121
Posted By DexterC
Forum: Server Support 28/02/2014, 12:46 PM
Replies: 7
Views: 533
Posted By DexterC
Re: Map help

Yea, just copy the mapping from your gamemode, and paste it into any .txt file and drag it into the importmaps folder inside the scriptfiles, and load it on the server.
Forum: Server Support 28/02/2014, 12:29 PM
Replies: 7
Views: 533
Posted By DexterC
Re: Map help

What you do is, you download that filterscript folder and run the server, you go into the scriptfiles then tstudio, and create a .txt file with the mapping code in it. You then go in-game and import...
Forum: Server Support 28/02/2014, 12:35 AM
Replies: 7
Views: 533
Posted By DexterC
Re: Map help

That happens with maps that are made too close to the water. I suggest increasing the height of the map, you can actually do this really easily with a filterscript that has been made, I suggest...
Forum: Scripting Help 27/02/2014, 07:43 PM
Replies: 9
Views: 659
Posted By DexterC
Re: Remove Bike Cmd Help

dcmd_removebike(playerid,params[])
{
new vehicleid = GetPlayerVehicleID(playerid);
if(GetVehicleModel(vehicleid) == 510)
{
DestroyVehicle(vehicleid);
}
return 1;
}
Forum: Scripting Help 24/02/2014, 07:29 PM
Replies: 6
Views: 452
Posted By DexterC
Re: [HELP] else problem

Try the code that I posted and see if it works. As Cuerv0 stated you missed a bracket there and also another un-needed one near the bottom.
Forum: Scripting Help 24/02/2014, 06:57 PM
Replies: 6
Views: 452
Posted By DexterC
Re: [HELP] else problem

new cartype = GetPlayerVehicleID(playerid);
new State=GetPlayerState(playerid);
if(GetPVarInt(playerid, "Admin") >= 1)
{
if(State!=PLAYER_STATE_DRIVER)
{...
Forum: Scripting Help 24/02/2014, 05:49 PM
Replies: 2
Views: 456
Posted By DexterC
Re: Problem with Houses.

CMD:hnext(playerid, params[])
{
if(PlayerInfo[playerid][pAdmin] >= 4 || PlayerInfo[playerid][pShopTech] == 1)
{
SendClientMessageEx(playerid, COLOR_RED, "* Listing next available...
Forum: Scripting Help 23/02/2014, 11:57 PM
Replies: 4
Views: 482
Posted By DexterC
Re: Saving help

I don't believe you can, correct me if I'm wrong. Even if you could, it wouldn't really look good at all, it would look messy, you should really just keep it as it is, it'll be easier to find things,...
Forum: Scripting Help 18/02/2014, 07:45 PM
Replies: 5
Views: 487
Posted By DexterC
Re: Interior

Use this to check if the player is in an interior, so that he can use this command. http://wiki.sa-mp.com/wiki/GetPlayerInterior
Forum: Scripting Help 18/02/2014, 07:40 PM
Replies: 5
Views: 487
Posted By DexterC
Re: Interior

CMD:out(playerid, params[])
{
SetPlayerPos(playerid, x, y, z); Set your coords at x, y & z.
SetPlayerInterior(playerid, 0);
return 1;
}
Forum: Scripting Help 18/02/2014, 03:15 PM
Replies: 5
Views: 891
Posted By DexterC
Re: MYSql Errors

Download mysql R5 or R6, you have the wrong mysql version. http://forum.sa-mp.com/showthread.php?t=56564
Forum: Bug Reports 05/02/2014, 06:21 PM
Replies: 25
Views: 4,502
Posted By DexterC
Re: AckRanges DoS attack

I went through my server logs, just found one line same as what you're getting.
Forum: Server Support 14/01/2014, 04:40 PM
Replies: 14,916
Views: 1,919,856
Posted By DexterC
Re: Looking for scripters/helpers? Post here!

I'm looking for helpers, mappers, beta testers & administrators for an upcoming sa-mp roleplay server based in Los Santos with a fully custom script that is in BETA, private message me if you are...
Forum: Maps 09/01/2014, 04:00 PM
Replies: 10
Views: 3,166
Posted By DexterC
Re: Palomino Creek Town Package

Thanks for the comments I will try to make more stuff in my town packs it was the first time ive ever made a town pack I usually just do sheriff stations, fire department mappings & interiors.
Forum: Maps 09/01/2014, 11:08 AM
Replies: 10
Views: 3,166
Posted By DexterC
Re: Palomino Creek Town Package

Don't worry i've got a couple of others in the making! Thanks for the comments.
Forum: Maps 08/01/2014, 10:30 PM
Replies: 10
Views: 3,166
Posted By DexterC
Re: Palomino Creek Town Package

Thanks for the feedback.
Forum: Scripting Help 08/01/2014, 10:25 PM
Replies: 6
Views: 602
Posted By DexterC
Re: Admin

Try using
if (isAdmin(playerid, 3))return SendClientMessage(playerid,COLOR_RED,"[SA:RP] Niste ovlasceni da koristite ovu komandu.");
Forum: Maps 08/01/2014, 10:14 PM
Replies: 10
Views: 3,166
Posted By DexterC
Palomino Creek Town Package

Hello, today i'm going to be releasing a Palomino Town package, which will contain mappings in palomino creek that i've made from scratch using the SA:MP Map Constructer. Feel free to use this map....
Forum: Scripting Help 08/01/2014, 12:29 PM
Replies: 7
Views: 658
Posted By DexterC
Re: Will this work - backup cmd

It looks like it should function properly, how about trying to test it and if it doesn't work, write back here and tell us the problem with it.
Showing results 1 to 25 of 38

 

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