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Search: Posts Made By: Castle
Forum: Help Archive 24/04/2011, 09:34 AM
Replies: 2
Views: 673
Posted By Castle
Re: /veh - Won't work... :\

Thanks, I didn't script for long time forgot nearly all the shit..
Forum: Help Archive 23/04/2011, 07:16 PM
Replies: 2
Views: 673
Posted By Castle
/veh - Won't work... :\

I've made this command: http://pastebin.com/7sJhYJEg (Old fashioned I know).
When I type '/veh' without any variables should show: USAGE: /veh [CARID] [COLOR1] [COLOR2]
Instead shows: ** Vehicle...
Forum: Gamemode Scripts 22/10/2010, 11:03 PM
Replies: 218
Views: 76,947
Posted By Castle
Re: Underground Role Play [MySQL Linked]

Well my question is how to enable the MySQL so that also the users will be saved.
Forum: Help Archive 21/10/2010, 09:18 PM
Replies: 4
Views: 1,215
Posted By Castle
Forum: Help Archive 21/10/2010, 07:47 PM
Replies: 4
Views: 1,215
Posted By Castle
[SOLVED] SERVER: Unknown Command. - Can't figure out the reason for it..

I know I'm scripting in very old fashion, but for testing stuff especially gate and shit i prefer that way.
here's my command: http://pastebin.com/HNd11L9r
Could someone point me to the reason that...
Forum: Help Archive 21/05/2010, 05:42 PM
Replies: 3
Views: 1,728
Posted By Castle
[REQUEST] Infinitum Gaming Script...

title... did someone managed to get the download links?
Forum: Help Archive 26/02/2010, 01:40 AM
Replies: 3
Views: 992
Posted By Castle
Re: /addcar - when i do it i get "Unknown Command"

Use dcmd and sscanf, it's most likely all that unused crap.
[/quote]
Un-Used crap such as?
Forum: Help Archive 26/02/2010, 01:22 AM
Replies: 3
Views: 992
Posted By Castle
/addcar - when i do it i get "Unknown Command"

if(!strcmp(cmdtext,"/addcar",true))
{
if(IsPlayerAdmin(playerid))
{
new Car;
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)){ return SendClientMessage(playerid, GREY,"USAGE:...
Forum: Gamemode Scripts 25/02/2010, 12:55 PM
Replies: 1,423
Views: 314,664
Posted By Castle
Re: [GM] Carlito's Roleplay (NOT A GF EDIT)

Its not full of bugs. You've probably tried to change something and fucked it up.
[/quote]

True.. Its not full of 'em, This is a dynamic script, you fuck one thing up, you fuck most of it up.. So...
Forum: Gamemode Scripts 21/02/2010, 12:15 PM
Replies: 823
Views: 245,833
Posted By Castle
Forum: Gamemode Scripts 13/02/2010, 01:51 PM
Replies: 823
Views: 245,833
Posted By Castle
Re: CityWide Roleplay: fully MySQL based roleplay server

Except that DB_ENGINE define what other scripting has to be done to use mySQL!? cause IMO the faster is better...
Forum: Gamemode Scripts 11/02/2010, 10:17 AM
Replies: 126
Views: 51,843
Posted By Castle
Re: [GM] Protect the President v3 [MYSQL]

Remove the "gamemode/" thing in all the includes and you will see that it works.
Forum: Gamemode Scripts 10/02/2010, 12:04 PM
Replies: 126
Views: 51,843
Posted By Castle
Re: [GM] Protect the President v3 [MYSQL]

I get problem getting in-game.
I launched the server:
SAMP Server Started On: 15:00 hu 02/11/2010
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

----------
Loaded log file: "server_log.txt"....
Forum: Filterscripts 12/01/2010, 05:09 PM
Replies: 55
Views: 19,264
Posted By Castle
Re: [FS] Area51 Gates & Lift - Jack Sparrow

You should use the newer version with the option to open the gate using CTRL or RMB http://forum.sa-mp.com/index.php?topic=96947.0
also theres a Pastebin link so you can copy it
Forum: Filterscripts 29/12/2009, 08:14 PM
Replies: 8
Views: 3,975
Posted By Castle
Forum: Filterscripts 29/12/2009, 04:58 PM
Replies: 8
Views: 3,975
Posted By Castle
Re: [FS] CSB V1.0 - Castle's Seat Belt with HP loss on crash of car

Thanks, was working my ass off to make it work correctly... I hope some of you would like the idea of the seat belt
Forum: Filterscripts 29/12/2009, 03:33 PM
Replies: 8
Views: 3,975
Posted By Castle
[FS] CSB V1.5 - Castle's Seat Belt with HP loss on crash of car

Well after seeing that it might improve RP of car crashes in RP servers I thought I should create a Filter script of a Seat belt.

♠ Commands:

(/sb)/seatbelt - Buckles and unbuckles the seat...
Forum: Gamemode Scripts 28/12/2009, 08:11 PM
Replies: 51
Views: 20,275
Posted By Castle
Re: [GM] Carlito's Roleplay 0.2x ==> 0.3a

I uploaded it to my Rapidshare Premium Account you should be able to download it but still heres a Mediafire link: http://www.mediafire.com/download.php?nwzwmlzjx3e
Forum: Gamemode Scripts 16/12/2009, 10:56 AM
Replies: 51
Views: 20,275
Posted By Castle
Re: [GM] Carlito's Roleplay 0.2x ==> 0.3a

Well as I know if you host the server on a Linux OS which doesn't like to work with files rather with a DB, cause I saw many servers crash allot cause they worked with Files... and also DB isn't...
Forum: Gamemode Scripts 15/12/2009, 02:23 PM
Replies: 51
Views: 20,275
Posted By Castle
Re: [GM] Carlito's Roleplay 0.2x ==> 0.3a

Its not an Edit just conversion to 0.3a that's it.
and the unused Callbacks I'll deal with them abit later and reupload./...
Forum: Gamemode Scripts 15/12/2009, 01:37 PM
Replies: 51
Views: 20,275
Posted By Castle
Re: [GM] Carlito's Roleplay 0.2x ==> 0.3a

Those callbacks are removed in 0.3 and they shouldn't be forwarded, they should be deleted except if you're going to do something with them.
[/quote]
Well the thing is that the GM is actually uses...
Forum: Filterscripts 15/12/2009, 01:32 PM
Replies: 32
Views: 13,679
Posted By Castle
Re: [FS] Area 51 Gates & Lift V2.0 - Castle aka Jack Sparrow

Have you tried to use the commands with Soldier Skin!?
Forum: Gamemode Scripts 15/12/2009, 01:28 PM
Replies: 51
Views: 20,275
Posted By Castle
[GM] Carlito's Roleplay 0.2x ==> 0.3a

Well I thought that much people who use this mode doesn't know how to convert the mod correctly so it will work with 0.3a with out errors and crashes.
Heres what I did if anyone wants to look what...
Forum: Gamemode Scripts 14/12/2009, 11:44 AM
Replies: 817
Views: 81,314
Posted By Castle
Forum: Gamemode Scripts 20/10/2009, 05:13 PM
Replies: 3,148
[GameMode] [GM] The Godfather
Views: 1,376,339
Posted By Castle
Re: [GM] The Godfather

As far as I know every one who creates/works on a script has to modify it so it will work with 0.3
Showing results 1 to 25 of 331

 

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