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Forum: SA-MP 0.3.DL 27/01/2018, 09:57 AM
Replies: 0
Views: 497
Posted By m1n1vv
Bug tracker

In this topic you can write about all of the bugs, which you found in 0.3.DL. For example, about disappearance of transparency on TD, when player aiming...
Forum: SA-MP 0.3.DL 27/01/2018, 06:36 AM
Replies: 20
Views: 6,360
Posted By m1n1vv
Re: Server interface in 0.3.7-DL

I didn't understand.
Forum: SA-MP 0.3.DL 23/01/2018, 07:35 PM
Replies: 20
Views: 6,360
Posted By m1n1vv
Forum: SA-MP 0.3.DL 23/01/2018, 01:40 AM
Replies: 20
Views: 6,360
Posted By m1n1vv
Forum: SA-MP 0.3.DL 22/01/2018, 10:39 PM
Replies: 20
Views: 6,360
Posted By m1n1vv
Server interface in 0.3.DL

This is possible with textures loading

http://tscars.narod.ru/p-w/new/intf2.png

System
TextDrawAdaptation:
1920x1080 (http://tscars.narod.ru/p-w/new/tda-3.png) (original)
640x480...
Forum: SA-MP 0.3.DL 16/01/2018, 03:29 AM
Replies: 13
Views: 2,252
Posted By m1n1vv
Two versions in one client

I suggest to make a choice of version in the client.

http://tscars.narod.ru/p-w/new/037.png
Forum: SA-MP 0.3.DL 14/01/2018, 08:08 PM
Replies: 37
Views: 5,739
Posted By m1n1vv
Forum: SA-MP 0.3.DL 14/01/2018, 07:43 PM
Replies: 37
Views: 5,739
Posted By m1n1vv
Re: SA-MP 0.3.8's manifesto - triggers, consequences and survival methods

Downloading files is not necessary for those who can not offer anything
Forum: SA-MP 0.3.DL 14/01/2018, 04:20 AM
Replies: 216
Views: 234,364
Posted By m1n1vv
Re: SA-MP 0.3.8 version cancelled

You don't appreciate stranger labour.

1920x1080 (http://tscars.narod.ru/p-w/new/tda-3.png)
640x480:
http://tscars.narod.ru/p-w/new/tda-2.png
Forum: SA-MP 0.3.DL 13/01/2018, 10:38 PM
Replies: 216
Views: 234,364
Posted By m1n1vv
Re: SA-MP 0.3.8 version cancelled

Made many objects, interface. Expended in plenty of time it! And now it's in vain? I'm upset...
Forum: Includes 06/01/2018, 11:20 AM
Replies: 27
[Include] UICompass
Views: 6,684
Posted By m1n1vv
Re: UICompass

Fixed 11 days ago
Forum: SA-MP 0.3.DL 31/12/2017, 02:16 AM
Replies: 3
Views: 818
Posted By m1n1vv
Re: Bug withTextDraws

By disconnected all individually, it only happens when HUD is disabled.
Forum: SA-MP 0.3.DL 30/12/2017, 01:50 AM
Replies: 3
Views: 818
Posted By m1n1vv
Bug with TextDraws

If you disable the HUD, radar and chat pressing F7, will be a bug when aiming. These are sprites with transparency.

https://*********/63MwJBEJQyA
https://i.imgur.com/LpIcr6M.png...
Forum: Scripting Help 28/12/2017, 04:31 PM
Replies: 0
Views: 120
Posted By m1n1vv
Height TestDraw

To stretch the TextDraw to half the screen, you need to specify 224, not 240. Why?
I'm sorry for my English.

http://tscars.narod.ru/p-w/samp/wtf-td.png
Forum: Includes 25/12/2017, 04:01 PM
Replies: 27
[Include] UICompass
Views: 6,684
Posted By m1n1vv
Re: UICompass

This is my implementation

https://i.imgur.com/OJ4DQpi.png (https://*********/BCsdpoDG4Xg)
https://*********/BCsdpoDG4Xg
Forum: Includes 25/12/2017, 09:51 AM
Replies: 27
[Include] UICompass
Views: 6,684
Posted By m1n1vv
Re: UICompass

I'm working on it. That's the sketch.
Forum: Includes 24/12/2017, 07:11 PM
Replies: 27
[Include] UICompass
Views: 6,684
Posted By m1n1vv
UICompass

http://tscars.narod.ru/p-w/new/N.png

This include designed to implement the compass in PUBG-style. It displays the current direction including the three previous directions and subsequent...
Forum: SA-MP 0.3.DL 21/12/2017, 03:23 AM
Replies: 433
Views: 49,625
Posted By m1n1vv
Re: Suggestions for 0.3.8

In this version it will not be
Forum: SA-MP 0.3.DL 21/12/2017, 02:04 AM
Replies: 433
Views: 49,625
Posted By m1n1vv
Re: Suggestions for 0.3.8

SetPlayerAttachedObject(playerid, index, modelid, bone,
Float:fOffsetX = 0.0, Float:fOffsetY = 0.0, Float:fOffsetZ = 0.0,
Float:fRotX = 0.0, Float:fRotY = 0.0, Float:fRotZ = 0.0,
Float:fScaleX...
Forum: SA-MP 0.3.DL 19/12/2017, 05:28 PM
Replies: 433
Views: 49,625
Posted By m1n1vv
Forum: SA-MP 0.3.DL 17/12/2017, 10:25 PM
Replies: 433
Views: 49,625
Posted By m1n1vv
Re: Suggestions for 0.3.8

Change the gun sight

SightTexture(playerid, txdname[], texturename[]);
Forum: SA-MP 0.3.DL 14/12/2017, 12:42 AM
Replies: 5
Views: 1,432
Posted By m1n1vv
Forum: SA-MP 0.3.DL 12/12/2017, 12:01 PM
Replies: 889
Views: 468,905
Posted By m1n1vv
Re: SA-MP 0.3.8 RC4-3

Make the function to turn off the animation.
Forum: SA-MP 0.3.DL 08/12/2017, 09:10 PM
Replies: 4
Views: 377
Posted By m1n1vv
Re: Object

Object collision in 3ds Max
http://forum.sa-mp.com/showthread.php?t=644678
Forum: SA-MP 0.3.DL 07/12/2017, 11:39 AM
Replies: 7
Views: 671
Posted By m1n1vv
Re: Very opaque and very clear visualization. (texture)

Turn off the "Shadeless"

https://i.imgur.com/PDyHzGl.png
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