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Forum: Everything and Nothing 09/02/2011, 08:44 PM
Replies: 77
Views: 11,701
Posted By ExeC
Re: Two servers "full"


( From sacrn monitor )

Forum: Help Archive 03/02/2011, 10:37 AM
Replies: 9
Views: 3,268
Posted By ExeC
Re: Texture

Lmao, do you mean that you want to know how to move an object? Like in that video?
Forum: Server Support 02/02/2011, 07:02 PM
Replies: 3
Views: 1,248
Posted By ExeC
Re: Problem with My Server 0.3c =[

Stop spamming, please.
Forum: Help Archive 02/02/2011, 06:32 PM
Replies: 2
Views: 689
Posted By ExeC
Re: Problem

First, you already have "new string[72];" somewhere in your script.

Second, add: "new pname[MAX_PLAYER_NAME];", instead of "new pname".
Forum: Filterscripts 02/02/2011, 03:18 PM
Replies: 41
[FilterScript] Killing Spree
Views: 11,151
Posted By ExeC
Re: Killing Spree

Wow, really nice design with the textdraws! I like it.
Forum: Filterscripts 02/02/2011, 04:45 AM
Replies: 202
Views: 84,857
Posted By ExeC
Forum: Filterscripts 01/02/2011, 08:03 PM
Replies: 146
[FilterScript] (Minigame) Don't Get Wet
Views: 54,723
Posted By ExeC
Re: (Minigame) Don't Get Wet

Wow, that looks funny :D, I especially liked the second mode. Good job. :D
Forum: Maps 01/02/2011, 07:50 PM
Replies: 10
Views: 4,362
Posted By ExeC
Re: Crazy Ass Stunt Park!

Works for me too. :)

Nice work Markx.
Forum: Maps 01/02/2011, 02:13 PM
Replies: 12
[Map] Roof Casino
Views: 3,684
Posted By ExeC
Re: Roof Casino

Thats nice, but you could add more stuff to the place in the second pic. Nice though :D
Forum: Filterscripts 01/02/2011, 04:33 AM
Replies: 77
[FilterScript] Wedding
Views: 32,496
Posted By ExeC
Re: Wedding

Nice dude. ;D
Forum: Maps 31/01/2011, 04:28 AM
Replies: 42
Views: 31,248
Posted By ExeC
Re: MAP Collection |RP|

Seems pretty nice dude, good work.
Forum: Filterscripts 29/01/2011, 02:41 PM
Replies: 11
Views: 3,077
Posted By ExeC
Re: SA-MP in-game Resources and positon saving

Nice for your first filterscript. :)
Forum: Filterscripts 29/01/2011, 09:31 AM
Replies: 74
Views: 20,582
Posted By ExeC
Forum: Help Archive 28/01/2011, 10:26 PM
Replies: 13
Views: 1,443
Posted By ExeC
Re: To much Objects

Have you converted them into 'F_CreateObject'?

If not, use this (, or this (
Forum: Help Archive 27/01/2011, 05:00 PM
Replies: 4
Views: 801
Posted By ExeC
Re: Streamer

Take a look at this ( It's the best streamer I know, and it has unlimited object limit. I prefer that you use that, because it also have the install...
Forum: Help Archive 27/01/2011, 03:34 PM
Replies: 4
Views: 1,006
Posted By ExeC
Re: SetPlayerCameraLookAt

A little information about that thing:

SetPlayerPos(playerid, X,Y,Z); //Where player will be standing
SetPlayerCameraPos(playerid, X,Y,Z); //Where camera will be
Forum: Help Archive 27/01/2011, 11:32 AM
Replies: 2
Views: 959
Posted By ExeC
Re: Spawning bug

Thanks mate, it haven't happened anymore. And I hope that it won't happen anymore. :)
Forum: Help Archive 27/01/2011, 06:33 AM
Replies: 2
Views: 959
Posted By ExeC
Spawning bug

Okay, so let me show you what will happen if I spawn.

I will spawn in Las venturas, the place that you spawn if you haven't changed anything...
Forum: Help Archive 27/01/2011, 04:57 AM
Replies: 9
Views: 3,086
Posted By ExeC
Re: Changing the color of sendclientmessage? not what u think just read the question lol

Take a look at this (

Then, choose a colour you want, and copy & paste it to:

SendClientMessage(playerid, RandomColour, "{RED}SERVER: {BLUE}You can't use this...
Forum: Help Archive 26/01/2011, 06:46 PM
Replies: 1
Views: 967
Posted By ExeC
Re: Objects in skin selection...


Streamer_UpdateEx(playerid, X,Y,Z); //Under 'OnPlayerRequestClass'
where you want the objects to show up.
Forum: Everything and Nothing 26/01/2011, 07:49 AM
Replies: 213
Views: 21,894
Posted By ExeC
Forum: Tutorials 24/01/2011, 05:58 PM
Replies: 39
Views: 13,470
Posted By ExeC
Re: Creating an Automatic Gate

forward CheckGate();
public CheckGate()
for(new i=0; i<MAX_PLAYERS; i++)
if(IsPlayerInRangeOfPoint(i, 10.0,...
Forum: Help Archive 24/01/2011, 01:42 PM
Replies: 5
Views: 1,097
Posted By ExeC
Re: Problem with color define's

Forum: Help Archive 24/01/2011, 01:37 PM
Replies: 4
Views: 680
Posted By ExeC
Re: Problem with GameTextForPlayer

public OnPlayerDeath(playerid, killerid, reason)
GameTextForPlayer(killerid, "2000$", 3000, 5);
GameTextForPlayer(playerid, "-1982$", 3000, 5);
return 1;
Forum: Help Archive 23/01/2011, 02:18 PM
Replies: 2
Views: 876
Posted By ExeC
Re: Only Pilots Can Fly

Works, thanks. :D
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