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Search: Posts Made By: Blantas
Forum: General 03/06/2015, 03:44 AM
Replies: 16
Views: 2,093
Posted By Blantas
Re: How many accounts on the SA-MP forums belong to dead people?

It was a road accident.

https://translate.******.lt/translate?hl=lt&sl=lt&tl=en&u=http%3A%2F%2Fwww.gta-online.lt%2FMartynas%2F (the translate isn't really accurate but you can get the point)
Forum: Tools and Files 23/02/2015, 06:23 PM
Replies: 4
Views: 4,373
Posted By Blantas
San Andreas Vector Map [.svg][.ai]

It's a vector map of San Andreas world. The world separated into 8 regions: Tierra Robada, Bone County, Las Venturas, Red County, Los Santos, San Fierro, Flint County and Whetshone.

The map was...
Forum: Scripting Help 28/01/2015, 07:41 PM
Replies: 493
Views: 103,048
Posted By Blantas
Re: Object Suggestions

Already added. Models 19528 (http://i.imgur.com/XkqkUqV.png) and 19559 (http://i.imgur.com/7Yv98il.png). For a backpack you can also use parachute model.
Forum: Scripting Help 28/01/2015, 12:17 PM
Replies: 1,021
Views: 141,550
Posted By Blantas
Re: [Suggestion] Vehicle Rotation / Water height

I am pretty sure it's pretty difficult to sync big waves between clients.
Forum: Scripting Help 28/01/2015, 10:19 AM
Replies: 493
Views: 103,048
Posted By Blantas
Re: Object Suggestions

The wooden bridge is included in the RC1 already...

#-----------------------------------------------------------------
# Wooden Foot Bridge
# ------------------
19588, FootBridge1, FootBridge1,...
Forum: Scripting Help 27/01/2015, 05:33 PM
Replies: 2
Views: 1,361
Posted By Blantas
Re: GetPlayerCameraTarget(Object/Vehicle/Player) Distance Limit

You did not get my point. I meant, you can not detect objects/vehicles/players in the world with these functions if the distance between them and player's camera position is more than 40. Also, I'm...
Forum: Scripting Help 27/01/2015, 01:33 PM
Replies: 2
Views: 1,361
Posted By Blantas
GetPlayerCameraTarget(Object/Vehicle/Player) Distance Limit

The distance between player camera's position and object/vehicle/another player has to be less than 40 game units. Is it based on something (maybe game limitation?)? It would be nice if we could...
Forum: Scripting Help 26/01/2015, 02:49 PM
Replies: 1,163
Views: 754,253
Posted By Blantas
Re: SA-MP 0.3.7 RC1

http://www.youtube.com/watch?v=VzqRKuVapWE
Forum: Scripting Help 24/01/2015, 09:37 PM
Replies: 1,163
Views: 754,253
Posted By Blantas
Re: SA-MP 0.3.7 RC1

The new fishing idle animation:
http://wiki.gta-online.lt/images/e/ed/SAMP_Fishing_Animation.gif
Forum: News and Updates 18/01/2015, 03:40 PM
Replies: 815
Views: 267,159
Posted By Blantas
Re: SA-MP 0.3.7 in development (RC soon)

I doubt the animals will be included, though who knows... Just need to wait for the RC version and we will find out.
Forum: News and Updates 18/01/2015, 03:34 PM
Replies: 815
Views: 267,159
Posted By Blantas
Re: SA-MP 0.3.7 in development (RC soon)

I made them by myself. I used models from Matite's custom.img (http://gamerxserver.com/img) in GamerX server.
Forum: News and Updates 18/01/2015, 03:28 PM
Replies: 815
Views: 267,159
Posted By Blantas
Re: SA-MP 0.3.7 in development (RC soon)

http://wiki.gta-online.lt/images/7/77/Banananana_on_bike.jpg
Forum: News and Updates 17/01/2015, 04:28 PM
Replies: 815
Views: 267,159
Posted By Blantas
Re: SA-MP 0.3.7 in development (RC soon)

http://www.sa-mp.com/stuff/037shots/LSBeachSide-2b.png
Forum: Scripting Help 27/01/2014, 03:32 PM
Replies: 5
Views: 1,607
Posted By Blantas
Re: GetPlayerCameraZoom - bug

The difference isn't small at all. If you check it carefully, you can notice it while zooming in via sniper. Zoom level resets once when it reaches 0.
Forum: Scripting Help 27/01/2014, 10:38 AM
Replies: 1,102
Views: 787,760
Posted By Blantas
Re: SA-MP 0.3z RC4

Actually, it works with most of the stuff which changes player's camera's zoom level. Including aiming with weapons... M4 and AK (zoom level changes from 1 to 0.428), Rifle (1 to 0), Sniper Rifle (1...
Forum: General 02/09/2013, 04:41 PM
Replies: 2,980
Views: 554,469
Posted By Blantas
Re: Suggestions for future SA:MP updates

Disable all default cull zones and add an ability to create new ones.
Forum: Scripting Help 16/01/2013, 07:54 PM
Replies: 4,143
Views: 631,191
Posted By Blantas
Re: Little coding questions - For general minor queries 5

It doesn't relate to coding but does anyone know what are the font names of text in textdraws when font IDs are 1,2 ?

EDIT:
ID 1 - Graphicus DT Bold
ID 2 - Bank Gothic Medium

A big Thank you...
Forum: Filterscripts 24/12/2012, 07:19 PM
Replies: 4,019
Views: 2,221,047
Posted By Blantas
Re: Useful Functions

stock GetVehiclePAWNData(const vehicleid)
{
new TempStr[650];
new Float:_Pos[3],
Float:_Angle;
GetVehiclePos(vehicleid, _Pos[0], _Pos[1], _Pos[2]);
...
Forum: Plugin Development 30/07/2012, 02:09 PM
Replies: 69
Views: 40,651
Posted By Blantas
Re: Vectoral Pawn - STL Data containers for pawn

Really nice even though functions' names are a bit confusing.
Forum: News and Updates 24/07/2012, 08:13 PM
Replies: 230
Views: 200,069
Posted By Blantas
Re: SA-MP 0.3e R2 server update

Then don't restart the whole server, restart your gamemode only.
Forum: News and Updates 13/07/2012, 01:08 PM
Replies: 230
Views: 200,069
Posted By Blantas
Re: SA-MP 0.3e R2 server update

Thank you for the update, however I have got one question. Why a_mysql.inc file is included in the archive?

EDIT: Nevermind. I found the answer on irc channel. In case if someone is curious about...
Forum: Everything and Nothing 09/04/2012, 02:41 PM
Replies: 619
Views: 63,482
Posted By Blantas
Re: Firefox | Internet Explorer | Chrome | Safari | Opera; Which is the best?

Almost all of the time I'm using Opera.

The 2012 Readers' Choice Awards Winners: Web Browsers...
Forum: Scripting Help 05/04/2012, 08:29 AM
Replies: 305
Views: 325,877
Posted By Blantas
Re: General Reference

Some information about vehicles models (GetVehicleModelInfo (http://wiki.sa-mp.com/wiki/GetVehicleModelInfo)): http://pastebin.com/raw.php?i=Squ0qHyA
Forum: Scripting Help 24/03/2012, 07:05 AM
Replies: 1,461
Views: 218,873
Posted By Blantas
Re: 0.3e Suggestions

It can be done by using spectate mode.
Forum: Scripting Help 23/03/2012, 11:34 AM
Replies: 1,461
Views: 218,873
Posted By Blantas
Re: 0.3e Suggestions

SelectTextDraw(playerid, hovercolor, bool:hideplayerhud = true)
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