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Forum: Tutorials 17/12/2009, 11:05 PM
Replies: 11
Views: 4,412
Posted By Danny_Costelo
Re: [TUT] OnPlayerSpawn Debug

Fix what? There's nothing to fix, and GF is a whole other story.
Forum: Tutorials 17/12/2009, 10:00 PM
Replies: 11
Views: 4,412
Posted By Danny_Costelo
Re: [TUT] OnPlayerSpawn Debug

public OnPlayerSpawn(playerid)
{
print("Debug: OnPlayerSpawn Called");
}
Just tested it, it's only called once.

And that code does nothing besides switch a couple of useless variables.
Forum: Plugin Development 17/12/2009, 03:09 AM
Replies: 816
[Plugin] IRC Plugin
Views: 294,063
Posted By Danny_Costelo
Re: [REL] IRC Plugin v1.3.2

// Top of script
#define BOTPASS enteryourpw

// Anywhere you want
public IRC_OnConnect(botid)
{
new str[60]
format(str, 60, "nickserv identify %s", BOTPASS);
IRC_SendRaw(botid, str);...
Forum: Help Archive 14/12/2009, 06:27 AM
Replies: 2
Views: 1,261
Posted By Danny_Costelo
Re: Individual Mute / Ignore

Simply use variables, loop trough all players under OnPlayerText "if(ignore[i] == 1) return 0;", where i is the loop variable, return 0 doesn't send them the message.
Forum: Plugin Development 14/12/2009, 06:17 AM
Replies: 5,554
[Plugin] Streamer Plugin
Views: 3,330,417
Posted By Danny_Costelo
Re: [REL] Streamer Plugin v2.3.3

First off, CreateDynamicObject doesnt have a playerid parameter. And Incognito mentioned the objects won't show up under OnPlayerRequestClass since your position is 0.0.
Forum: Plugin Development 14/12/2009, 01:05 AM
Replies: 5,554
[Plugin] Streamer Plugin
Views: 3,330,417
Posted By Danny_Costelo
Re: [REL] Streamer Plugin v2.3.3

I found the problem, I'm creating too many per-player objects under OnPlayerRequestClass, can you PLEASE add support for objects in OnPlayerRequestClass, I don't see any objects there, or can you at...
Forum: Plugin Development 13/12/2009, 05:19 PM
Replies: 5,554
[Plugin] Streamer Plugin
Views: 3,330,417
Posted By Danny_Costelo
Re: [REL] Streamer Plugin v2.3.3

I found the problem, I'm creating too many per-player objects under OnPlayerRequestClass, can you PLEASE add support for objects in OnPlayerRequestClass, I don't see any objects there, or can you at...
Forum: Plugin Development 13/12/2009, 03:40 PM
Replies: 5,554
[Plugin] Streamer Plugin
Views: 3,330,417
Posted By Danny_Costelo
Re: [REL] Streamer Plugin v2.3.3

I'm having a serious problem with the latest version of the streamer, some objects appear, others don't, it appears when your actually a feet away, the draw distance is set to 200, older versions...
Forum: General 12/12/2009, 01:35 AM
Replies: 31
Views: 3,948
Posted By Danny_Costelo
Re: Game-monitor has gone crazy (Wierd huh?)

Not really, your most likely talking to the wrong person. Try speaking to Wojjie.
Forum: Filterscripts 10/12/2009, 08:29 PM
Replies: 16
Views: 8,838
Posted By Danny_Costelo
Re: [FS] eSpeed - Epsilon's Speedometer -

You should seriously find a better place to host your images, I get porn ads of this.. :lol:
Forum: Everything and Nothing 10/12/2009, 04:18 PM
Replies: 57
Views: 5,843
Posted By Danny_Costelo
Re: What Would You Like To See In "Windows 8"

Windows 7 is the best OS microsoft has EVER released. It beats both XP and Vista(obv). Those that complain that windows 7 sucks, can't run it, windows 7 requires highers specs than XP, I've used XP...
Forum: Everything and Nothing 10/12/2009, 04:06 AM
Replies: 57
Views: 5,843
Posted By Danny_Costelo
Re: What Would You Like To See In "Windows 8"

There's enough, and you can easily download a theme off the net.


I honestly can't see how it can get "better" than this, please elaborate?


MSE is pretty good, there's a hundred other AV's...
Forum: Everything and Nothing 10/12/2009, 03:31 AM
Replies: 57
Views: 5,843
Posted By Danny_Costelo
Re: What Would You Like To See In "Windows 8"

That looks photoshopped.. "professional editions"?
Forum: Filterscripts 09/12/2009, 01:45 AM
Replies: 101
Views: 46,129
Posted By Danny_Costelo
Re: Filter Scripts and Includes Summary

He most likely posted this to get it stickied, like the one in the plugin section :roll: .. good job anyway.
Forum: Help Archive 08/12/2009, 03:18 AM
Replies: 8
Views: 877
Posted By Danny_Costelo
Re: [HELP]Lock Always.

new CarLocked[MAX_VEHICLES] = 1;

Add this to the top. 1 for locked, 0 for unlocked.
Forum: Help Archive 08/12/2009, 02:53 AM
Replies: 8
Views: 877
Posted By Danny_Costelo
Re: [HELP]Lock Always.

That's the worst way ever to do it, and it won't work.

You can call this under OnPlayerConnect

for(new i = 0; i < MAX_VEHICLES; i++)
{
for(new j; j < MAX_PLAYERS; j++)
{...
Forum: Plugin Development 07/12/2009, 08:39 PM
Replies: 5,554
[Plugin] Streamer Plugin
Views: 3,330,417
Posted By Danny_Costelo
Re: [REL] Streamer Plugin v2.3.3

No, please learn to read, that's the whole point of the streamer, this can stream an unlimited amount of objects, but 254 objects can be seen at once, due to SA:MP's limit.
[/quote]
thanks for the...
Forum: Plugin Development 07/12/2009, 07:13 PM
Replies: 5,554
[Plugin] Streamer Plugin
Views: 3,330,417
Posted By Danny_Costelo
Re: [REL] Streamer Plugin v2.3.3

No, please learn to read, that's the whole point of the streamer, this can stream an unlimited amount of objects, but 254 objects can be seen at once, due to SA:MP's limit.
Forum: Filterscripts 06/12/2009, 02:28 PM
Replies: 32
Views: 4,323
Posted By Danny_Costelo
Re: [FS]Cody_Beer's Epic Auto Fix ~FIRST FS!~

There was no need to release an FS anyone with simple pawn knowledge could do, it was posted about 6 million times, and besides it's only about 5 lines of code, sorry to ruin your soon to be greatest...
Forum: Filterscripts 05/12/2009, 04:17 AM
Replies: 32
Views: 4,323
Posted By Danny_Costelo
Re: [FS]Cody_Beer's Epic Auto Fix ~FIRST FS!~

There was no need to release an FS anyone with simple pawn knowledge could do, it was posted about 6 million times, and besides it's only about 5 lines of code, sorry to ruin your soon to be greatest...
Forum: Plugin Development 05/12/2009, 02:34 AM
Replies: 5,554
[Plugin] Streamer Plugin
Views: 3,330,417
Posted By Danny_Costelo
Re: [REL] Streamer Plugin v2.3.2

The plugin isn't properly loaded, make sure you have the ".so" extension in server.cfg when using linux. Does it show the plugin loading when the server starts?
Forum: Filterscripts 05/12/2009, 02:29 AM
Replies: 32
Views: 4,323
Posted By Danny_Costelo
Re: [FS]Cody_Beer's Epic Auto Fix ~FIRST FS!~

public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
if(newkeys & KEY_SUBMISSION && GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
{
...
Forum: Everything and Nothing 04/12/2009, 03:11 AM
Replies: 11
Views: 1,435
Posted By Danny_Costelo
Re: Surprised Kitty

yeah, pretty cool, saw this on CNN ;)
Forum: Help Archive 03/12/2009, 09:00 PM
Replies: 12
Views: 1,937
Posted By Danny_Costelo
Re: About OnPlayerUpdate

GF was released before 0.2X, where the OnPlayerUpdate (http://wiki.sa-mp.com/wiki/OnPlayerUpdate) callback came in. Simply replace OnPlayerUpdate with OnPlayerUpdateEx, yes it's really that simple....
Forum: Everything and Nothing 03/12/2009, 08:56 PM
Replies: 6
Views: 1,574
Posted By Danny_Costelo
Re: Rawr guess who's alive

All the official servers used to have their own section on the SA:MP forums, things changed, LW has their own forum now => http://forum.littlewhiteys.co.uk
Showing results 1 to 25 of 385

 

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