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Forum: Scripting Help 09/05/2020, 02:42 AM
Replies: 1
Views: 79
Posted By FaLLenGirL
Re: A little warning in playerprogress

Hello !
Check this for more: https://forum.sa-mp.com/showpost.php?p=3406367&postcount=10
You can also check this: https://forum.sa-mp.com/showthread.php?t=567514
I used this types of includes and...
Forum: Scripting Help 09/05/2020, 02:32 AM
Replies: 22
Views: 470
Posted By FaLLenGirL
Re: Textdraw help

Hello !
Please check this first: https://wiki.sa-mp.com/wiki/OnPlayerClickTextDraw
After that you can check also this: https://wiki.sa-mp.com/wiki/OnPlayerClickPlayerTextDraw

Example for public...
Forum: Scripting Help 06/05/2020, 11:53 PM
Replies: 3
Views: 103
Posted By FaLLenGirL
Re: Help mefix YSI include warning

ERROR: "shadows a variable at a preceding level" means that in your code exists already a global variable defined with that name.
ERROR: "public function lacks forward declaration (symbol...
Forum: Bug Reports 01/05/2020, 12:50 PM
Replies: 7
Views: 2,300
Posted By FaLLenGirL
Re: GetVehicleHealth showing 1000 HP for attached vehicles

This problem is still here on 0.3.7 R4.
Forum: Gamemode Scripts 29/04/2020, 08:56 PM
Replies: 132
Views: 35,285
Posted By FaLLenGirL
Forum: Scripting Help 29/04/2020, 08:52 PM
Replies: 1
Views: 67
Posted By FaLLenGirL
Re: RaceCheckpoints

You don't set the next checkpoint ID for the player.
If you use a system like this you have to set "CP[ playerid ]" everytime.


if( CP[ playerid ] == 450 )
{
DisablePlayerRaceCheckpoint(...
Forum: Scripting Help 29/04/2020, 08:29 PM
Replies: 2
Views: 114
Posted By FaLLenGirL
Re: Damage given from vehicle weapons

Hello !
Check this first: https://wiki.sa-mp.com/wiki/OnPlayerWeaponShot.
And after that you can check also this: https://wiki.sa-mp.com/wiki/OnPlayerTakeDamage.
And this:...
Forum: Scripting Help 29/04/2020, 08:17 PM
Replies: 3
Views: 86
Posted By FaLLenGirL
Re: freezing

The way you do it is wrong, yes that's the way but it's not freezing 5 seconds
it's freezing the player after 5 seconds.. forever.



Use this:

new UnFreezePlayer[ MAX_PLAYERS ] = -1;
public...
Forum: Gamemode Scripts 26/04/2020, 01:16 PM
Replies: 1,044
Views: 279,216
Posted By FaLLenGirL
Forum: Gamemode Scripts 26/04/2020, 01:14 PM
Replies: 1,480
Views: 511,025
Posted By FaLLenGirL
Re: San Fierro Cops-Robbers-RPG v1.0

Seems to be a pretty good gamemode.
Forum: Scripting Help 26/04/2020, 12:42 PM
Replies: 6
Views: 193
Posted By FaLLenGirL
Re: Hey, I need help with my mode please.

If i were you i'll not use OnPlayerUpdate at all. You can make a global timer that can check all of your features from OnPlayerUpdate public.

[!] Don't forget to: #include "foreach.inc"...
Forum: Scripting Help 26/04/2020, 08:11 AM
Replies: 6
Views: 193
Posted By FaLLenGirL
Re: Hey, I need help with my mode please.

There can be more reasons for this problem. Your code can be bad written or you can change your host to see if that's the problem, this problems often happens of the host. That's what happened to me....
Forum: Scripting Help 25/04/2020, 10:56 PM
Replies: 8
Views: 229
Posted By FaLLenGirL
Re: Latest YSI takes too long to compile and has big file size

PAWNO is old and slow. Change your compiler.
My server gamemode has 55.696 lines, it takes almost 3 or 4 minutes to compile in PAWNO, sometimes more than that, it dependes of many things.. your...
Forum: Scripting Help 25/04/2020, 10:53 PM
Replies: 1
Views: 71
Posted By FaLLenGirL
Re: Help Rep+

There is a way for everything.. but you are not explicit at all so i can't help you.
You want a region to be created for WHO, around WHO in wich context.. more explanations please.
You want a...
Forum: Scripting Help 25/04/2020, 10:48 PM
Replies: 2
Views: 96
Posted By FaLLenGirL
Re: Fronten2 Not Working

You have to "call" the TextDraw at public OnPlayerConnect( playerid ) or OnPlayerSpawn( playerid ) or in places where you want to use this textdraw.

Some examples:

public OnPlayerSpawn(...
Forum: Scripting Help 25/04/2020, 10:40 PM
Replies: 2
Views: 63
Posted By FaLLenGirL
Re: Problem vehicles, help.

The solution is to destroy the objects when the vehicle HP is low.
Check when your vehicle it will be almost to explode, destroy the objects and on respawn recreate them.
Forum: Scripting Help 25/04/2020, 10:35 PM
Replies: 7
Views: 159
Posted By FaLLenGirL
Re: how can i

Hello. Check this. Please try format your string like in the model bellow.

if( dialogid == DIALOG_MATS )
{
if( response )
{
new isLocked[ 500 ], string[ 5000 ];
format( isLocked,...
Forum: Scripting Help 25/04/2020, 10:23 PM
Replies: 1
Views: 80
Posted By FaLLenGirL
Re: attachments in cars

Hello !
The problem is that you don't reset your vehicle variable. The thing is that the ID of your vehicle may be the same with the last created vehicle.. so that's why your object attach to the...
Forum: Scripting Help 02/07/2018, 09:44 AM
Replies: 12
Views: 1,117
Posted By FaLLenGirL
Re: How to add siren

Check:
http://wiki.sa-mp.com/wiki/CreateVehicle
http://wiki.sa-mp.com/wiki/OnVehicleSirenStateChange
Forum: Scripting Help 12/05/2018, 10:47 PM
Replies: 3
Views: 263
Posted By FaLLenGirL
Re: Problem with Derby Event(Loading map)

A solution can be that to transform the objects where the players will be spwned after the starting derby countdown ends into static objects and to let other objects to be dynamic. If you do that you...
Forum: Scripting Help 12/05/2018, 04:05 PM
Replies: 1
Views: 221
Posted By FaLLenGirL
Re: Hello Guys Help Me

* Defines must be like this:

#define RED_E "{FF0000}"
#define ORANGE_E "{FFC400}"
#define BUILD "1"


* Function:

SetDynamicObjectMaterialText( StatsObject, 0, ""RED_E"TH :: The Hills...
Forum: Scripting Help 11/05/2018, 08:59 PM
Replies: 12
Views: 995
Posted By FaLLenGirL
Re: Help Ppc Admin system scripts

I am not selfish. I'm too kind sometimes with some people from here, and they don't really deserve help, because they use a ugly lang with us and they think that we'll do their job and they will just...
Forum: Scripting Help 10/05/2018, 09:01 PM
Replies: 12
Views: 995
Posted By FaLLenGirL
Re: Help Ppc Admin system scripts

@Maxandmov already told you how to do it. Solve that errors, are not that hard to solve.
These errors are too common, you should have known how to solve them.


He doesn't :]].
Forum: Scripting Help 10/05/2018, 08:47 PM
Replies: 3
Views: 330
Posted By FaLLenGirL
Re: Learn to script

All that you need: http://wiki.sa-mp.com/ (First: http://wiki.sa-mp.com/wiki/Scripting_Basics)
Examples from GM's already made: http://forum.sa-mp.com/forumdisplay.php?f=71
Examples from FS's...
Forum: Scripting Help 10/05/2018, 08:44 PM
Replies: 8
Views: 612
Posted By FaLLenGirL
Re: Don' hide textdraw

Try this:


if( newstate == PLAYER_STATE_DRIVER )
{
killtimerr[ playerid ] = SetTimerEx( "speed", 100, true, "i", playerid );
}
else
{
KillTimer( killtimerr );
Showing results 1 to 25 of 202

 

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