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Forum: Gamemode Scripts 20/05/2020, 01:53 AM
Replies: 89
Views: 21,084
Posted By clavador
Re: StreetRod SA-MP v1.0 Beta

would somebody redo this?
Forum: Scripting Help 16/10/2012, 03:23 AM
Replies: 2
Views: 683
Posted By clavador
Re: NPC problem

Your problem is here:

FirstRaceBot = ConnectNPC( "FirstRaceBot", "npcdriver" );

ConnectNPC doesnt return anything, so your variable FirstRaceBot is something else.

If you want to link an npc...
Forum: Gamemode Scripts 07/10/2012, 07:33 PM
Replies: 89
Views: 21,084
Posted By clavador
Re: StreetRod SA-MP v1.0 Beta

Yeah, sorry about that. Im doing this very fast without checking because i have little spare time.

The define es SCRATCH_USER 7, and you can place it inside pawno/includes/StrRod/defines.inc in...
Forum: Gamemode Scripts 07/10/2012, 02:07 PM
Replies: 89
Views: 21,084
Posted By clavador
Re: StreetRod SA-MP v1.0 Beta

I've uploaded an update of the gamemode in the first post. Please check it out.

I bought a car, compete in a race, quit and then re-join and it worked fine. The I restarted the server and it...
Forum: Gamemode Scripts 06/10/2012, 07:49 PM
Replies: 89
Views: 21,084
Posted By clavador
Re: StreetRod SA-MP v1.0 Beta

I've uploaded a new version of this gamemode.

It's not an update, but a newer version i had in my backups.

I've changed some things to fix the garage issue. So far, I've tested it with two...
Forum: Gamemode Scripts 30/09/2012, 02:07 PM
Replies: 89
Views: 21,084
Posted By clavador
Re: StreetRod SA-MP v1.0 Beta

Hi, everyone.

It's been a while since I've been here.

Since I uploaded this gamemode i stopped playing SAMP, and so I deleted everything from my hard drive (I still have the backups).

I...
Forum: Gamemode Scripts 27/04/2012, 01:04 PM
Replies: 89
Views: 21,084
Posted By clavador
Re: StreetRod SA-MP v1.0 Beta

Did anyone test it?

I want some feedback to know what can I improve ( there's a lot to improve, though ).
Forum: Scripting Help 17/04/2012, 07:04 AM
Replies: 1,461
Views: 218,803
Posted By clavador
Re: 0.3e Suggestions

Ability to give an npc a weapon or put it inside a vehicle when no recording is playing???

I tried giving an npc a weapon or put it in a vehicle using the "npcidle" script and it just stands...
Forum: Scripting Help 11/04/2012, 06:14 PM
Replies: 0
Views: 463
Posted By clavador
Player In Line

I need help to solve a mathematical problem, which I'm not very good at.

Look at this graphic:

http://i.imgur.com/3bypJ.png

What I need to do is to detect if the players "steps" on that blue...
Forum: Scripting Help 11/04/2012, 03:18 AM
Replies: 1,461
Views: 218,803
Posted By clavador
Re: 0.3e Suggestions

Ability to place a dialog wherever you want and not just in the middle of the screen.
Forum: Filterscripts 10/04/2012, 08:47 PM
Replies: 4,019
Views: 2,220,184
Posted By clavador
Re: Useful Functions

I discover something recently, don't know if it's been posted, but some people complain that when you attach the camera to an object, the player can move it freely. To avoid this, first set the...
Forum: Scripting Help 09/04/2012, 08:20 PM
Replies: 428
Views: 129,730
Posted By clavador
Re: Post new object [model] suggestions here

The "people" from the stadiums would be useful to have.

If you want to make a street race, you can add that image to the background.

http://i.imgur.com/Rijd4.png
Forum: Scripting Help 09/04/2012, 08:14 PM
Replies: 4
Views: 1,914
Posted By clavador
Re: [BUG] HideMenuForPlayer

Yeah, I'm posting this bug so they can fix that, when you try to hide an invalid menu. It shouldn't crash.

The check could be made inside the native so it's easier to avoid any crash and it also...
Forum: Scripting Help 09/04/2012, 07:49 PM
Replies: 4
Views: 1,914
Posted By clavador
[BUG] HideMenuForPlayer

I was crashing all the time while executing this code:


else if( !strcmp( cmdtext, "/dvk", true ) )
{
if( !Dvk_Arr[f] )
{
Dvk_Arr[f] = true;
SetCameraBehindPlayer( playerid...
Forum: Gamemode Scripts 08/04/2012, 08:14 PM
Replies: 89
Views: 21,084
Posted By clavador
Re: StreetRod SA-MP v1.0 Beta

Thanks to everyone. Leave your comments of what you think of the gamemode so far (if you already tested it), and yes, it would be nice to see a server using this gamemode so I can play in it :D
Forum: Gamemode Scripts 08/04/2012, 07:06 AM
Replies: 89
Views: 21,084
Posted By clavador
Exclamation StreetRod SA-MP v1.0 Beta

Street Rod SA-MP V1.0b

http://i.imgur.com/WgV9d.gif


Do you remember this totally awesome game?

http://www.youtube.com/watch?v=gKRwd4C95Vk
Forum: Filterscripts 07/04/2012, 08:10 PM
Replies: 78
[FilterScript] Elegy Turbo [v0.1]
Views: 15,359
Posted By clavador
Re: Elegy Turbo [v0.1]

So Awesome!

I'm using it right now for the intro screen of my server!

PD: This offsets work perfect for Blade too.
Forum: Scripting Help 05/04/2012, 12:33 PM
Replies: 428
Views: 129,730
Posted By clavador
Forum: Scripting Help 05/04/2012, 07:01 AM
Replies: 1,163
Views: 487,453
Posted By clavador
Re: SA-MP 0.3e RC6 client/server

One time i respawned several cars and after a while, ended up respawning each car with a lot of information displayed as a 3dlabel that would include distance of player to the car, health, etc... I...
Forum: Includes 05/04/2012, 06:54 AM
Replies: 13
Views: 9,102
Posted By clavador
Re: [INC]Trajectory - V 0.1 || By ~Cueball~

Interesting to make throwable weapons or a golf minigame, haha.
Forum: Filterscripts 04/04/2012, 12:58 AM
Replies: 28
[FilterScript] Online radios!
Views: 4,898
Posted By clavador
Re: Online radios!

Download screamer radio and you have a whole load of free radios to add to your filterscript. Im using some of them for my GM.
Forum: Includes 02/04/2012, 04:48 PM
Replies: 100
[Include] Controllable NPC
Views: 33,964
Posted By clavador
Re: Controllable NPC

I don't if it's your script. I tried to give a NPC a weapon and it wouldn't work neither.

I don't know for sure... tried giving an npc a weapon in 0.3e and 0.3d and it wouldn't work, and is not...
Forum: Includes 31/03/2012, 01:28 PM
Replies: 13
Views: 7,275
Posted By clavador
Re: Re : Textdraw Animations V2.0!

Redownload the test.pwn.

I forgot to change a name in one line.
Forum: Includes 30/03/2012, 03:25 PM
Replies: 13
Views: 7,275
Posted By clavador
Re: Textdraw Animations V2.0!

Fixed a bug and added an extra parameter to TextDraw_FadeIn.

I'll be working on more effects when I finish another project I was working on before this.

Here's what you can do with this new...
Forum: Scripting Help 30/03/2012, 11:01 AM
Replies: 2
Views: 1,061
Posted By clavador
Re: GivePlayerWeapon on NPC

No, I'm just talking about giving a weapon an idle npc.
Showing results 1 to 25 of 196

 

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