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Search: Posts Made By: BloodyEric
Forum: General 11/09/2018, 02:15 PM
Replies: 201
Views: 60,012
Posted By BloodyEric
Re: Screenshots & Videos

Sorry, you are wrong here. You can create an account on utube without entering the phone number, its optional. I just tested it.
Forum: Scripting Help 17/04/2015, 01:56 PM
Replies: 1,163
Views: 748,169
Posted By BloodyEric
Re: SA-MP 0.3.7 RC4

Thanks for RC4!
Forum: Scripting Help 07/03/2015, 05:08 PM
Replies: 493
Views: 100,586
Posted By BloodyEric
Re: Object Suggestions

Nargh, shouldnt it be possible because samp supports higher viewdistances for objects for some time now?
Forum: Scripting Help 07/03/2015, 02:13 PM
Replies: 493
Views: 100,586
Posted By BloodyEric
Re: Object Suggestions

A hemisphere of glass/whatever which is big enough to totally surround Los Santos / San Fierro / Las Venturas like in the Simpsons movie or Stephen Kings Under the Dome. :)
Forum: Scripting Help 28/02/2015, 07:03 PM
Replies: 1,163
Views: 748,169
Posted By BloodyEric
Re: SA-MP 0.3.7 RC2

Thanks for RC2!
Forum: Scripting Help 16/02/2014, 12:21 AM
Replies: 1,102
Views: 783,987
Posted By BloodyEric
AW: SA-MP 0.3z RC5

Yes because thats so easy.
Forum: Scripting Help 28/01/2014, 03:26 PM
Replies: 234
Views: 26,583
Posted By BloodyEric
AW: Legacy mode is bad for the SA-MP community

Absolutely. The topic itself is not worth discussing IMO, the free choice is the best possible solution.

The only good point in this topic I saw is to add the shotmode as a serverrule, so clients...
Forum: Scripting Help 18/01/2014, 11:39 PM
Replies: 6
Views: 1,154
Posted By BloodyEric
AW: [Bug?] Sniper bullets not firing

Sniper bullets dont count as actual "bullets" within the game engine, in contrast to AK/MP5/TEC9/PISTOL bullets.

So its pretty normal that the callback isnt called.
Forum: Scripting Help 16/01/2014, 06:33 PM
Replies: 3
Views: 1,816
Posted By BloodyEric
AW: Shooting vehicle

It should be the offset relative to the center of the vehicle, not the actual world position.
Forum: Includes 22/06/2013, 05:52 PM
Replies: 95
Views: 65,023
Posted By BloodyEric
AW: [INC] SII 2.0.6 - Fast cache based INI Reader/Writer

Here you go: http://pastebin.com/N54mTqU3
Forum: Tools and Files 18/03/2013, 11:54 AM
Replies: 1,473
Views: 1,265,145
Posted By BloodyEric
AW: Map editor: (ALL SA-MP VERSIONS) with removebuilding support.

I think you cant run it without samp, as it is trying to load samp.img and crashes when the editor can't find it.

Did you reinstall SA:MP when you got the error-message?
Forum: Tools and Files 12/03/2013, 10:30 PM
Replies: 1,473
Views: 1,265,145
Posted By BloodyEric
Forum: Plugin Development 12/03/2013, 05:43 PM
Replies: 5,545
[Plugin] Streamer Plugin
Views: 3,193,360
Posted By BloodyEric
AW: [REL] Streamer Plugin v2.6.1

TheArcher: I would love to use this, but then there is no way for players who want the "feature" disabled.

Maxips2: I tried that, but as I have to use 3DTextLabelForPlayer, each player who gets...
Forum: Plugin Development 11/03/2013, 03:12 PM
Replies: 5,545
[Plugin] Streamer Plugin
Views: 3,193,360
Posted By BloodyEric
AW: [REL] Streamer Plugin v2.6.1

I am trying to create a special kind of chatbubble with the 3DTextLabel functions.

I want to show a 3DText with the text given in OnPlayerText for all people where this is true:
...
Forum: General 07/03/2013, 12:10 AM
Replies: 3
Views: 1,230
Posted By BloodyEric
AW: RWObjects?

I think "renderware objects" - all objects, the game renders at the moment; including the original game world and your create object lines.
Forum: Tools and Files 05/03/2013, 11:07 PM
Replies: 1,473
Views: 1,265,145
Posted By BloodyEric
AW: Map editor: (ALL SA-MP VERSIONS) with removebuilding support.

I hope JernejL doesn't mind about a mirror. If he or anyone else does, feel free to remove it. Should be the latest version.

www.sareallife.org/editor.rar
Forum: Tools and Files 05/03/2013, 07:26 PM
Replies: 17
Views: 8,518
Posted By BloodyEric
Forum: Client Support 03/03/2013, 08:16 PM
Replies: 1
Views: 1,232
Posted By BloodyEric
All players are suffering from crashes

Hey, I am an owner of a large SA:MP Server and nearly all of my players have random crashes. Here are some crashlogs I collected. It is most often this address: 0x73656C63
****** research sadly...
Forum: Scripting Help 17/02/2013, 06:36 PM
Replies: 4
Views: 7,312
Posted By BloodyEric
Forum: Tools and Files 15/02/2013, 05:19 PM
Replies: 1,473
Views: 1,265,145
Posted By BloodyEric
AW: Map editor: (ALL SA-MP VERSIONS) with removebuilding support.

@JernejL:

Okay. Could you (or anyone you gave the source to) offer a window where we can put some additional object information in? Maybe we could enter the material(text) parameters (and...
Forum: Plugin Development 14/02/2013, 10:49 PM
Replies: 5,545
[Plugin] Streamer Plugin
Views: 3,193,360
Posted By BloodyEric
AW: [REL] Streamer Plugin v2.6.1

Any idea way to get a GetObjectModel(objectid) function? Would be awesome to have a native or work-around, any idea, anyone?
Forum: Tools and Files 13/02/2013, 11:51 PM
Replies: 1,473
Views: 1,265,145
Posted By BloodyEric
AW: Re: Map editor: (ALL SA-MP VERSIONS) with removebuilding support.

Something to change an objects texture directly in the editor - just a dropdownmenu or textfield to enter the new texture and a live preview in the editor and the correct pawn output -this editor...
Forum: Scripting Help 10/02/2013, 01:29 PM
Replies: 6
Views: 4,808
Posted By BloodyEric
AW: Glass Texture Bug

Any updates on this topic? I am using 0.3x R1-2 and destroyed glass remains visible but non-solid - which is pretty pretty awful.

Edit: I didnt even retexture it, it occurs on default glass...
Forum: Scripting Help 31/01/2013, 03:39 PM
Replies: 16
Views: 7,061
Posted By BloodyEric
AW: Blocking 127.0.0.1 due to a 'server full' attack

I can confirm this, even though most of the bots are connecting. Here is some information:



Server.log:




Even though the server-full message appeared a lot of times, there have been...
Forum: Scripting Help 30/01/2013, 02:50 PM
Replies: 6
Views: 1,775
Posted By BloodyEric
AW: Re: Client Crash

I actually use it to get my large custom.img working (at least it worked awful without streamfix in 0.3e - didn't test it without streamfix in 0.3x yet) . Is it included in 0.3x now or why don't you...
Showing results 1 to 25 of 336

 

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