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Search: Posts Made By: Beaver07
Forum: Filterscripts 07/08/2010, 06:16 PM
Replies: 5
Views: 2,046
Posted By Beaver07
Re: now my frist register system

Give me a free server then..
Forum: Help Archive 18/04/2010, 04:54 PM
Replies: 2
Views: 1,128
Posted By Beaver07
Put NPC In A Vehicle

hey guys, i can record and put NPC's in the drivers seat but why can i not put them in the passenger seats. i tried recording them in each seat and yes i am using PutPlayerInVehicle so can anybody...
Forum: Help Archive 13/04/2010, 04:10 PM
Replies: 8
Views: 1,687
Posted By Beaver07
Re: Is it possible to get a NPC in a passenger seat of a vehicle?

did you not read my post? ... if you did you will notice i have used PutPlayerInVehicle.. but it will not put bots as a passenger? anybody know why?
Forum: Help Archive 13/04/2010, 01:12 AM
Replies: 8
Views: 1,687
Posted By Beaver07
Forum: Help Archive 12/04/2010, 10:29 PM
Replies: 8
Views: 1,687
Posted By Beaver07
Re: Is it possible to get a NPC in a passenger seat of a vehicle?

wow lol you think that i am not trying that? ... >.<


if (OnDuty[playerid] == 998 && TaxiTest == 1 && IsPlayerInAnyVehicle(playerid))
{
new Float:x,Float:y,Float:z;
new...
Forum: Help Archive 12/04/2010, 10:25 PM
Replies: 8
Views: 1,687
Posted By Beaver07
Re: Is it possible to get a NPC in a passenger seat of a vehicle?

sorry to bump an old thread but i really want to know if anybody has been able to do this, because i took a stab at it and have had no success i tried recording with them as a passenger and on foot...
Forum: Help Archive 07/04/2010, 12:38 AM
Replies: 13
Views: 1,272
Posted By Beaver07
Re: Following the cop

just get the cops position and set the cuffed players position constantly behind them until they are uncuffed
Forum: Help Archive 06/04/2010, 04:43 PM
Replies: 3
Views: 686
Posted By Beaver07
Forum: Help Archive 06/04/2010, 04:26 PM
Replies: 2
Views: 1,060
Posted By Beaver07
Re: Can't convert

sorry you want to try and make it into an AMX?

EDIT: the script won't compile you need to read through it and find out what is wrong with it because it's just crashing the compiler

EDIT2: i...
Forum: Help Archive 06/04/2010, 12:13 AM
Replies: 5
Views: 1,405
Posted By Beaver07
Re: Problem with GameModeInit?

you have 2 new NameTimer; 's just delete the one that is not needed
Forum: Help Archive 05/04/2010, 11:59 PM
Replies: 5
Views: 1,369
Posted By Beaver07
Re: pawno crashes while creating menu

Try using this :) (http://wiki.sa-mp.com/wiki/How_to_Create_a_Dialog)
Forum: Help Archive 05/04/2010, 11:58 PM
Replies: 5
Views: 1,405
Posted By Beaver07
Re: Problem with GameModeInit?

then instead of making a new public use the one which is already in existence

use CTRL+F and search OnGameModeInit and place your addstaticvehicle in there
Forum: Help Archive 05/04/2010, 11:55 PM
Replies: 5
Views: 1,369
Posted By Beaver07
Re: pawno crashes while creating menu

why not get away from the old ugly menu's and use dialogs?
Forum: Help Archive 05/04/2010, 11:54 PM
Replies: 5
Views: 1,405
Posted By Beaver07
Re: Problem with GameModeInit?

the right public your looking to use is this


public OnGameModeInit()
{
AddStaticVehicle(419,997.3894,-929.4922,41.9768,99.4327,47,76, 76);
return 1;
}
Forum: Help Archive 05/04/2010, 11:49 PM
Replies: 10
Views: 1,601
Posted By Beaver07
Re: TextDraw Won't Show

ohhh i totally miss understood.. yeah i think those co-ords do look at little odd


TextDrawCreate(8.000000,426.000000,"Make me have text");


those co-ords are for a textdraw just below the...
Forum: Help Archive 05/04/2010, 11:42 PM
Replies: 7
Views: 1,379
Posted By Beaver07
Re: Take Money away?

yeah that's right
[/quote]

wats wrong with what he put in the first place?
Forum: Help Archive 05/04/2010, 11:41 PM
Replies: 10
Views: 1,601
Posted By Beaver07
Re: TextDraw Won't Show

try this


new Text:ecrls[MAX_PLAYERS];

OnPlayerConnect:

TextDrawShowForPlayer(playerid, ecrls[playerid]);

OnGameModeInit:
Forum: Help Archive 05/04/2010, 11:20 PM
Replies: 2
Views: 1,265
Posted By Beaver07
Re: OnPlayerChangeState Problem [URGENT]

public OnPlayerStateChange(playerid,newstate,oldstate)
{
new string[128];
new vehicleid = GetPlayerVehicleID(playerid);
new Float:Vehhealth

if(newstate == PLAYER_STATE_DRIVER)
{...
Forum: Help Archive 05/04/2010, 10:41 PM
Replies: 3
Views: 734
Posted By Beaver07
Re: there FS pCarKey System?

search bar helps? and try making something yourself and explain what you mean... because pCarKey system means nothing
Forum: Help Archive 05/04/2010, 10:40 PM
Replies: 14
Views: 1,915
Posted By Beaver07
Re: Making a new script...

are you serious?
Forum: Help Archive 05/04/2010, 10:37 PM
Replies: 7
Views: 1,379
Posted By Beaver07
Re: Take Money away?

yeah that's right
Forum: Help Archive 05/04/2010, 01:28 AM
Replies: 2
Views: 936
Posted By Beaver07
Re: Help, I need help on creating a good RP server

try using http://wiki.sa-mp.com/ that's how i got started
Forum: Help Archive 05/04/2010, 01:25 AM
Replies: 9
Views: 1,719
Posted By Beaver07
Re: Speedometer box ..?

try this one i haven't tried it myself but seems good enough and is 0.3 compatible (http://forum.sa-mp.com/index.php?topic=123456.0)
Forum: Help Archive 05/04/2010, 01:21 AM
Replies: 9
Views: 1,719
Posted By Beaver07
Re: Speedometer box ..?

rofl... erm.. i aint very good with textdraws i'd just recommend downloading an FS from the forums and re-doing the textdraw in-game :D so you can see where you want to place it
Forum: Help Archive 05/04/2010, 01:20 AM
Replies: 11
Views: 6,778
Posted By Beaver07
Re: /goto X Y Z ?

this was taken from fsdebug the latest debug fs from 0.3


dcmd_setloc(playerid, params[])
{
new idx, iString[128];
iString = strtok(params, idx);

if (!strlen(iString)) {
...
Showing results 1 to 25 of 171

 

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