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Forum: Discussion 04/04/2015, 03:30 PM
Replies: 709
Views: 165,977
Posted By ikey07
Re: Today I learned - Share your newly found knowledge!

Seems it scream about mismatch as you can't add an int to textdraw tag in general, anyhow, it works, and no need to restart the server, if some textdraws goes out of sync.
Forum: Discussion 04/04/2015, 03:14 PM
Replies: 709
Views: 165,977
Posted By ikey07
Forum: Discussion 04/04/2015, 02:43 PM
Replies: 709
Views: 165,977
Posted By ikey07
Re: Today I learned - Share your newly found knowledge!

I just found out that , by using this:


for(new td; td < 256; td++)
{
PlayerTextDrawDestroy(playerid,td);
}


You can destroy all player textdraws, pawno will scream for the mismatch, but...
Forum: Discussion 27/01/2013, 10:51 AM
Replies: 709
Views: 165,977
Posted By ikey07
Re: Today I learned - Share your newly found knowledge!

Today I learned that you can load any amx file from any SAMP directory, or even custom ones

use "loadfs ../gamemodes/YourGmName" and you can load your own gamemode again or even reload it ofc it...
Forum: Discussion 14/12/2012, 10:34 AM
Replies: 709
Views: 165,977
Posted By ikey07
Re: Today I learned - Share your newly found knowledge!

Today I learned that even if you use "return 0;" in OnPlayerSpawn,OnPlayerConnect etc in all scripts you use, it still wont be called if you have used SendRconCommand("loadfs FSname"); in the main...
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