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Search: Posts Made By: PPC23
Forum: Screenshots and Videos 07/06/2020, 06:14 PM
Replies: 4
Views: 361
Posted By PPC23
Re: [SHOWCASE] First Class Mappings

Amazing work!!! Is it on 0.3DL?
Forum: General 07/06/2020, 11:46 AM
Replies: 4
Views: 302
Posted By PPC23
Re: How to remove building lights?

Go to the SA-MP map construction, click on the window lights and delete.
If there are lights that are based on the building object itself you may try changing the texture color (or alpha) of the...
Forum: General 24/03/2020, 12:59 PM
Replies: 2
Views: 725
Posted By PPC23
Re: Question, what language to use for Gamemode RP 1000 for slots?

If you have no knowledge in other scripting languages, then I suggest you to use Pawn. It's not that bad, there's a lot of support for in here on forums.

Anyway you would use other language if you...
Forum: Scripting Help 06/03/2020, 01:19 PM
Replies: 2
Views: 102
Posted By PPC23
Re: Los Santos area

Found in the zones include (extracted from the actual GTA:SA files):
// NAME AREA (Xmin,Ymin,Zmin,Xmax,Ymax,Zmax)
{"Los Santos", {44.60,-2892.90,-242.90,2997.00,-768.00,900.00}}
Forum: Scripting Help 13/02/2020, 11:24 AM
Replies: 13
Views: 472
Posted By PPC23
Re: Can't found the vehicle spawn command

The vehicles might be loaded from a separate file located in the scriptfiles folder. Check it.
Forum: Scripting Help 12/02/2020, 09:36 AM
Replies: 7
Views: 197
Posted By PPC23
Re: DIALOG_STYLE_INPUT

else if(dialogid == STOREMENU_SPRAYCAN)
{
if(!response) return 1;
new spraycan = strval(inputtext), amount;
amount = spraycan * 20;
if(GetPlayerCash(playerid) < amount) return...
Forum: Scripting Help 05/02/2020, 01:02 PM
Replies: 4
Views: 173
Posted By PPC23
Re: RGBA adding/remove alpha to int

https://wiki.sa-mp.com/wiki/Colour_Embedding#Doing_math

This should work for your need:
ChangeTransparency(color, alpha = 0xFF)
{
new newcolor;
alpha = clamp(alpha, 0x00, 0xFF);
...
Forum: Scripting Help 31/01/2020, 05:33 PM
Replies: 6
Views: 221
Posted By PPC23
Re: OnPlayerText Name Bug

You must use SetPlayerColor in your script to make it work as intended.


From SA-MP wiki (https://wiki.sa-mp.com/wiki/Color_list#Using_GetPlayerColor):
Note that GetPlayerColor only works...
Forum: Scripting Help 30/01/2020, 09:01 AM
Replies: 6
Views: 257
Posted By PPC23
Re: what's wrong wit this

The problem is that the 'reason' should be a string:

new reason[64];
if(sscanf(params, "iis[64]", targetID, time, reason)) return SendClientMessage(playerid, -1, "USAGE >> /ajail [ID] [time]...
Forum: Scripting Help 17/01/2020, 08:32 PM
Replies: 14
Views: 504
Posted By PPC23
Re: Make the world time the same for everyone

About this SetWorldTime:
#undef SetWorldTime
#define SetWorldTime(%1, %2) for(new i = 0,j = GetPlayerPoolSize();i <= j;i++) if(IsPlayerConnected(i)) SetPlayerTime(i, %1, %2);
It actually undefines...
Forum: Scripting Help 17/01/2020, 07:52 PM
Replies: 14
Views: 504
Posted By PPC23
Re: Make the world time the same for everyone

Minutes doesn't change the sky, they change only the clock. If the time is 10:00 or 10:59 - it will be the same. The sky will change at 11, etc..

You can use this to set the hour and minutes for...
Forum: Scripting Help 17/01/2020, 07:33 PM
Replies: 14
Views: 504
Posted By PPC23
Re: Make the world time the same for everyone

https://wiki.sa-mp.com/wiki/TogglePlayerClock
Note: Time is not synced with other players! Time can be synced using SetPlayerTime. (https://wiki.sa-mp.com/wiki/SetPlayerTime)
Forum: Server Support 05/01/2020, 04:45 PM
Replies: 5
Views: 446
Posted By PPC23
Re: How To SetHealth ?

The "amount" is a float.
SetPlayerHealth(playerid, 150.0);
SetPlayerArmour(playerid, 150.0);
Forum: Scripting Help 03/01/2020, 11:52 AM
Replies: 4
Views: 157
Posted By PPC23
Re: Whats the difference?

No difference. Do it the way it is the most readable to you.
Forum: General 26/09/2019, 03:20 PM
Replies: 7
Views: 1,403
Posted By PPC23
Re: Lying policeman ID

Actually, there's a speed-bump object that has been added to SA-MP with ID: 19425
A picture of the object: https://dev.prineside.com/en/gtasa_samp_model_id/model/19425-speed_bump01/
Forum: General 16/07/2019, 05:43 PM
Replies: 11
Views: 1,559
Posted By PPC23
Re: Climbing ladders.

I've heard about this one too.

Anyway, I'm currently using two pickups because I coundn't find a good ladder-climbing animation.
Forum: Screenshots and Videos 12/07/2019, 11:25 AM
Replies: 11
Views: 1,322
Posted By PPC23
Re: Deleted Bayside and San Fierro Bridge

public OnPlayerConnect(playerid)
{
// When the player connects, all map objects will be removed.
RemoveBuildingForPlayer(playerid, -1, 0.0, 0.0, 0.0, 6000.0);
return 1;
}
Done.
Forum: General 27/06/2019, 10:04 AM
Replies: 7
Views: 1,403
Posted By PPC23
Re: Lying policeman ID

By "lying policeman" do you mean this:

https://t4.ftcdn.net/jpg/00/44/55/85/240_F_44558594_DaAtRg6DEJEEJeppszFCIcqM1fBNwjJz.jpg

They are also called speed bumps. Some people use this object ID...
Forum: Scripting Help 03/04/2019, 02:42 PM
Replies: 2
Views: 130
Posted By PPC23
Re: Pickup remove

It's the gl_property filterscript that comes with the server package. Unload or delete it
Forum: Scripting Help 03/04/2019, 12:46 PM
Replies: 1
Views: 153
Posted By PPC23
Re: Dealership bug

Post code. Are you sure they aren't disabled?
Forum: Scripting Help 02/03/2019, 04:27 PM
Replies: 7
Views: 221
Posted By PPC23
Re: Help. i have a problem

Do you have this
main() {}
Make sure you put /* after the includes.
Forum: Scripting Help 02/03/2019, 04:05 PM
Replies: 2
Views: 135
Posted By PPC23
Re: Class

Class IDs start from 0
https://wiki.sa-mp.com/wiki/AddPlayerClass
Forum: Scripting Help 02/03/2019, 01:51 PM
Replies: 7
Views: 212
Posted By PPC23
Re: OnPlayerText (RCON ADMIN)

If the team color is the same as player's color you can take a look at this:
https://wiki.sa-mp.com/wiki/Color_list#Using_GetPlayerColor

Your code should look like:
format(String,...
Forum: Scripting Help 01/03/2019, 07:57 PM
Replies: 16
Views: 512
Posted By PPC23
Re: Siren

Model ID 581 is BF-400 and it's is a motorcycle.
Forum: Scripting Help 01/03/2019, 07:51 PM
Replies: 3
Views: 158
Posted By PPC23
Re: How use params into OnDialogResponse

You could try
return return cmd_kill(playerid, "");

You can also take a look at this post (https://forum.sa-mp.com/showpost.php?p=2236872&postcount=8)
Showing results 1 to 25 of 28

 

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