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Forum: Everything and Nothing 26/05/2019, 01:46 PM
Replies: 1
Views: 263
Posted By Private200
Re: How?

/watch?v=1ea2hOKva0w

This should be what you are looking for.
Forum: Maps 16/05/2019, 06:24 PM
Replies: 10
[Map] SA-MP logo
Views: 920
Posted By Private200
Re: SA-MP logo

I don't think he meant to be offensive, he is just pointing out something better that sort of aims for your improvement. Like, "hey, you did this, but look at this as well." — pretty sure there could...
Forum: Scripting Help 15/05/2019, 01:35 PM
Replies: 15
Views: 413
Posted By Private200
Re: Waypoint block

I think he is talking about the fact that the waypoint itself is not showing up. I do not think this is server related. It must be something that has got to do with the mods you have installed.
Forum: Scripting Help 06/04/2019, 03:32 PM
Replies: 5
Views: 218
Posted By Private200
Re: Problem CMD

It's your sscanf that makes your command work as "giveleaderorg 45 0", check: https://forum.sa-mp.com/showthread.php?t=602923

It won't show the list because most likely, you are putting a valid...
Forum: Scripting Help 03/04/2019, 06:08 PM
Replies: 19
Views: 274
Posted By Private200
Re: Check if point is occupied

If you would not want the player to have any relation to the ID, you can make it all related to the enum itself. Add a player id variable in your spawn position enum and when a player spawns on the...
Forum: Scripting Help 03/04/2019, 05:54 PM
Replies: 19
Views: 274
Posted By Private200
Re: Check if point is occupied

Give your random point an id and a boolean, false by defaut.

Every time a player spawns at that point, set the point boolean to true (as someone has already spawned at the said location) and also...
Forum: Filterscripts 19/03/2019, 11:50 PM
Replies: 9
Views: 1,167
Posted By Private200
Re: [MySQL R41-4] Dynamic Update System

Haven't seen the code, but sounds fair enough for a 30-minute work. Well done.
Forum: Scripting Help 04/03/2019, 07:34 PM
Replies: 22
Views: 333
Posted By Private200
Re: Clan tag problem

Are you properly loading from your database?
Forum: Scripting Help 04/03/2019, 07:10 PM
Replies: 22
Views: 333
Posted By Private200
Re: Clan tag problem

Did you try it? The change is in the function itself.

function SetTag (playerid, tag[])
Forum: Scripting Help 04/03/2019, 06:55 PM
Replies: 22
Views: 333
Posted By Private200
Re: Clan tag problem

function SetTag (playerid, tag[])
{
new name [ MAX_PLAYER_NAME ];
new newname [MAX_PLAYER_NAME];
GetPlayerName ( playerid , name , sizeof(name));
format ( newname , sizeof ( newname ) ,...
Forum: Scripting Help 04/03/2019, 06:47 PM
Replies: 22
Views: 333
Posted By Private200
Re: Clan tag problem

I am assuming that you have not scripted this function/script you are using. Make sure you have set your clan tag to a value. Your tag seems to be null/empty string at the moment (you can verify it...
Forum: Scripting Help 04/03/2019, 06:44 PM
Replies: 2
Views: 99
Posted By Private200
Re: Restriction cmd

YCMD:confiscate(playerid, params[], help) {
if(!IsACop(playerid)) return SCM(playerid, COLOR_GREY, "Nu faci parte din factiunea politiei.");
if(OnDuty[playerid] == 0) return SCM(playerid,...
Forum: Scripting Help 04/03/2019, 06:38 PM
Replies: 7
Views: 119
Posted By Private200
Re: Vehicles in ground

Do the following command while in your vehicle.
Forum: Scripting Help 03/03/2019, 11:59 AM
Replies: 9
Views: 185
Posted By Private200
Re: Array Problem

Thanks for teaching me senpai.
Forum: Scripting Help 02/03/2019, 09:44 PM
Replies: 9
Views: 185
Posted By Private200
Re: Array Problem

My bad. Been a while since I last coded in Pawn. Edited.
Forum: Scripting Help 02/03/2019, 09:14 PM
Replies: 9
Views: 185
Posted By Private200
Re: Array Problem

isBike(vehicleModel) {
for (int i = 0; i < sizeof(Bikes); i++) {
if (Bikes[i] == vehicleModel) {
return true;
}
}
return false;
}

Or simply use this function. Implement it to your...
Forum: Maps 02/03/2019, 08:58 PM
Replies: 4
Views: 848
Posted By Private200
Re: Interior of LS-PD

I like the textures and combinations, but idea is wrong. Detective's offices are not like that, unless it is a head office, and they are not even right at the entrance (plus they are too messy for no...
Forum: Everything and Nothing 02/03/2019, 08:13 PM
Replies: 11
Views: 799
Posted By Private200
Re: Low FPS in Mid Laptop

LimitAdjuster causes lag sometimes. If you are running on Dual GPU (which you most likely are), then set the Nvidia GPU as default for GTA Sa.
Forum: Maps 12/02/2019, 11:30 AM
Replies: 10
Views: 1,464
Posted By Private200
Re: Pershing Square - LSPD Building Remap and Umbrella Corp

Finally a modern look at Pershing. Nicely done!
Forum: Screenshots and Videos 12/02/2019, 10:35 AM
Replies: 105
Views: 319,717
Posted By Private200
Re: Where to post videos? (updated 2/2019)

I agree with the fact that utube and Googoyle have monopolized their platforms, but preventing traffic from the sa-mp forums is not that huge of a change for utube or Googoyle, compared to what they...
Forum: Server Support 12/02/2019, 12:26 AM
Replies: 11
Views: 585
Posted By Private200
Re: Can you help me

It's not about your MySQL plugin missing; it's about your MySQL plugin version being incompatible with the version the script was last compiled with OR your MySQL plugin being incompatible with the...
Forum: Screenshots and Videos 12/02/2019, 12:21 AM
Replies: 105
Views: 319,717
Posted By Private200
Re: Where to post videos? (updated 2/2019)

Wait. You do not watch any video, at all, on utube? And people here are complaining about not being able to post its link.
Forum: Screenshots and Videos 11/02/2019, 11:53 PM
Replies: 15
Views: 917
Posted By Private200
Re: [Map/Showcase] Yars Jewerly - Interior and Exterior

Though it still goes pretty well with the rest of the mapping.

Looking really smooth, well done.
Forum: Everything and Nothing 21/01/2019, 12:53 PM
Replies: 47
Views: 3,550
Posted By Private200
Re: How did you start coding?

Putting together snippet codes I started building scripts. Slowly, I realized that I was actually building things on my own rather than copying snippets and sticking them together. With that being...
Forum: Screenshots and Videos 28/12/2018, 08:30 PM
Replies: 14
Views: 1,257
Posted By Private200
Re: [Map]Bunker Entrance(Speed Mapping)

The vault door is a piece of art. Well done.
Showing results 1 to 25 of 500

 

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