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Search: Posts Made By: cawfee
Forum: Server Support 18/06/2017, 12:40 PM
Replies: 14,517
Views: 1,793,835
Posted By cawfee
Re: Looking for scripters/helpers? Post here!

Hi:

I'm looking for a mapper capable of making high-quality stunt maps, or MTA DM style maps.

Please send me a PM, and we can discuss particulars. Payments are on the table as well.

Thanks.
Forum: Plugin Development 15/01/2017, 11:23 AM
Replies: 431
Views: 95,041
Posted By cawfee
Forum: Plugin Development 15/01/2017, 11:17 AM
Replies: 352
Views: 107,290
Posted By cawfee
Forum: Plugin Development 14/01/2017, 01:43 PM
Replies: 352
Views: 107,290
Posted By cawfee
Re: Gamemode SDK for C/C++ (GDK)

Great plugin!

Why isn't everyone using this? :)
Forum: Scripting Help 13/01/2017, 06:53 PM
Replies: 6
Views: 734
Posted By cawfee
Re: structure for inventory database

Hey, this might be of interest to you: http://forum.sa-mp.com/showthread.php?t=238844
Forum: Bug Reports 18/11/2016, 10:43 PM
Replies: 14
Views: 5,425
Posted By cawfee
Re: Server crash when destroyvehicle

Confirmed (been over a year now... I know)
Forum: Server Support 30/09/2016, 03:35 PM
Replies: 14,517
Views: 1,793,835
Posted By cawfee
Re: Looking for scripters/helpers? Post here!

Hi.

I'm looking for mappers for a stunt, freeroam, and minigames server. We are on the hosted listing, and have a stable community. Please shoot me a private message for more information!
Forum: Scripting Help 26/11/2015, 07:35 AM
Replies: 9
Views: 550
Posted By cawfee
Re: Any way to make this faster?

My bad. Try it now. And by the way, format is not required in this case. Eliminating the need for format actually makes it slightly faster too.
Forum: Scripting Help 26/11/2015, 07:15 AM
Replies: 9
Views: 550
Posted By cawfee
Re: Any way to make this faster?

Provided you're using sscanf and zcmd, you could always use this:


CMD:banip(playerid, params[])
{
new given_ip[16];
if(sscanf(params, "s[16]", given_ip))
{
// Invalid input...
...
Forum: Scripting Help 26/11/2015, 06:47 AM
Replies: 19
Views: 1,613
Posted By cawfee
Re: Key detection while in textdraw selection mode

Thanks.

I've already tried using OnPlayerKeyStateChange and yet again every key is undetected.


By textdraw selection mode, I mean SelectTextdraw... should have stated this earlier.
Forum: Scripting Help 26/11/2015, 05:07 AM
Replies: 19
Views: 1,613
Posted By cawfee
Re: Key detection while in textdraw selection mode

Interesting for sure. After having spent a little over an hour trying to use PAWN functions to achieve this, C++ may be the way to go.

Are you referring to his filterscript?
Forum: Scripting Help 26/11/2015, 04:50 AM
Replies: 19
Views: 1,613
Posted By cawfee
Re: Key detection while in textdraw selection mode

What the fuck are you on?

This topic was posted for the sake of finding a solution to the issue of keys not being detected while selecting textdraws, not to hear your critique and compliment you...
Forum: Scripting Help 26/11/2015, 03:34 AM
Replies: 19
Views: 1,613
Posted By cawfee
Re: Key detection while in textdraw selection mode

Hey! Thanks for the constructive feedback. I tried this as well as what everyone else suggested above and unfortunately it appears keys aren't detected at all... every effort of debugging keys...
Forum: Scripting Help 24/11/2015, 10:05 PM
Replies: 19
Views: 1,613
Posted By cawfee
Key detection while in textdraw selection mode

Hi.

My server uses a selectable textdraw spawning screen.

That's all fine and dandy, however I've found that keys are undetected (with exception of escape) while in textdraw selection mode.

...
Forum: Everything and Nothing 25/11/2014, 01:58 AM
Replies: 18
Views: 2,127
Posted By cawfee
Re: Android 5.0 update

The new update at face value seems like a step backward (speaking of UI that is). Not sure why tech giants are adopting the bland look. I've not had a chance to test any of the notable features,...
Forum: Everything and Nothing 25/11/2014, 01:51 AM
Replies: 27
Views: 2,732
Posted By cawfee
Re: Server hosting

I'd recommend Verlox. Look into it; it'll satisfy your needs.
Forum: Filterscripts 25/11/2014, 01:48 AM
Replies: 33
Views: 4,615
Posted By cawfee
Re: SoNNy's Animated X-Mas Tree (TD Project Included)

kewl awesom worked sonny ! im will put in server stunt evolution christ time !
Forum: Filterscripts 27/12/2013, 09:56 PM
Replies: 8
[FilterScript] Helpme System
Views: 1,572
Posted By cawfee
Re: Helpme System

Novel and useful. Ingenuous job, Nourdin!
Forum: Gamemode Scripts 02/08/2013, 02:08 PM
Replies: 160
Views: 54,466
Posted By cawfee
Re: Ultra Cubic World - Minecraft to Sa-mp game mode![0.3x]

Interesting to say the very least! Great job pasha97 for introducing an awesomely innovative gamemode!
Forum: Client Support 26/01/2013, 01:36 PM
Replies: 4
Views: 1,032
Posted By cawfee
Re: SA-MP Crash.

I assume you're using a "No-CD" crack of sometype. I'd suggest checking or obtaining even a new one if you haven't checked it
Forum: Client Support 24/12/2012, 02:29 PM
Replies: 9
Views: 981
Posted By cawfee
Re: Freezing when I'm around people

Have you tried both reinstalling the client and game and then seeing if your issue resolves itself?
Forum: General 17/12/2012, 11:34 PM
Replies: 3
Views: 1,008
Posted By cawfee
Re: Is it possible?!

I don't believe this is possible, not with the current capabilities of SAMP
Forum: General 02/11/2012, 12:25 AM
Replies: 243
Views: 25,370
Posted By cawfee
Re: How did you hear about/Find SA-MP

Oh boy, making me think a little bit. :P

As far as I can remember, initially I started off playing GTA San Andreas on the PS2 console, and well was heavily addicted to it and played that for a few...
Showing results 1 to 23 of 23

 

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