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Search: Posts Made By: Hash [NL-RP]
Forum: Gamemode Scripts 25/04/2011, 09:35 PM
Replies: 20
Views: 8,563
Posted By Hash [NL-RP]
Forum: Gamemode Scripts 28/03/2011, 07:16 PM
Replies: 117
Views: 73,212
Posted By Hash [NL-RP]
Re: [GM] Night Life Roleplay. Re-Released

No don't do that, Just find the defines in the script and remove them.
Forum: Help Archive 26/02/2011, 06:03 PM
Replies: 4
Views: 692
Posted By Hash [NL-RP]
Re: Fuel

Show us the "FillUp" Function.
Forum: Help Archive 19/02/2011, 06:22 PM
Replies: 7
Views: 1,914
Posted By Hash [NL-RP]
Forum: Help Archive 19/02/2011, 06:21 PM
Replies: 9
Views: 1,104
Posted By Hash [NL-RP]
Re: Using/Not using

Top of script
new TIME[MAX_PLAYERS];

A command which i think will be good for you, If your using ZCMD, let me know i'll make it for that.


if(strcmp(cmd, "/togtime", true) == 0)
{
...
Forum: Help Archive 19/02/2011, 06:12 PM
Replies: 2
Views: 727
Posted By Hash [NL-RP]
Re: HELP PLEASE!!! :(

UsePlayerPedAnims();

Under OnGameModeInit.
Forum: Help Archive 19/02/2011, 06:08 PM
Replies: 7
Views: 1,914
Posted By Hash [NL-RP]
Re: Making vehicle plates random LS-%d

public OnVehicleSpawn(vehicleid)
{
new string[32];
if(vehicleid >= 0 && vehicleid <= 2000)
{
new randnumb = 1000 + random(9999);
format(string, sizeof(string),"LS -...
Forum: Filterscripts 19/02/2011, 09:56 AM
Replies: 46
[FilterScript] [FS]Save Tuning DINI
Views: 27,823
Posted By Hash [NL-RP]
Re: [FS]Save Tuning DINI

Pastebin, Compiles with 0.3c, Clicky Clicky! (http://pastebin.com/GeMTWhnC)
Forum: Help Archive 12/02/2011, 10:59 PM
Replies: 4
Views: 1,248
Posted By Hash [NL-RP]
Forum: Help Archive 01/02/2011, 03:04 PM
Replies: 12
Views: 2,548
Posted By Hash [NL-RP]
Re: SetVehicleNumberPlate problem

Stop bumping old topics, its 2 years old.
Forum: Gamemode Scripts 25/01/2011, 05:58 PM
Replies: 8,111
Views: 2,722,801
Posted By Hash [NL-RP]
Re: [GM] Raven's Roleplay [2.5b]

Its a nice Gamemode, but overused now.
Forum: Help Archive 25/01/2011, 05:33 PM
Replies: 21
Views: 2,031
Posted By Hash [NL-RP]
Re: Compile error help

No one bracket will most possibly cause the errors if not then 2.
Forum: Help Archive 25/01/2011, 04:42 PM
Replies: 21
Views: 2,031
Posted By Hash [NL-RP]
Re: Compile error help

You fucked up a bracket, Check all new functions commands for missing
} or {
Forum: Help Archive 25/01/2011, 04:19 PM
Replies: 4
Views: 1,239
Posted By Hash [NL-RP]
Re: SetVehicleNumberPlate

new string[12];
format(string, sizeof(string),"%d",plate);
SetVehicleNumberPlate(CreateVehicle(ID, cx, cy, cz, cf, C1, C2, -1), string);

EDIT: New loadcars


public LoadCars()...
Forum: Help Archive 14/01/2011, 12:23 AM
Replies: 8
Views: 1,083
Posted By Hash [NL-RP]
Re: JOY10 To Enter Places! - How to Edit?

Open your 'Script' With 'Pawno', If you don't know what that is its the Program used to script samp servers, Second press ctrl + F and search for "Joy10 " Now wasnt that easy?
Forum: Help Archive 13/01/2011, 09:21 PM
Replies: 4
Views: 802
Posted By Hash [NL-RP]
Re: Translate eng/ita

You will have to convert it yourself, There is no APP that will convert it for you.
Forum: Help Archive 11/01/2011, 02:40 PM
Replies: 2
Views: 785
Posted By Hash [NL-RP]
Re: Tunning /v park

You must have a place, where your mods stay and make them load when the car spawns which i guess you have no knowledge on.
Forum: Everything and Nothing 10/01/2011, 07:40 PM
Replies: 307
Views: 42,619
Posted By Hash [NL-RP]
Re: What PC do you have?

Machine name: DELL-INSPIRON
Operating System: Windows Vista™ Home Premium (6.0, Build 6002) Service Pack 2 (6002.vistasp2_gdr.100218-0019)
Language: English (Regional Setting:...
Forum: Filterscripts 10/01/2011, 03:56 PM
Replies: 47
[FilterScript] Armour Update
Views: 22,529
Posted By Hash [NL-RP]
Re: Armour Update

You should try using foreach with this, Much better i'd say.
Forum: Filterscripts 10/01/2011, 03:40 PM
Replies: 47
[FilterScript] Armour Update
Views: 22,529
Posted By Hash [NL-RP]
Re: Armour Update

Tested it, Only ID 0 gets the armour.

Edit:
Use this works with whole server.

forward ArmourUpdate();
public ArmourUpdate()
{
new Float:armour;//this is our armour value
for(new...
Forum: Filterscripts 10/01/2011, 03:16 PM
Replies: 47
[FilterScript] Armour Update
Views: 22,529
Posted By Hash [NL-RP]
Re: Armour Update

You forgot to forward it, newbies will get confused,
forward ArmourUpdate();
Forum: Help Archive 07/01/2011, 02:35 PM
Replies: 12
Views: 2,196
Posted By Hash [NL-RP]
Re: 'SetVehicleNumberPlate' Doesn't works?

When you start the server Make sure you respawn all the cars first.
Forum: Help Archive 07/01/2011, 02:33 PM
Replies: 12
Views: 2,196
Posted By Hash [NL-RP]
Re: 'SetVehicleNumberPlate' Doesn't works?

public OnVehicleSpawn(vehicleid)
{
if(vehicleid >= 0 && vehicleid <= 2000)
{
SetVehicleNumberPlate(vehicleid, "{01DF01} DL V1.0");
SetVehicleToRespawn(vehicleid);
}...
Forum: Help Archive 31/12/2010, 04:25 PM
Replies: 0
Views: 821
Posted By Hash [NL-RP]
License Plate Help.

Well i've got numbers to completely save as they're attached to the car when it is purchased but i am having trouble using Letters in the license plate

Here is what i have on OnVehicleSpawn

...
Forum: Help Archive 25/11/2010, 05:33 PM
Replies: 8
Views: 1,086
Posted By Hash [NL-RP]
Re: Escape Problem

A little of topic but instead of using this
PlayerInfo[playerid][pDrugs] ++;
You can use:
PlayerInfo[playerid][pDrugs] += 10;
Showing results 1 to 25 of 161

 

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