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Forum: SA-MP 0.3.DL 25/09/2019, 06:40 PM
Replies: 9
Views: 612
Posted By IllidanS4
Question No longer listed on sa-mp.com?

For some months, 0.3.DL had been listed on https://sa-mp.com/download.php as a testing version, but it seems that for about a month, the version is not mentioned there anymore.

What is the cause...
Forum: Plugin Development 01/09/2019, 12:58 AM
Replies: 1,782
Views: 309,727
Posted By IllidanS4
Re: YSF - kurta999's version

Use SetPlayerNameInServerQuery and set the name to an empty string (""). It will hide the player.
Forum: Plugin Development 09/08/2019, 12:56 PM
Replies: 21
[Plugin] PawnPlus
Views: 7,725
Posted By IllidanS4
Re: PawnPlus

PawnPlus v1.1 (https://github.com/IllidanS4/PawnPlus/releases/tag/v1.11) released!

Additions
Pools (https://github.com/IllidanS4/PawnPlus/wiki/Pools)

A new type of collection providing...
Forum: Plugin Development 27/07/2019, 10:24 PM
Replies: 1,782
Views: 309,727
Posted By IllidanS4
Re: YSF - kurta999's version

Set StorePlayerObjectsMaterial 0 in YSF.cfg.
Forum: General 06/07/2019, 09:32 AM
Replies: 20
Views: 3,414
Posted By IllidanS4
Re: Why servers leave a 0.3.DL?

The problem is that the version is marked as "testing" and still has some issues. A lot of server owners, me included, are afraid of switching to a branch beta version that the majority of players...
Forum: Plugin Development 20/04/2019, 09:34 AM
Replies: 21
[Plugin] PawnPlus
Views: 7,725
Posted By IllidanS4
Re: PawnPlus

PawnPlus v1.0.0 (https://github.com/IllidanS4/PawnPlus/releases/tag/v1.0.0) released!

Miscellaneous

pp_version, pp_version_string, pp_raise_error, pp_module_name.
Locale-specific functions...
Forum: Everything and Nothing 12/04/2019, 12:24 AM
Replies: 251
Views: 21,453
Posted By IllidanS4
Re: Is any of the old peeps around?

The old peeps are slowly being deleted out of existence.

Unless you visit the Discord server.
https://discord.gg/75687v2
http://185.8.237.145/_9584.png
Forum: Plugin Development 11/04/2019, 11:51 PM
Replies: 21
[Plugin] PawnPlus
Views: 7,725
Posted By IllidanS4
Re: PawnPlus

http://185.8.237.145/_4816.png
PawnPlus v1.0.0 (https://github.com/IllidanS4/PawnPlus/releases/tag/v1.0.0-pre3) coming!

Watch the GitHub repository for more updates!
Forum: Includes 11/04/2019, 02:22 PM
Replies: 10
Views: 1,717
Posted By IllidanS4
Forum: Plugin Development 25/03/2019, 11:50 PM
Replies: 69
Views: 38,825
Posted By IllidanS4
Re: Vectoral Pawn - STL Data containers for pawn

For a more complete and up-to-date library that covers roughly the same functionality, I recommend PawnPlus. ;-)
Forum: Scripting Help 06/03/2019, 06:04 PM
Replies: 8
Views: 257
Posted By IllidanS4
Re: <<= 1 Mean

It is a way of specifying how the consequent values in an enum get assigned. These two enums are equivalent:

enum E (<<= 1)
{
E1 = 1,
E2,
E3,
E4
}
Forum: Plugin Development 24/02/2019, 10:09 PM
Replies: 21
[Plugin] PawnPlus
Views: 7,725
Posted By IllidanS4
Re: PawnPlus

Thanks! Well, I am glad people are using it; the recognition may be greater in other places than on this forum.
Forum: Plugin Development 18/02/2019, 05:09 PM
Replies: 10
Views: 2,790
Posted By IllidanS4
Re: Yet Another Lua Plugin

YALP v1.0 (https://github.com/IllidanS4/YALP/releases/tag/v1.0) released!


Hook mechanism modified to fix a bug in GCC.
Added array function to the base Lua package (0-based).
Forum: Tutorials 17/02/2019, 02:09 PM
Replies: 10
Views: 1,649
Posted By IllidanS4
Returning strings and arrays

While functions in Pawn typically return only simple cell-sized values, the language does allow for (even native) functions to return arrays and therefore also strings. However, the mechanism that...
Forum: Scripting Help 15/02/2019, 10:19 AM
Replies: 2
Views: 177
Posted By IllidanS4
Re: error 033: array must be indexed (variable "s")

Your code seems correct, must be some errorneous version of dini. Better don't use dini at all.



No, that would mean the cell starting at offset 256 from s[0], which is even beyond the variable.
Forum: Includes 14/02/2019, 11:23 PM
Replies: 8
[Include] GetObjectOffset!
Views: 1,519
Posted By IllidanS4
Re: GetObjectOffset!

That can be done with i_quat already ;-)
Forum: Plugin Development 14/02/2019, 07:25 PM
Replies: 7
Views: 1,336
Posted By IllidanS4
Re: Native Fallback Ignore missing natives

NativeFallback v1.1 (https://github.com/IllidanS4/NativeFallback/releases/tag/v1.1) released!


Hook mechanism modified to fix a bug in GCC.
bool:NativeExists(const name[]) and...
Forum: Server Support 10/02/2019, 09:38 PM
Replies: 11
Views: 661
Posted By IllidanS4
Re: Can you help me

Check the part in the log where mysql.so is getting loaded. Perhaps you need to compile it for your platform.
Forum: Plugin Development 09/02/2019, 01:30 PM
Replies: 7
Views: 1,336
Posted By IllidanS4
Re: Native Fallback Ignore missing natives

This can't be used to fix a native missing problem anybody is facing. One way or another, missing natives will eventually impair the functionality of the script, if you use them. However, when I...
Forum: Plugin Development 09/02/2019, 12:00 AM
Replies: 7
Views: 1,336
Posted By IllidanS4
Re: Native Fallback Ignore missing natives

Nativechecker or crashdetect tell you the name of the native function that is missing. This does it as well, but provides you with a fallback implementation so that the script can be still executed.
Forum: Plugin Development 08/02/2019, 10:24 PM
Replies: 7
Views: 1,336
Posted By IllidanS4
Native Fallback Ignore missing natives

NativeFallback v1.1 (https://github.com/IllidanS4/NativeFallback)
Download (https://github.com/IllidanS4/NativeFallback/releases/)
Introduction
When a script that references missing natives is...
Forum: Plugin Development 07/02/2019, 11:08 PM
Replies: 10
Views: 2,790
Posted By IllidanS4
Re: Yet Another Lua Plugin

YALP v0.5 (https://github.com/IllidanS4/YALP/releases/tag/v0.5) released!


Minor fixes in file marshalling. lua_loadstream introduced to load a chunk from File, so other functions no longer...
Forum: Plugin Development 18/01/2019, 05:12 PM
Replies: 1,782
Views: 309,727
Posted By IllidanS4
Re: YSF - kurta999's version

No, that cannot be detected.
Forum: Plugin Development 04/01/2019, 11:23 PM
Replies: 21
[Plugin] PawnPlus
Views: 7,725
Posted By IllidanS4
Re: PawnPlus

It should work; check if you have the correct pawnc.dll.
Forum: General 02/01/2019, 03:34 PM
Replies: 8
Views: 1,011
Posted By IllidanS4
Re: Increased MAX_OBJECTS limit

Well, I am aware of this. I am wondering when this release is coming.
Showing results 1 to 25 of 320

 

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