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Forum: Model Releases 11/11/2017, 09:14 PM
Replies: 95
Views: 36,351
Posted By deemon
Re: Basics of exporting from blender to SA-MP

txd names are correct, i checked it. here all good. I think that if problem was with UV maps that texture of model in kdff.exe should have been incorrect (IMO)
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Forum: Model Releases 11/11/2017, 05:50 PM
Replies: 95
Views: 36,351
Posted By deemon
Re: Basics of exporting from blender to SA-MP

Why does it happen? In kdff gui i have a texture, but in the game no

https://pp.userapi.com/c639621/v639621422/62c16/300ab6nPZT8.jpg...
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