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Search: Posts Made By: GaGlets(R)
Forum: Includes 19/07/2014, 12:49 PM
Replies: 36
Views: 30,676
Posted By GaGlets(R)
Re: Anti-Vehicle Spawner

Working, thank you!
Forum: General 01/07/2011, 12:55 PM
Replies: 20
Views: 3,658
Posted By GaGlets(R)
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Forum: Client Support 22/06/2011, 03:56 PM
Replies: 12
Views: 3,340
Posted By GaGlets(R)
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Forum: Filterscripts 14/06/2011, 07:43 PM
Replies: 4,021
Views: 2,246,775
Posted By GaGlets(R)
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Forum: Filterscripts 10/06/2011, 08:59 PM
Replies: 25
Views: 6,811
Posted By GaGlets(R)
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Forum: Client Support 05/06/2011, 03:15 PM
Replies: 10
Views: 1,880
Posted By GaGlets(R)
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Forum: Client Support 04/06/2011, 07:40 PM
Replies: 10
Views: 1,880
Posted By GaGlets(R)
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Forum: Filterscripts 30/05/2011, 10:11 PM
Replies: 4,021
Views: 2,246,775
Posted By GaGlets(R)
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Forum: Help Archive 30/05/2011, 03:22 PM
Replies: 27
Views: 4,921
Posted By GaGlets(R)
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Forum: Filterscripts 23/05/2011, 01:12 PM
Replies: 45
[FilterScript] PVoteKick
Views: 14,362
Posted By GaGlets(R)
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Forum: Help Archive 22/05/2011, 12:08 AM
Replies: 12
Views: 2,508
Posted By GaGlets(R)
Re: if..getting correct id...getplayername

I can create a quick derby mode for you - basic system only if you want to
Forum: Help Archive 21/05/2011, 02:16 PM
Replies: 12
Views: 2,508
Posted By GaGlets(R)
Re: if..getting correct id...getplayername

Just do this check at OnPlayerDeath and make sure you remove them from vehicle before setting their camera position.
Forum: Filterscripts 21/05/2011, 01:26 PM
Replies: 45
[FilterScript] PVoteKick
Views: 14,362
Posted By GaGlets(R)
Re: PVoteKick

What `12` stand for in your last screen shot you posted?
Forum: Filterscripts 20/05/2011, 11:39 PM
Replies: 45
[FilterScript] PVoteKick
Views: 14,362
Posted By GaGlets(R)
Re: PVoteKick

full screen shot please, we need to know where these text draws are located.
Forum: Help Archive 20/05/2011, 01:16 PM
Replies: 12
Views: 2,508
Posted By GaGlets(R)
Re: if..getting correct id...getplayername

In `for` spaces(" ") are important, i guess.

If you want only one winner just add `break` at the end.
That should work:


for(new i = 0; i < MAX_PLAYERS; i++)
{
...
Forum: Tools and Files 19/05/2011, 12:21 PM
Replies: 13
Views: 4,252
Posted By GaGlets(R)
Forum: Maps 18/05/2011, 02:34 PM
Replies: 9
Views: 2,482
Posted By GaGlets(R)
Re: Booble Server

sickshit. Difficult to understand something from that video.. Door as walls, com-on you can do it better. 2/10
Forum: Help Archive 17/05/2011, 11:03 PM
Replies: 9
Views: 1,641
Posted By GaGlets(R)
Re: Delete shops npc

http://wiki.sa-mp.com/wiki/DisableInteriorEnterExits
Forum: Bug Reports 17/05/2011, 04:14 PM
Replies: 5
Views: 3,139
Posted By GaGlets(R)
Re: Dialog + closed connection

F6 and then /q should work.. .
Forum: Filterscripts 17/05/2011, 12:27 PM
Replies: 10
Views: 3,363
Posted By GaGlets(R)
Re: [FS]LLOGIN ~ The New And Simple way to login, and register! ~

Piece of shit, do not download, code looks like this:

//login system by lowrida018

#include <dini>
#include <dudb>

new logged[MAX_PLAYERS];
enum pInfo
{
Forum: Help Archive 14/05/2011, 08:04 PM
Replies: 9
Views: 1,703
Posted By GaGlets(R)
main() after public functions

Is it allowed to create public function before main() ? Does it change something?
Forum: Help Archive 11/05/2011, 12:45 PM
Replies: 4
Views: 656
Posted By GaGlets(R)
Re: Crash because of timer

in NearbyMessageForPlayers function might be something wrong
Forum: Server Support 10/05/2011, 11:07 AM
Replies: 2
Views: 1,045
Posted By GaGlets(R)
Re: IP Name

You should own a domain, in server.cfg write `bind dns_ip_here`
Forum: Plugin Development 03/05/2011, 07:15 PM
Replies: 59
Views: 27,306
Posted By GaGlets(R)
Re: FileFunctions v0.1b

Thank you! You made my minute x]
Forum: Maps 02/05/2011, 03:17 PM
Replies: 13
Views: 5,459
Posted By GaGlets(R)
Re: Chinatown [LS]

Loll`ed, wrong section then.
Showing results 1 to 25 of 500

 

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