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Forum: Everything and Nothing 23/11/2018, 01:05 PM
Replies: 3
Views: 850
Posted By MattTucker
Re: Discipline and motivation

@VeryTallMidget,
Touching the subject of sexual desire, I always wondered if it could be tammed to do what one wants?
Like we go to the gym to get better bodies and more cofidence so we could go...
Forum: Everything and Nothing 22/11/2018, 05:10 PM
Replies: 3
Views: 850
Posted By MattTucker
Discipline and motivation

Motivation: is the that initial feeling felt on your first day going to the gym, your very few lines of code in a new project... etc.

Discipline: IMO is considered being a soldier. Sticking out to...
Forum: Scripting Help 30/08/2018, 10:56 PM
Replies: 1
Views: 212
Posted By MattTucker
Re: error 025: function heading differs from prototype

I believe you already have strlib (http://forum.sa-mp.com/showthread.php?t=362764) included?
If not, I'd advise to use it, using libraries always saves time for a developer.
Forum: Scripting Help 18/08/2018, 03:21 PM
Replies: 1
Views: 255
Posted By MattTucker
Re: vehicle respawn delay lag

I haven't personally tried it before but logical thinking, trying to respawn 1500+ vehicles all at once is a bit rather too much? creating them on server start would be fine as there'd be no players,...
Forum: Everything and Nothing 24/07/2017, 01:08 PM
Replies: 4
Views: 981
Posted By MattTucker
Re: Pawno into Java

Thanks for the informative replies.

I've had the main idea as creating a class with setters and getters but I wanted to do the pawn-way of the enum thing as I won't be needing to create too many...
Forum: Everything and Nothing 24/07/2017, 10:30 AM
Replies: 4
Views: 981
Posted By MattTucker
Pawn into Java

I've been watching tutorials, reading books, reading java documentation to get to know it better before I start out my college, so I can get that background info/knowledge.

But I've been...
Forum: Scripting Help 01/07/2017, 12:24 PM
Replies: 2
Views: 526
Posted By MattTucker
Re: Getting playerdata

Is it possible to just use PlayerInfo[playerid][pPass] and such in other .pwns (not the main one I compile) without giving out errors?

EDIT: just tried it out. Thanks a lot mate!
Forum: Scripting Help 01/07/2017, 11:05 AM
Replies: 2
Views: 526
Posted By MattTucker
Getting playerdata

I wanted to try out the OOP idea and create a scratch gamemode for samp.
Basically I got /* GAMEMODE FILES */
#include "minigames/playerdata.pwn"
#include "minigames/dialogs.pwn"

Playerdata has...
Forum: Scripting Help 25/06/2017, 07:30 PM
Replies: 4
Views: 453
Posted By MattTucker
Re: Pawno crash

I started looking for functions that aren't in the normal includes of samp, like timers for example, that need to be forwarded.

As for the defines, I got colors, server misc (max veh/house/etc..)....
Forum: Scripting Help 25/06/2017, 12:42 PM
Replies: 4
Views: 453
Posted By MattTucker
Pawno crash

I downloaded this script, GTA RLRP - Berky Brada's 2012 RP server, felt somewhat homesick since it was the first server I ever actually joined on SAMP and was in love with the script. Despite it's...
Forum: Filterscripts 09/06/2017, 05:54 PM
Replies: 13
Views: 7,152
Posted By MattTucker
Re: Report system(with admin-chat / panel logs) [MySQL version]

I didn't test it but from the screenshots it looks nice.
Good job as a first filterscript.
Forum: Server Support 09/06/2017, 05:37 PM
Replies: 14,915
Views: 1,918,969
Posted By MattTucker
Re: Looking for scripters/helpers? Post here!

I can script for your server as a main scripter or part of beta team/assist scripter.

I don't take payments nor admin positions. A little staffing position, if exists, would suffice.
Forum: Scripting Help 01/06/2017, 11:13 PM
Replies: 21
Views: 1,609
Posted By MattTucker
Re: Number separator

The code "CheezIt" replied is the function you should use to do such thing.

Add anywhere in your script. Preferably the last lines to avoid confusion. (ensuring it's not in the scoop of other...
Forum: Scripting Help 01/06/2017, 11:08 PM
Replies: 11
Views: 1,110
Posted By MattTucker
Re: [ADVICE/HELP] Yini or Dini

Personally I'd say go for MySQL.

Next choice, if you prefer file saving, then I'd suggest to fully use YINI, I see no point in mixing between saving systems. Also, according to tests/stats, YINI...
Forum: Everything and Nothing 19/04/2017, 06:49 PM
Replies: 7
Views: 1,352
Posted By MattTucker
Re: Android vs iOS development

Had no clue such thing existed.
Thanks for the heads up.



Well guess I'll be delaying the Mac OS until college then, and to be quite honest, I started Android yesterday and pretty much...
Forum: Everything and Nothing 16/04/2017, 09:11 PM
Replies: 7
Views: 1,352
Posted By MattTucker
Android vs iOS development

So I'm almost done with my Java, and wanting to move on to Android development. (It was the main reason I learned Java actually)

But right now I'm being moved more to iOS development simply...
Forum: Everything and Nothing 24/12/2016, 01:09 PM
Replies: 62
Views: 5,548
Posted By MattTucker
Re: Rejected

Anyway, always be a jerk. ALWAYS.
Forum: Scripting Help 19/12/2016, 07:26 PM
Replies: 10
Views: 639
Posted By MattTucker
Re: Optimizing MAX_PLAYERS?

Tried scripting it and I actually get what you guys said.
Thanks for the help, and sorry for the thick head lol.
Forum: Scripting Help 19/12/2016, 07:14 PM
Replies: 10
Views: 639
Posted By MattTucker
Re: Optimizing MAX_PLAYERS?

As stated, I got no clue about the foreach structure, however, on the "GetPlayerPoolSize" wiki - according to the description:




Taking the previous example into consideration, if IDs...
Forum: Scripting Help 19/12/2016, 07:07 PM
Replies: 10
Views: 639
Posted By MattTucker
Re: Optimizing MAX_PLAYERS?

This is exactly what I want.
The gMaxPlayers would be variable to store the number of the connected players not each player with his ID.
If 4 players connect, gMaxPlayers would be 4, then 2...
Forum: Scripting Help 19/12/2016, 06:58 PM
Replies: 10
Views: 639
Posted By MattTucker
Optimizing MAX_PLAYERS?

So I have heard a lot about MAX_PLAYERS being not the best option out there for player loops and such so I had this idea (not sure of anyone else suggested it before) to improve, but wanted to get...
Forum: Scripting Help 03/10/2016, 04:21 PM
Replies: 4
Views: 345
Posted By MattTucker
Re: Help please

I don't know if I got you right, but once the player is kicked you can't do anything to him as he's no longer connected. Also, I don't believe you can force the pause menu on a player.
Forum: Scripting Help 03/10/2016, 04:09 PM
Replies: 4
Views: 345
Posted By MattTucker
Re: Help please

Tharvin, there's a thing called dialogs. It appears in-game as a little box, when you press ESC you exit out of the dialog, but if you press ESC twice (while having a dialog on your screen) it will...
Forum: Scripting Help 03/10/2016, 04:06 PM
Replies: 3
Views: 427
Posted By MattTucker
Re: How do I remove all dynamic objects on spawn for a player?

I have almost zero knowledge when it comes to mapping/objects, but I may have an idea of how you can do this.

You can gather all your mappings in a filterscript, and then use the rcon command...
Forum: Everything and Nothing 29/09/2016, 07:57 PM
Replies: 8
Views: 446
Posted By MattTucker
Re: Help Guys.. Newbie Here

- Inside the LS-CNR.pwn not the include file -
Press CTRL + f (find shortcut) and then type "BribeTimer" and press the delete button.

Next time post here for scripting help:...
Showing results 1 to 25 of 202

 

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