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Forum: Filterscripts 14/07/2010, 12:16 PM
Replies: 53
Views: 20,548
Posted By biltong
Re: [FS]AdminClick v1.3.2 -- A simple dialog-based admin shortcut!

OK, I attached the amx with 89 max players and pm logging enabled, it should work. Still don't know why you're getting that though.
Forum: Filterscripts 13/07/2010, 04:01 PM
Replies: 53
Views: 20,548
Posted By biltong
Re: [FS]AdminClick v1.3.2 -- A simple dialog-based admin shortcut!

What version of pawno are you compiling on? That variable doesn't need to be indexed because it's being used to store input by sscanf. Are you using the zcmd include I put in? That has sscanf in the...
Forum: Filterscripts 12/07/2010, 02:17 PM
Replies: 53
Views: 20,548
Posted By biltong
Re: [FS]AdminClick v1.3.2 -- A simple dialog-based admin shortcut!

1.4 is finally released :)

My apologies for the very long wait, I'm not very active in SA:MP anymore.

Please not that I may not check back here in a while, but if something urgent needs fixing,...
Forum: Gamemode Scripts 10/07/2010, 10:36 PM
Replies: 8
Views: 9,150
Posted By biltong
Talking [GM]Cops 'n Criminals

COPS 'n CRIMINALS

by biltong

This is not your ordinary Cops v Criminals. It is not a roleplay gamemode at all. In this GM, Cops have to get in their Hunters and kill the Criminals, who ride...
Forum: Includes 07/06/2010, 04:14 PM
Replies: 106
Views: 20,778
Posted By biltong
Re: [INC]Spring Guns - Mounted Miniguns v. 1.1 - BUGS FIXED

Well, since your first post was

That doesn't describe ANYTHING about what you're confused about.
I personally hope he doesn't answer you for your attitude, tell us what you need help with...
Forum: Client Support 03/06/2010, 08:23 PM
Replies: 3
Views: 1,012
Posted By biltong
Re: how can i playe mp with 2 pc's with out net

OFC it's possible to LAN SAMP.

First, decide which PC will have the server (usually the faster one).

Then, start SA:MP on that computer, add a new server to favourites with the IP 127.0.0.1....
Forum: Client Support 03/06/2010, 08:19 PM
Replies: 3
Views: 1,284
Posted By biltong
Re: samp crashing after installing win7

Seems you have the Windows 7 80% crash. Check the sticky thread.
Forum: Filterscripts 02/06/2010, 06:45 PM
Replies: 53
Views: 20,548
Posted By biltong
Re: [FS]AdminClick v1.3.2 -- A simple dialog-based admin shortcut!

Sorry, haven't been very active lately, writing exams at school. It will get done, and I will try PVars DJDhan :)
Forum: Help Archive 18/05/2010, 02:06 PM
Replies: 2
Views: 2,557
Posted By biltong
Re: Laptop System Trouble (gl_common.inc)

The errors you're getting are saying that things are being defined twice. Comment out strtok and isNumeric in gl_common.inc.
Forum: Help Archive 18/05/2010, 01:59 PM
Replies: 12
Views: 1,664
Posted By biltong
Re: help | login before spawn

IF you have your own admin script/login script, then just make a variable in the script called whatever you like, then set it to 1 when a player logs in. Then, under OnPlayerRequestSpawn, check if...
Forum: Help Archive 02/05/2010, 07:56 PM
Replies: 28
Views: 1,947
Posted By biltong
Re: Something is wrong with my script!!

You aren't supposed to use true in strcmp, so it looks like:
public OnPlayerCommandText(playerid, cmdtext[])
{
if(!strcmp("/superjump", cmdtext, false))
{
SetPlayerInterior(playerid,0);...
Forum: Filterscripts 01/05/2010, 10:02 PM
Replies: 53
Views: 20,548
Posted By biltong
Re: [FS]AdminClick v1.3.2 -- A simple dialog-based admin shortcut!

Hi all,

Just to let everyone know I have a big update for this coming.

Planned Changes:

Adding more commands
Putting in a register and login system with levels, planned 3 levels (0 =...
Forum: Help Archive 30/04/2010, 09:11 PM
Replies: 19
Views: 9,231
Posted By biltong
Re: Guide to pawn(o), from Beginner to Advanced

tl;dr but it looks great, hope this gets stickied so we don't have as many n00bz posting ^^
Forum: Help Archive 29/04/2010, 07:56 PM
Replies: 3
Views: 1,078
Posted By biltong
Re: [Help]2 Errors 1 Warning Can you help me?:)

#include <a_samp>
//Car Deliver Job #1
#define cardelckp1 2296.0818,1956.2855,9.5943
new cardel1;
new cardeljob1 = 0;
new cardelpik1;
public OnFilterScriptInit()
{
...
Forum: Help Archive 29/04/2010, 07:48 PM
Replies: 13
Views: 1,741
Posted By biltong
Re: PAWN Lang Scripting Questions

1. Need to know what script you have, but can probably be fixed with SetTimerEx.

2. I think I recall a filterscript or something that allows this, but I can't remember. If not, then I doubt it's...
Forum: Help Archive 29/04/2010, 07:41 PM
Replies: 15
Views: 1,461
Posted By biltong
Re: Help with freeze

Naxix made this thread fail. He has been facepalmed and therefore we can move on and help this guy out. If you feel like flaming more, take it to a PM, don't get everyone else involved please.

To...
Forum: Plugin Development 29/04/2010, 07:29 PM
Replies: 83
Views: 40,374
Posted By biltong
Re: [ALPHA] PAWN wrapped to C++

Ok, please don't rage me or something, I've only just started C++.

How do I put my gamemode into this? You say to put the code into the Gamemode project, but what do I do after that? What do I...
Forum: Help Archive 29/04/2010, 05:23 PM
Replies: 15
Views: 1,461
Posted By biltong
Re: Help with freeze

You probably forgot to give Player[playerid] a value. That means it is assigned a value of 0, and is never changed, so playerid 0 will always get frozen.

public OnPlayerClickPlayer(playerid,...
Forum: Help Archive 29/04/2010, 04:59 PM
Replies: 3
Views: 842
Posted By biltong
Re: Kick using sscanf

Check the wiki's article on sscanf, there is a kick command using it(with zcmd or dcmd, I can't remember)that you can edit to your liking.
Forum: Help Archive 24/04/2010, 10:16 PM
Replies: 29
Views: 8,351
Posted By biltong
Re: sscanf and multiple optional parameters

I believe sscanf returns 0 if it's conditions are met or something. At line 4155, it should be:
if(sscanf(params, "s", car)) return SendClientMessage(/*error message*/
else
{
//code...
}
Forum: Help Archive 24/04/2010, 05:10 PM
Replies: 2
Views: 2,436
Posted By biltong
Re: [ HELP ] error 033: array must be indexed (variable "IPs")

replace the error line with if(!strcmp(cesta1, IPs, false))

EDIT:

new jmeno[MAX_PLAYER_NAME], cesta[255], cesta1[255], IPs[16];
GetPlayerIp(playerid, IPs, sizeof(IPs));...
Forum: Help Archive 23/04/2010, 05:31 PM
Replies: 29
Views: 8,351
Posted By biltong
Re: sscanf and multiple optional parameters

I can answer the random colour part, just use CreateVehicle(modelid, x, y, z, -1, -1, 60);

Then -1s mean random colour.

As for the optional parameters, I think if you do something like this:
...
Forum: Help Archive 23/04/2010, 05:14 PM
Replies: 6
Views: 1,001
Posted By biltong
Re: SetTimerEx

Thanks guys, though it works for DestroyVehicle(vehicleid), :?:
Forum: Help Archive 22/04/2010, 07:56 PM
Replies: 6
Views: 1,001
Posted By biltong
Re: SetTimerEx

Making a tutorial, so:

SetTimerEx("GameTextForPlayer", 10000, false, "isii", playerid, "blablabla", 10000, 5);
and so on.

But nothing comes up :(

Too lazy to make a textdraw.
Forum: Help Archive 22/04/2010, 07:18 PM
Replies: 6
Views: 1,001
Posted By biltong
SetTimerEx

Can I use it with GameTextForPlayer? I tried and it's not working.
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