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Search: Posts Made By: Nibblet
Forum: Help Archive 20/12/2010, 08:51 AM
Replies: 9
Views: 1,577
Posted By Nibblet
Re: What function would i use.

Maybe this?


forward Float:GetDistanceBetweenPlayers(playerid,targetplayerid);

public Float:GetDistanceBetweenPlayers(playerid,targetplayerid)
{
new...
Forum: Help Archive 17/12/2010, 03:27 PM
Replies: 8
Views: 2,697
Posted By Nibblet
Re: [Possible Bug]Color Embedding

Oh well, I guess that i'll have to Use less color codes then, So not a bug then, Still thanks for Helping and Advising all :)
Forum: Help Archive 17/12/2010, 10:34 AM
Replies: 8
Views: 2,697
Posted By Nibblet
Re: [Possible Bug]Color Embedding

Well its not Only for a ban Reason, its for like every reason.

As im trying to keep the Color embedding in it, But since that adds up extra cells it doesnt want to display when i go over it. And i...
Forum: Help Archive 17/12/2010, 09:25 AM
Replies: 8
Views: 2,697
Posted By Nibblet
Re: [Possible Bug]Color Embedding

Then it should be increased, The color Embedding is a Great function but if used on thoose Big strings they get messed up with the Text I/O Limit then.
Forum: Help Archive 17/12/2010, 12:03 AM
Replies: 6
Views: 1,123
Posted By Nibblet
Re: menu problem

You are More then welcome :)
Im off now, Have fun with your Weapon menu :)
Forum: Help Archive 16/12/2010, 11:48 PM
Replies: 6
Views: 1,123
Posted By Nibblet
Re: menu problem

Hmm thats odd, It works fine here

http://i597.photobucket.com/albums/tt57/AndreasSan2009/gunshit.png

This is the code i used for it:
http://pastebin.com/WxaX9LCK

You will need to add your...
Forum: Help Archive 16/12/2010, 11:28 PM
Replies: 6
Views: 1,123
Posted By Nibblet
Re: menu problem

Maybe a wild guess, Can't look at it now.
But i think that its because of the Menu Name

CreateMenu("Emmet's gun store", 1,20,120,150,40);
there is a ' in it, dont know if it could be a problem,...
Forum: Help Archive 16/12/2010, 08:30 PM
Replies: 8
Views: 2,697
Posted By Nibblet
Exclamation [Possible Bug]Color Embedding

Today i was working on my new gamemode with SA:MP 0.3c
Im using ALOT of color embedding (nice function, really thanks for that one kalcor).

But now i found a problem.
When having a Long string,...
Forum: Includes 16/12/2010, 01:58 PM
Replies: 149
[Include] My Mailer Include
Views: 86,547
Posted By Nibblet
Re: My Mailer Include

This is a Very Useful include! thanks :D
Forum: General 02/10/2010, 12:54 PM
Replies: 77
Views: 13,882
Posted By Nibblet
Re: Goodbye to SA-MP and everyone here

Goodbye kaisersouse, we'll miss you (i think)
Forum: Client Support 25/04/2010, 02:13 PM
Replies: 4
Views: 3,844
Posted By Nibblet
Re: Skin problems

Might be a Stupid Suggestion. but...
Try to (re)install your Videocard Drivers.
if that doesn't work then try to Re-install GTA again.
Forum: Help Archive 15/04/2010, 07:08 AM
Replies: 17
Views: 1,212
Posted By Nibblet
Re: Can please anybody help me out? with this mistery.

I always fix this bug by Leaving the server, And Eventually Stop > Start the server
Forum: Help Archive 24/11/2009, 07:02 AM
Replies: 8
Views: 2,205
Posted By Nibblet
Re: [WARNING] on house enter ; /enter

If i am right, This was a issue with the Interiors.
In SA:MP 0.2x and Before you crashed if you went in too many interiors.
It was replaced in 0.3 and now Just Gives a warning.
So its still quite...
Forum: Help Archive 23/11/2009, 08:06 AM
Replies: 5
Views: 2,408
Posted By Nibblet
Re: Port Forward ( Asus WL-530GC ) problem

As Gabe said above me. The Modelnumber you posted is Different from the Picture's One.
You said you had a WL-530GC. But if im correct the Picture says you have a WL-520GC.

Maybe this link will...
Forum: Help Archive 30/10/2009, 08:08 AM
Replies: 3
Views: 670
Posted By Nibblet
Re: same problem

It should be placed in a NPC Script, If you want more info. Make sure to take a look at
"Tutorial -> Creating a new NPC (http://forum.sa-mp.com/index.php?topic=119947.0)" by Kc...
Forum: General 04/10/2009, 11:01 AM
Replies: 73
Views: 8,396
Posted By Nibblet
Re: SA-MP 0.3 Coming Soon!

Well See it as YOUR Personal Christmas present then? ;)

And...
Cool! i loved the beta's and im sure the Beta's arent that different then the full release :D
Absolutely can't wait!
Forum: General 14/09/2009, 07:17 PM
Replies: 17
Views: 2,680
Posted By Nibblet
Re: Maps Section

I support this too.
Forum: Help Archive 13/09/2009, 09:43 AM
Replies: 8
Views: 1,630
Posted By Nibblet
Re: NPC doesn't connect to server? WTF?

do you have maxnpc [your amount of NPCs] defines in server.cfg?
Forum: Help Archive 06/09/2009, 10:11 AM
Replies: 3
Views: 956
Posted By Nibblet
Re: Crmie Report & Drunk help

The Drunklevel: Player is sober till 2000, If above you get the 'drunk cam' Effect, 50000 is the Max
(see http://wiki.sa-mp.com/wiki/SetPlayerDrunkLevel)

The Crimereporting: Not all crime...
Forum: Help Archive 03/09/2009, 09:46 PM
Replies: 4
Views: 1,211
Posted By Nibblet
Re: /save command gone?

it is not removed, Just the Clientmessage on save is removed!
it still saved everything to the file! ive used it today!
Forum: Help Archive 03/09/2009, 08:32 AM
Replies: 5
Views: 876
Posted By Nibblet
Re: cars disapearing

Do they go out far Distanced? probably because its getting streamed out
Forum: Help Archive 03/09/2009, 08:24 AM
Replies: 15
Views: 2,582
Posted By Nibblet
Re: SetPlayerSkillLevel help

Used that in my OnPlayerDeath example :D, Thank you Norn
Forum: Help Archive 03/09/2009, 08:19 AM
Replies: 15
Views: 2,582
Posted By Nibblet
Re: SetPlayerSkillLevel help

Well norn, How do they retrieve the Level then?.
They would need to do

new level = GetPlayerSkillLevel(playerid, skill);
then use it within the function
Forum: Help Archive 03/09/2009, 08:07 AM
Replies: 6
WTF
Views: 1,086
Posted By Nibblet
Re: WTF

Go on its Control panel, Click File manager, And Clear your samp.ban file from your IP.
Forum: Help Archive 03/09/2009, 08:04 AM
Replies: 15
Views: 2,582
Posted By Nibblet
Re: SetPlayerSkillLevel help

Edited my code a little! Now allows a Bool:mode so you can either choose + or - value.

Example (thank you Calgon):

public OnPlayerDeath(playerid, killerid, reason)
{
if(reason == 22)...
Showing results 1 to 25 of 104

 

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