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Search: Posts Made By: DavidZvla
Forum: General 15/12/2019, 05:41 AM
Replies: 31
Views: 4,903
Posted By DavidZvla
Re: Was working on a project for 0.3dl but that's gone.

a lot of developers showed interest on 0.3.DL version...
I did it too...

When I opened my server on 0.3.DL, i figured it out, a lot of sa-mp gamers, just didn't know anything about this new...
Forum: Screenshots and Videos 17/07/2019, 03:22 AM
Replies: 11
Views: 1,182
Posted By DavidZvla
Re: Deleted Bayside and San Fierro Bridge

You're crazy af bruh :lol::picard:
Forum: Screenshots and Videos 17/07/2019, 02:50 AM
Replies: 10
Views: 1,312
Posted By DavidZvla
Cool Re: SA-MP Casino Systen

Very cool... I'm looking to work in stuff like this. But no time. :(

+1 rep bro.
Forum: General 20/04/2019, 04:35 AM
Replies: 46
Sticky: Discord Server
Views: 11,744
Posted By DavidZvla
Re: Discord Server

kind of nice... but the link is not working.
Forum: Filterscripts 16/04/2019, 05:52 AM
Replies: 10
[FilterScript] Sweeper Job
Views: 8,186
Posted By DavidZvla
Re: Sweeper Job

This is actually very nice... :cool: good job bro, simple and dynamic
Forum: Filterscripts 23/03/2019, 04:33 AM
Replies: 65
[FilterScript] Anti-Aimbot by ipsLeon
Views: 35,669
Posted By DavidZvla
Re: Anti-Aimbot by ipsLeon

Amazing bro!!! will test this one.
Forum: Scripting Help 26/01/2019, 10:44 AM
Replies: 2
Views: 132
Posted By DavidZvla
Re: Veh teleportation

Maybe can be, if your map is actually in CreateDynamicObject.

When you go to interior and come back out, the server reload the map, but cars still there, so all vehicles falls down because the map...
Forum: News and Updates 26/01/2019, 10:27 AM
Replies: 191
Views: 129,272
Posted By DavidZvla
Re: SA-MP 0.3.7 R3 client update (optional)

Nice job Kalcor.. keep doing it dude.
Forum: Scripting Help 09/03/2018, 12:46 PM
Replies: 3
Views: 564
Posted By DavidZvla
Re: About ackslimit

Knowing this ...

I think my problem may be in OnPlayerConnect, I'll check my script.
because after OnPlayerSpawn, acks sent look normal when you press f5

Thank you for that info...
Forum: Scripting Help 09/03/2018, 12:23 PM
Replies: 3
Views: 564
Posted By DavidZvla
About ackslimit

What kind of factors can influence the increase of the acks sent per second by a player?

Recently, i had a problem with my server... some players can't login 'cause they exceed the allowed acks...
Forum: Plugin Development 27/02/2018, 02:29 AM
Replies: 40
Views: 19,446
Posted By DavidZvla
Re: PAWN memory access plugin

How i get the .dll or .so file? or how can i setup this plugin?

[debug] Run time error 19: "File or function is not found"
[debug] MEM_get_val
[debug] MEM_get_size
[debug] MEM_get_arr...
Forum: Scripting Help 29/01/2018, 06:47 AM
Replies: 6
Views: 1,239
Posted By DavidZvla
Forum: Scripting Help 26/01/2018, 01:39 PM
Replies: 6
Views: 1,239
Posted By DavidZvla
Re: CreateDynamicObject disappear

Do you recommend that i can use IsValidDynamicObject(objectid) before Destroy any dynamic object in my script?

Like..

if(IsValidDynamicObject(Object[playerid])) { ...
Forum: Scripting Help 26/01/2018, 08:15 AM
Replies: 6
Views: 1,239
Posted By DavidZvla
CreateDynamicObject disappear

This is my problem..

I use the latest version of streamer ... but the objects created by functions or commands ... that is ... those that are not loaded by OnGamemodeInit.

for example .. I...
Forum: Includes 03/01/2018, 06:11 PM
Replies: 1,254
Views: 304,311
Posted By DavidZvla
Re: Nex-AC - Anticheat system

If I include y_hooks, everything compile well... but i get a crash in my server when try to turn it on IN LINUX.

[debug] Server crashed while executing Mode.amx
[debug] AMX backtrace:
[debug] #0...
Forum: Includes 02/01/2018, 09:40 AM
Replies: 1,254
Views: 304,311
Posted By DavidZvla
Re: Nex-AC - Anticheat system

I try to repair and to adapt my GM to your anticheat script 'cause work very well...

Do you have some solution for this without using y_hooks?

pawno\include\nex-ac.inc(2782) : error 021: symbol...
Forum: Includes 23/12/2017, 04:50 PM
Replies: 1,254
Views: 304,311
Posted By DavidZvla
Re: Nex-AC - Anticheat system

Here is my include list...

#include <a_samp>
#include <crashdetect>
#include <a_mysql>
#include <YSI\y_ini>
#include <YSI\y_timers>
//#include <YSI\y_hooks>
#include <streamer>
//#include...
Forum: Includes 22/12/2017, 08:37 AM
Replies: 1,254
Views: 304,311
Posted By DavidZvla
Re: Nex-AC - Anticheat system

I do that but the same issue still there. :|
Forum: Includes 22/12/2017, 07:48 AM
Replies: 1,254
Views: 304,311
Posted By DavidZvla
Re: Nex-AC - Anticheat system

I resolved the warnings but i get another problem...

I use windows, in my local server everything runs normal.. and i configure the anti cheat by my way with messages to admins and kicks in the...
Forum: Includes 20/12/2017, 09:06 AM
Replies: 1,254
Views: 304,311
Posted By DavidZvla
Re: Nex-AC - Anticheat system

When i compile it... show this warnings...

nex-ac.inc(2372) : warning 201: redefinition of constant/macro (symbol "RepairVehicle")
Mode.pwn(67169) : warning 235: public function lacks forward...
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