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Search: Posts Made By: blackwidow18
Forum: Tools and Files 02/04/2014, 05:47 PM
Replies: 218
Views: 62,948
Posted By blackwidow18
Re: SanMap - San Andreas in ****** Maps

Looks absolutely impressive!

Street view would be pretty cool! ;)
Forum: Plugin Development 06/01/2014, 03:53 AM
Replies: 6,146
Views: 2,047,249
Posted By blackwidow18
Re: [REL] MySQL Plugin (Now on github!)

Trying to run a query like this:

SELECT blah.id, blah.name, blahblah.number, hey.message FROM blah
LEFT JOIN blahblah ON blah.id = blahblah.id
LEFT JOIN hey ON blah.name = hey.id
WHERE blah.age...
Forum: Scripting Help 26/12/2011, 10:23 PM
Replies: 5
Views: 1,128
Posted By blackwidow18
Re: sscanf 2.0 - Bug

I am also having this problem, any fixes?
Forum: Bug Reports 10/12/2011, 05:12 PM
Replies: 6
Views: 3,029
Posted By blackwidow18
Re: [BUG] MMB.

Tried this, I do not have a crash. Could it be something scripted server side regarding the keys?
Forum: Scripting Help 29/11/2011, 09:43 AM
Replies: 4
Views: 1,231
Posted By blackwidow18
Re: [Help] Crashing Blueberry Farm

Problem Solved.

A large number of un-unused houses were set to 0.0,0.0,0.0 and was to much I guess, but the un-used houses have been removed from the database and the problem is solved.
Forum: Scripting Help 29/11/2011, 09:37 AM
Replies: 4
Views: 1,231
Posted By blackwidow18
Re: [Help] Crashing Blueberry Farm

Hmm interesting, this is custom from scratch. What is a solution on the case of a GF edit?
Forum: Scripting Help 29/11/2011, 08:37 AM
Replies: 4
Views: 1,231
Posted By blackwidow18
[Help] Crashing Blueberry Farm

Hello, myself and a group of others are scripting a sever. We are currently in the debug phase of this script, we are now encountering a serious problem where any player crashes in the blueberry farm...
Forum: Scripting Help 13/11/2011, 06:58 AM
Replies: 6
Views: 961
Posted By blackwidow18
Re: Need some help,

ShowPlayerMarkers(1);

and uncomment //LimitPlayerMarkerRadius(100.0);

that should do the trick
Forum: Maps 11/08/2011, 07:38 AM
Replies: 3
Views: 2,772
Posted By blackwidow18
Re: Nascar Race Track

Very Nice map. Well Done SkyHawk.
Forum: Gamemode Scripts 10/07/2011, 07:27 PM
Replies: 8,076
Views: 2,543,684
Posted By blackwidow18
Re: [GM] Raven's Roleplay [2.5b]

Lies. I joined. and uhm yeah bugged on spawn. Great fix!
Forum: Filterscripts 09/07/2011, 06:13 PM
Replies: 23
Views: 11,747
Posted By blackwidow18
Re: Realistic Nuclear Bomb Script

Minor Update!!
I've been really busy working on a game mode script and with real life stuff so haven't really had time to touch up on this.

Fixes:
Death Bug - Sometimes on player death from...
Forum: Help Archive 09/07/2011, 05:37 PM
Replies: 2
Views: 1,430
Posted By blackwidow18
Re: [ASK]Airstrike/nuke system in TDM

http://forum.sa-mp.com/showthread.php?t=260117

an airstrike would be similar. Just create the explosion near the targeted player.
Forum: Gamemode Scripts 09/07/2011, 05:31 PM
Replies: 8,076
Views: 2,543,684
Posted By blackwidow18
Re: [GM] Raven's Roleplay [2.5b]

I do see some minor edits in dealership; err copies from tutorials in in. and the few new commands. Nothing major. However it is a good try if your new to scripting; why don't you try editing LSRP;...
Forum: Filterscripts 08/06/2011, 08:08 PM
Replies: 23
Views: 11,747
Posted By blackwidow18
Re: Realistic Nuclear Bomb Script

Thank you everyone. and yes thanks Aldo for some of the suggestions when I was creating this :D

I've added some screenshots, sadly, on this laptop I am unable to record a video for this, however I...
Forum: Filterscripts 07/06/2011, 10:55 PM
Replies: 23
Views: 11,747
Posted By blackwidow18
Re: Realistic Nuclear Bomb Script

Messages:
http://unitedhostingnation.com/hosted/Tedd/sa-mp-051.png
Safe Zone: (No Fallout Damage + No Explosions)
http://unitedhostingnation.com/hosted/Tedd/sa-mp-052.png
Forum: Filterscripts 07/06/2011, 09:32 PM
Replies: 23
Views: 11,747
Posted By blackwidow18
Re: Realistic Nuclear Bomb Script

Thanks for the screenshot; and thanks everyone for the feedback.

I have changed and will be releasing the update so the script requires less lag when checking vehicles. Will be moving from public...
Forum: Help Archive 07/06/2011, 02:43 PM
Replies: 4
Views: 597
Posted By blackwidow18
Re: Need Help with Command for buying packages

Aw :L solves one problem.

Still the 405 Error which is
if(score[playerid] >= math)
and line 401 error which is
if(package == "WeaponDrop")
Forum: Filterscripts 07/06/2011, 02:40 PM
Replies: 23
Views: 11,747
Posted By blackwidow18
Re: Realistic Nuclear Bomb Script

Kinda; I made this into an older gamemode script. When i started working on my own i remove this script out of the old gamemode into this filterscript.

The engine part ;) i forgot about that....
Forum: Filterscripts 07/06/2011, 02:37 PM
Replies: 23
Views: 11,747
Posted By blackwidow18
Re: Realistic Nuclear Bomb Script

Thanks, I will make that note for when I address the other issues.
I will record a video place a screen shot shortly when I get home later on.


Thanks for the feedback.
Forum: Help Archive 07/06/2011, 02:29 PM
Replies: 2
Views: 493
Posted By blackwidow18
Re: Player Class

Here this will help.
http://forum.sa-mp.com/showthread.php?t=160810

and for them to get same commands, just on when server looks at commands, make it not check if they're on the Cop team or not.
Forum: Filterscripts 07/06/2011, 02:23 PM
Replies: 23
Views: 11,747
Posted By blackwidow18
Realistic Nuclear Bomb Script

Realistic Nuke Sript
Version 0.2.5

Players can do /makenuke at 1 of 4 locations

Trucking HQ by GS in Flint
Ocean Docks Wharehouse (far back right side)
Blueberry Building (will add image)...
Forum: Help Archive 07/06/2011, 02:10 PM
Replies: 4
Views: 597
Posted By blackwidow18
Need Help with Command for buying packages

Hello, I need a bit of help with my script I'm developing. Using ZCMD, and Sscanf (both includes are working, and such). The command is suppose to be something like /buypackage weapondrop and...
Showing results 1 to 22 of 22

 

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